186 lines
3.8 KiB
C#
186 lines
3.8 KiB
C#
using Server;
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using System;
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namespace Server.Mobiles
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{
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[CorpseName("a lizardman corpse")]
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public class LizardmanWitchdoctor : CovetousCreature
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{
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[Constructable]
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public LizardmanWitchdoctor() : base(AIType.AI_Mage)
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{
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Name = "a lizardman witchdoctor";
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Body = Utility.RandomList(35, 36);
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BaseSoundID = 417;
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}
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[Constructable]
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public LizardmanWitchdoctor(int level, bool voidSpawn) : base(AIType.AI_Mage, level, voidSpawn)
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{
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Name = "a lizardman witchdoctor";
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Body = Utility.RandomList(35, 36);
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BaseSoundID = 417;
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}
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public LizardmanWitchdoctor(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[CorpseName("an orcish corpse")]
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public class OrcFootSoldier : CovetousCreature
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{
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[Constructable]
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public OrcFootSoldier() : base(AIType.AI_Melee)
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{
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Name = "an orc foot soldier";
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Body = 17;
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BaseSoundID = 0x45A;
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}
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[Constructable]
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public OrcFootSoldier(int level, bool voidSpawn) : base(AIType.AI_Melee, level, voidSpawn)
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{
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Name = "an orc foot soldier";
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Body = 17;
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BaseSoundID = 0x45A;
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}
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public OrcFootSoldier(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[CorpseName("a ratman corpse")]
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public class RatmanAssassin : CovetousCreature
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{
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[Constructable]
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public RatmanAssassin() : base(AIType.AI_Melee)
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{
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Name = "ratman assassin";
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Body = 42;
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BaseSoundID = 437;
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}
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[Constructable]
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public RatmanAssassin(int level, bool voidSpawn) : base(AIType.AI_Melee, level, voidSpawn)
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{
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Name = "ratman assassin";
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Body = 42;
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BaseSoundID = 437;
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}
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public RatmanAssassin(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[CorpseName("an ogre corpse")]
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public class OgreBoneCrusher : CovetousCreature
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{
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[Constructable]
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public OgreBoneCrusher() : base(AIType.AI_Melee)
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{
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Name = "an ogre bone crusher";
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Body = 1;
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BaseSoundID = 427;
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}
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[Constructable]
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public OgreBoneCrusher(int level, bool voidSpawn) : base(AIType.AI_Melee, level, voidSpawn)
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{
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Name = "an ogre bone crusher";
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Body = 1;
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BaseSoundID = 427;
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}
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public OgreBoneCrusher(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[CorpseName("a titan corpse")]
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public class TitanRockHunter : CovetousCreature
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{
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[Constructable]
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public TitanRockHunter() : base(AIType.AI_Mage)
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{
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Name = "a titan rockhurler";
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Body = 76;
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BaseSoundID = 609;
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}
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[Constructable]
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public TitanRockHunter(int level, bool voidSpawn) : base(AIType.AI_Mage, level, voidSpawn)
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{
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Name = "a titan rockhurler";
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Body = 76;
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BaseSoundID = 609;
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}
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public TitanRockHunter(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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