Files
abysmal-isle/Scripts/Scripts-master/Quests/DantesQuest/DantesBrigands.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

98 lines
2.3 KiB
C#

using System;
using System.Collections;
using Server.Items;
using Server.ContextMenus;
using Server.Misc;
using Server.Network;
namespace Server.Mobiles
{
[CorpseName( "a brigand corpse" )]
public class DantesBrigands : BaseCreature
{
[Constructable]
public DantesBrigands() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
SpeechHue = Utility.RandomDyedHue();
Title = ", the Brigand";
Hue = Utility.RandomSkinHue();
if ( this.Female = Utility.RandomBool() )
{
this.Body = 0x191;
this.Name = NameList.RandomName( "female" );
AddItem( new Skirt( Utility.RandomRedHue() ) );
}
else
{
this.Body = 0x190;
this.Name = NameList.RandomName( "male" );
AddItem( new ShortPants( Utility.RandomRedHue() ) );
}
SetStr( 386, 464 );
SetDex( 251, 265 );
SetInt( 361, 375 );
SetHits( 4800 );
SetDamage( 28, 32 );
SetDamageType( ResistanceType.Physical, 100 );
SetResistance( ResistanceType.Physical, 35, 45 );
SetResistance( ResistanceType.Fire, 25, 30 );
SetResistance( ResistanceType.Cold, 25, 30 );
SetResistance( ResistanceType.Poison, 10, 20 );
SetResistance( ResistanceType.Energy, 10, 20 );
SetSkill( SkillName.Anatomy, 125.0 );
SetSkill( SkillName.Fencing, 46.0, 77.5 );
SetSkill( SkillName.Macing, 35.0, 57.5 );
SetSkill( SkillName.Poisoning, 60.0, 82.5 );
SetSkill( SkillName.MagicResist, 113.5, 142.5 );
SetSkill( SkillName.Swords, 125.0 );
SetSkill( SkillName.Tactics, 125.0 );
SetSkill( SkillName.Lumberjacking, 125.0 );
Fame = 25000;
Karma = -25000;
VirtualArmor = 50;
AddItem( new ThighBoots( Utility.RandomRedHue() ) );
AddItem( new Surcoat( Utility.RandomRedHue() ) );
AddItem( new Axe());
PackItem( new DantesInks());
Utility.AssignRandomHair( this );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Meager );
}
public override bool AlwaysMurderer{ get{ return true; } }
public DantesBrigands( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}