54 lines
1.6 KiB
C#
54 lines
1.6 KiB
C#
using System;
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using Server.Guilds;
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using Server.Prompts;
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namespace Server.Gumps
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{
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public class GuildAbbrvPrompt : Prompt
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{
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public override int MessageCliloc { get { return 1013061; } }
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private readonly Mobile m_Mobile;
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private readonly Guild m_Guild;
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public GuildAbbrvPrompt(Mobile m, Guild g)
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{
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this.m_Mobile = m;
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this.m_Guild = g;
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}
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public override void OnCancel(Mobile from)
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{
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if (GuildGump.BadLeader(this.m_Mobile, this.m_Guild))
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return;
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GuildGump.EnsureClosed(this.m_Mobile);
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this.m_Mobile.SendGump(new GuildmasterGump(this.m_Mobile, this.m_Guild));
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}
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public override void OnResponse(Mobile from, string text)
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{
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if (GuildGump.BadLeader(this.m_Mobile, this.m_Guild))
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return;
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text = text.Trim();
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if (text.Length > 3)
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text = text.Substring(0, 3);
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if (text.Length > 0)
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{
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if (Guild.FindByAbbrev(text) != null)
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{
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this.m_Mobile.SendMessage("{0} conflicts with the abbreviation of an existing guild.", text);
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}
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else
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{
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this.m_Guild.Abbreviation = text;
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this.m_Guild.GuildMessage(1018025, true, text); // Your guild abbreviation has changed:
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}
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}
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GuildGump.EnsureClosed(this.m_Mobile);
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this.m_Mobile.SendGump(new GuildmasterGump(this.m_Mobile, this.m_Guild));
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}
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}
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} |