Files
abysmal-isle/Scripts/Commands/VisibilityList.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

155 lines
5.4 KiB
C#

using System;
using System.Collections.Generic;
using Server.Mobiles;
using Server.Network;
using Server.Targeting;
namespace Server.Commands
{
public class VisibilityList
{
public static void Initialize()
{
EventSink.Login += new LoginEventHandler(OnLogin);
CommandSystem.Register("Vis", AccessLevel.Counselor, new CommandEventHandler(Vis_OnCommand));
CommandSystem.Register("VisList", AccessLevel.Counselor, new CommandEventHandler(VisList_OnCommand));
CommandSystem.Register("VisClear", AccessLevel.Counselor, new CommandEventHandler(VisClear_OnCommand));
}
public static void OnLogin(LoginEventArgs e)
{
if (e.Mobile is PlayerMobile)
{
PlayerMobile pm = (PlayerMobile)e.Mobile;
pm.VisibilityList.Clear();
}
}
[Usage("Vis")]
[Description("Adds or removes a targeted player from your visibility list. Anyone on your visibility list will be able to see you at all times, even when you're hidden.")]
public static void Vis_OnCommand(CommandEventArgs e)
{
if (e.Mobile is PlayerMobile)
{
e.Mobile.Target = new VisTarget();
e.Mobile.SendMessage("Select person to add or remove from your visibility list.");
}
}
[Usage("VisList")]
[Description("Shows the names of everyone in your visibility list.")]
public static void VisList_OnCommand(CommandEventArgs e)
{
if (e.Mobile is PlayerMobile)
{
PlayerMobile pm = (PlayerMobile)e.Mobile;
List<Mobile> list = pm.VisibilityList;
if (list.Count > 0)
{
pm.SendMessage("You are visible to {0} mobile{1}:", list.Count, list.Count == 1 ? "" : "s");
for (int i = 0; i < list.Count; ++i)
pm.SendMessage("#{0}: {1}", i + 1, list[i].Name);
}
else
{
pm.SendMessage("Your visibility list is empty.");
}
}
}
[Usage("VisClear")]
[Description("Removes everyone from your visibility list.")]
public static void VisClear_OnCommand(CommandEventArgs e)
{
if (e.Mobile is PlayerMobile)
{
PlayerMobile pm = (PlayerMobile)e.Mobile;
List<Mobile> list = new List<Mobile>(pm.VisibilityList);
pm.VisibilityList.Clear();
pm.SendMessage("Your visibility list has been cleared.");
for (int i = 0; i < list.Count; ++i)
{
Mobile m = list[i];
if (!m.CanSee(pm) && Utility.InUpdateRange(m, pm))
m.Send(pm.RemovePacket);
}
}
}
private class VisTarget : Target
{
public VisTarget()
: base(-1, false, TargetFlags.None)
{
}
protected override void OnTarget(Mobile from, object targeted)
{
if (from is PlayerMobile && targeted is Mobile)
{
PlayerMobile pm = (PlayerMobile)from;
Mobile targ = (Mobile)targeted;
if (targ.AccessLevel <= from.AccessLevel)
{
List<Mobile> list = pm.VisibilityList;
if (list.Contains(targ))
{
list.Remove(targ);
from.SendMessage("{0} has been removed from your visibility list.", targ.Name);
}
else
{
list.Add(targ);
from.SendMessage("{0} has been added to your visibility list.", targ.Name);
}
if (Utility.InUpdateRange(targ, from))
{
NetState ns = targ.NetState;
if (ns != null)
{
if (targ.CanSee(from))
{
if (ns.StygianAbyss)
ns.Send(new MobileIncoming(targ, from));
else
ns.Send(new MobileIncomingOld(targ, from));
if (targ.ViewOPL)
{
ns.Send(from.OPLPacket);
foreach (Item item in from.Items)
ns.Send(item.OPLPacket);
}
}
else
{
ns.Send(from.RemovePacket);
}
}
}
}
else
{
from.SendMessage("They can already see you!");
}
}
else
{
from.SendMessage("Add only mobiles to your visibility list.");
}
}
}
}
}