Files
abysmal-isle/Scripts/Mobiles/Normal/InjuredWolf.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

61 lines
1.5 KiB
C#

using System;
using Server.Mobiles;
namespace Server.Engines.Quests.Samurai
{
[CorpseName("an injured wolf corpse")]
public class InjuredWolf : BaseCreature
{
[Constructable]
public InjuredWolf()
: base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
this.Body = 0xE1;
this.Name = "an injured wolf";
this.BaseSoundID = 0xE5;
this.Hue = Utility.RandomAnimalHue();
this.SetStr(10, 20);
this.SetDex(45, 65);
this.SetInt(10, 15);
this.SetHits(1);
this.SetDamage(1, 3);
this.SetDamageType(ResistanceType.Physical, 100);
this.SetResistance(ResistanceType.Physical, 15);
this.SetResistance(ResistanceType.Fire, 5, 10);
this.SetSkill(SkillName.MagicResist, 10.0);
this.SetSkill(SkillName.Tactics, 0.0, 5.0);
this.SetSkill(SkillName.Wrestling, 20.0, 30.0);
}
public InjuredWolf(Serial serial)
: base(serial)
{
}
public override int GetIdleSound()
{
return 0xE9;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}