Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

77 lines
2.4 KiB
C#

using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x1439, 0x1438 )]
public class ThorsHammer : BaseBashing
{
public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.WhirlwindAttack; } }
public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.CrushingBlow; } }
public override int AosStrengthReq{ get{ return 95; } }
public override int AosMinDamage{ get{ return 17; } }
public override int AosMaxDamage{ get{ return 18; } }
public override int AosSpeed{ get{ return 28; } }
public override float MlSpeed{ get{ return 3.75f; } }
public override int OldStrengthReq{ get{ return 40; } }
public override int OldMinDamage{ get{ return 8; } }
public override int OldMaxDamage{ get{ return 36; } }
public override int OldSpeed{ get{ return 31; } }
public override int ArtifactRarity{ get{ return 35; } }
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 110; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.Bash2H; } }
[Constructable]
public ThorsHammer() : base( 0x1439 )
{
Weight = 10.0;
Name = "Thors Hammer";
Hue = 2785;
Attributes.WeaponDamage = 50;
Attributes.BonusStr = 5;
Attributes.LowerManaCost = 50;
Attributes.Luck = 1000;
Attributes.NightSight = 1;
Attributes.SpellChanneling = 1;
Attributes.SpellDamage = 100;
Attributes.RegenHits = 20;
WeaponAttributes.HitMagicArrow = 25;
WeaponAttributes.HitLeechHits = 25;
WeaponAttributes.SelfRepair = 8;
WeaponAttributes.HitLightning = 75;
WeaponAttributes.HitFireball = 55;
AosElementDamages.Fire = 50;
AosElementDamages.Physical = 50;
AosElementDamages.Energy = 20;
AosElementDamages.Cold = 20;
AosElementDamages.Poison = 20;
Layer = Layer.OneHanded;
}
public ThorsHammer( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}