Add ui:show_image()
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@@ -28,6 +28,7 @@ The type of script is determined by the line (meta tag) at the beginning of the
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### 5.7.0
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* Added `ui:show_image(uri)` method
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* Many changes in the `notify` module
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### 5.6.1
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@@ -138,6 +139,7 @@ _AIO Launcher also offers a way to create more complex UIs: [instructions](READM
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* `ui:show_buttons(names, [colors])` - displays a list of buttons, the first argument is a table of strings, the second is an optional argument, a table of colors in the format #XXXXXX;
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* `ui:show_progress_bar(text, current_value, max_value, [color])` - shows the progress bar;
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* `ui:show_chart(points, [format], [title], [show_grid], [folded_string], [copyright])` - shows the chart, points - table of coordinate tables, format - data format (see below), title - chart name, show\_grid - grid display flag, folded\_string - string for the folded state (otherwise the name will be shown), copyright - string displayed in the lower right corner;
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* `ui:show_image(uri)` - show image by URL;
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* `ui:show_toast(string)` - shows informational message in Android style;
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* `ui:default_title()` - returns the standard widget title (set in the `name` metadata);
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* `ui:set_title()` - changes the title of the widget, should be called before the data display function (empty line - reset to the standard title);
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@@ -710,7 +712,7 @@ Notification table format:
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`actions` - table notifications actions with fields: `id`, `title`, `have_input` (_available from: 4.1.5_);
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```
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Keep in mind that the AIO Launcher also request current notifications every time you return to the launcher, which means that all scripts will also get the `on_notifications_updated() callback called`.
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Keep in mind that the AIO Launcher also request current notifications every time you return to the launcher, which means that all scripts will also get the `on_notifications_updated()` callback called.
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## Files
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18
samples/image_sample.lua
Normal file
18
samples/image_sample.lua
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@@ -0,0 +1,18 @@
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local height = 0
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function on_load()
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show_image()
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end
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function on_click()
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if height == 0 then
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height = 100
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else
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height = 0
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end
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show_image()
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end
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function show_image()
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ui:show_image("https://dummyimage.com/600x400/000/fff", height)
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end
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