Files
abysmal-isle/Scripts/Scripts-master/Items/Armors/Armor of the Gods/Sheildofthegods.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

69 lines
1.5 KiB
C#

//Made By Makoro Shimoro
using System;
using Server;
namespace Server.Items
{
public class SheildOfTheGods : BaseShield, IDyable
{
public override int BasePhysicalResistance{ get{ return 0; } }
public override int BaseFireResistance{ get{ return 0; } }
public override int BaseColdResistance{ get{ return 0; } }
public override int BasePoisonResistance{ get{ return 0; } }
public override int BaseEnergyResistance{ get{ return 1; } }
public override int InitMinHits{ get{ return 45; } }
public override int InitMaxHits{ get{ return 60; } }
public override int AosStrReq{ get{ return 45; } }
public override int ArmorBase{ get{ return 16; } }
[Constructable]
public SheildOfTheGods() : base( 0x1B74 )
{
Name = "Sheild Of The Gods";
Hue = 1159;
Weight = 7.0;
Attributes.DefendChance = 15;
Attributes.AttackChance = 15;
Attributes.ReflectPhysical = 15;
PhysicalBonus = 10;
FireBonus = 10;
ColdBonus = 10;
PoisonBonus = 10;
EnergyBonus = 9;
}
public SheildOfTheGods( Serial serial ) : base(serial)
{
}
public bool Dye( Mobile from, DyeTub sender )
{
if ( Deleted )
return false;
Hue = sender.DyedHue;
return true;
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 5.0 )
Weight = 7.0;
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 );//version
}
}
}