39 lines
1022 B
C#
39 lines
1022 B
C#
using System;
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namespace Server.Items
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{
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public class CrystallineRing : GoldRing
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{
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public override int LabelNumber { get { return 1075096; } } // Crystalline Ring
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public override bool IsArtifact { get { return true; } }
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[Constructable]
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public CrystallineRing()
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{
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Hue = 0x480;
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Attributes.RegenHits = 5;
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Attributes.RegenMana = 3;
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Attributes.SpellDamage = 20;
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SkillBonuses.SetValues(0, SkillName.Magery, 20.0);
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SkillBonuses.SetValues(1, SkillName.Focus, 20.0);
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}
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public CrystallineRing(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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} |