Files
abysmal-isle/Scripts/Services/Expansions/Time Of Legends/Mobiles/DragonTurtleHatchling.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

112 lines
3.1 KiB
C#

using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a dragon turtle hatchling corpse")]
public class DragonTurtleHatchling : BaseCreature
{
[Constructable]
public DragonTurtleHatchling()
: base(AIType.AI_Mage, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
Body = 1294;
BaseSoundID = 362;
Name = "a dragon turtle hatchling";
SetStr(550, 650);
SetDex(55, 65);
SetInt(550, 650);
SetHits(550, 850);
SetDamage(24, 33);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 65, 85);
SetResistance(ResistanceType.Fire, 80, 90);
SetResistance(ResistanceType.Cold, 50, 55);
SetResistance(ResistanceType.Poison, 60);
SetResistance(ResistanceType.Energy, 70, 75);
SetSkill(SkillName.MagicResist, 130, 140);
SetSkill(SkillName.Tactics, 110, 120);
SetSkill(SkillName.Wrestling, 140, 150);
SetSkill(SkillName.Magery, 130, 140);
SetSkill(SkillName.EvalInt, 100, 119);
Fame = 16000;
Karma = -16000;
Tamable = true;
ControlSlots = 5;
MinTameSkill = 104.7;
SetWeaponAbility(WeaponAbility.BleedAttack);
SetSpecialAbility(SpecialAbility.DragonBreath);
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Average, 3);
}
public override void OnAfterTame(Mobile tamer)
{
if (Owners.Count == 0)
{
SkillsCap = this.Skills.Total;
foreach (Skill sk in this.Skills)
{
if (sk.Base > 0)
{
sk.Cap = Math.Max(100, sk.Base - (sk.Base * 10));
sk.Base = sk.Base - (sk.Base * .55);
}
}
}
}
public override int Meat { get { return 4; } }
public override FoodType FavoriteFood { get { return FoodType.Fish; } }
public override void OnCarve(Mobile from, Corpse corpse, Item with)
{
if (!Controlled && corpse != null && !corpse.Carved)
{
from.SendLocalizedMessage(1156198); // You cut away some pelts, but they remain on the corpse.
corpse.DropItem(new DragonTurtleScute(4));
}
base.OnCarve(from, corpse, with);
}
public DragonTurtleHatchling(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if(version == 0)
{
SetWeaponAbility(WeaponAbility.BleedAttack);
}
}
}
}