Files
abysmal-isle/Scripts/Gumps/Guilds/GuildWarAdminGump.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

119 lines
4.6 KiB
C#

using System;
using Server.Guilds;
using Server.Network;
namespace Server.Gumps
{
public class GuildWarAdminGump : Gump
{
private readonly Mobile m_Mobile;
private readonly Guild m_Guild;
public GuildWarAdminGump(Mobile from, Guild guild)
: base(20, 30)
{
this.m_Mobile = from;
this.m_Guild = guild;
this.Dragable = false;
this.AddPage(0);
this.AddBackground(0, 0, 550, 440, 5054);
this.AddBackground(10, 10, 530, 420, 3000);
this.AddHtmlLocalized(20, 10, 510, 35, 1011105, false, false); // <center>WAR FUNCTIONS</center>
this.AddButton(20, 40, 4005, 4007, 1, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(55, 40, 400, 30, 1011099, false, false); // Declare war through guild name search.
int count = 0;
if (guild.Enemies.Count > 0)
{
this.AddButton(20, 160 + (count * 30), 4005, 4007, 2, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(55, 160 + (count++ * 30), 400, 30, 1011103, false, false); // Declare peace.
}
else
{
this.AddHtmlLocalized(20, 160 + (count++ * 30), 400, 30, 1013033, false, false); // No current wars
}
if (guild.WarInvitations.Count > 0)
{
this.AddButton(20, 160 + (count * 30), 4005, 4007, 3, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(55, 160 + (count++ * 30), 400, 30, 1011100, false, false); // Accept war invitations.
this.AddButton(20, 160 + (count * 30), 4005, 4007, 4, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(55, 160 + (count++ * 30), 400, 30, 1011101, false, false); // Reject war invitations.
}
else
{
this.AddHtmlLocalized(20, 160 + (count++ * 30), 400, 30, 1018012, false, false); // No current invitations received for war.
}
if (guild.WarDeclarations.Count > 0)
{
this.AddButton(20, 160 + (count * 30), 4005, 4007, 5, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(55, 160 + (count++ * 30), 400, 30, 1011102, false, false); // Rescind your war declarations.
}
else
{
this.AddHtmlLocalized(20, 160 + (count++ * 30), 400, 30, 1013055, false, false); // No current war declarations
}
this.AddButton(20, 400, 4005, 4007, 6, GumpButtonType.Reply, 0);
this.AddHtmlLocalized(55, 400, 400, 35, 1011104, false, false); // Return to the previous menu.
}
public override void OnResponse(NetState state, RelayInfo info)
{
if (GuildGump.BadLeader(this.m_Mobile, this.m_Guild))
return;
switch ( info.ButtonID )
{
case 1: // Declare war
{
this.m_Mobile.SendLocalizedMessage(1018001); // Declare war through search - Enter Guild Name:
this.m_Mobile.Prompt = new GuildDeclareWarPrompt(this.m_Mobile, this.m_Guild);
break;
}
case 2: // Declare peace
{
GuildGump.EnsureClosed(this.m_Mobile);
this.m_Mobile.SendGump(new GuildDeclarePeaceGump(this.m_Mobile, this.m_Guild));
break;
}
case 3: // Accept war
{
GuildGump.EnsureClosed(this.m_Mobile);
this.m_Mobile.SendGump(new GuildAcceptWarGump(this.m_Mobile, this.m_Guild));
break;
}
case 4: // Reject war
{
GuildGump.EnsureClosed(this.m_Mobile);
this.m_Mobile.SendGump(new GuildRejectWarGump(this.m_Mobile, this.m_Guild));
break;
}
case 5: // Rescind declarations
{
GuildGump.EnsureClosed(this.m_Mobile);
this.m_Mobile.SendGump(new GuildRescindDeclarationGump(this.m_Mobile, this.m_Guild));
break;
}
case 6: // Return
{
GuildGump.EnsureClosed(this.m_Mobile);
this.m_Mobile.SendGump(new GuildmasterGump(this.m_Mobile, this.m_Guild));
break;
}
}
}
}
}