58 lines
1.6 KiB
C#
58 lines
1.6 KiB
C#
using System;
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namespace Server.Mobiles
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{
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[CorpseName("a Chiikkaha the Toothed corpse")]
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public class Chiikkaha : RatmanMage
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{
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[Constructable]
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public Chiikkaha()
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{
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this.Name = "Chiikkaha the Toothed";
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this.SetStr(450, 476);
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this.SetDex(157, 179);
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this.SetInt(251, 275);
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this.SetHits(400, 425);
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this.SetDamage(10, 17);
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this.SetDamageType(ResistanceType.Physical, 100);
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this.SetResistance(ResistanceType.Physical, 40, 45);
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this.SetResistance(ResistanceType.Fire, 10, 20);
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this.SetResistance(ResistanceType.Cold, 10, 20);
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this.SetResistance(ResistanceType.Poison, 10, 20);
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this.SetResistance(ResistanceType.Energy, 100);
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this.SetSkill(SkillName.EvalInt, 70.1, 80.0);
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this.SetSkill(SkillName.Magery, 70.1, 90.0);
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this.SetSkill(SkillName.MagicResist, 65.1, 96.0);
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this.SetSkill(SkillName.Tactics, 50.1, 75.0);
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this.SetSkill(SkillName.Wrestling, 50.1, 75.0);
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this.Fame = 7500;
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this.Karma = -7500;
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}
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public Chiikkaha(Serial serial)
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: base(serial)
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{
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}
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public override bool CanBeParagon { get { return false; } }
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |