Files
abysmal-isle/Scripts/Scripts-master/Items/Armors/Blackrock Armor/BlackrockChest.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

60 lines
1.6 KiB
C#

//Yrenwick Dragon Ultima IX pack, MiniQuest System & BlackrockChest.cs created by Yrenwick Dragon (G. Younk)
//From the Ultima: Britannia shard http://www.mac512.com/ultima/britannia/
//This script was created on 5/31/04
using System;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x1415, 0x1416 )]
public class BlackrockChest : BaseArmor
{
public override int BasePhysicalResistance{ get{ return 9; } }
public override int BaseFireResistance{ get{ return 3; } }
public override int BaseColdResistance{ get{ return 2; } }
public override int BasePoisonResistance{ get{ return 3; } }
public override int BaseEnergyResistance{ get{ return 2; } }
public override int InitMinHits{ get{ return 50; } }
public override int InitMaxHits{ get{ return 65; } }
public override int AosStrReq{ get{ return 95; } }
public override int OldStrReq{ get{ return 60; } }
public override int OldDexBonus{ get{ return -8; } }
public override int ArmorBase{ get{ return 40; } }
public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
[Constructable]
public BlackrockChest() : base( 0x1415 )
{
Weight = 10.0;
Attributes.ReflectPhysical = 5;
Name = "Blackrock Chest";
Hue = 1;
}
public BlackrockChest( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 10.0;
}
}
}