94 lines
2.2 KiB
C#
94 lines
2.2 KiB
C#
using System;
|
|
using Server.Items;
|
|
using Server.Services;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName("a fire ant corpse")]
|
|
public class FireAnt : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public FireAnt() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
|
|
{
|
|
Name = "a fire ant";
|
|
Body = 738;
|
|
|
|
SetStr(225);
|
|
SetDex(108);
|
|
SetInt(25);
|
|
|
|
SetHits(299);
|
|
|
|
SetDamage(15, 18);
|
|
|
|
SetDamageType(ResistanceType.Physical, 40);
|
|
SetDamageType(ResistanceType.Fire, 60);
|
|
|
|
SetResistance(ResistanceType.Physical, 52);
|
|
SetResistance(ResistanceType.Fire, 96);
|
|
SetResistance(ResistanceType.Cold, 36);
|
|
SetResistance(ResistanceType.Poison, 40);
|
|
SetResistance(ResistanceType.Energy, 36);
|
|
|
|
SetSkill(SkillName.Anatomy, 8.7);
|
|
SetSkill(SkillName.MagicResist, 53.1);
|
|
SetSkill(SkillName.Tactics, 77.2);
|
|
SetSkill(SkillName.Wrestling, 75.4);
|
|
|
|
SetAreaEffect(AreaEffect.ExplosiveGoo);
|
|
}
|
|
|
|
public FireAnt(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot(LootPack.Average, 2);
|
|
}
|
|
|
|
public override int TreasureMapLevel { get { return 3; } }
|
|
|
|
public override int GetIdleSound()
|
|
{
|
|
return 846;
|
|
}
|
|
|
|
public override int GetAngerSound()
|
|
{
|
|
return 849;
|
|
}
|
|
|
|
public override int GetHurtSound()
|
|
{
|
|
return 852;
|
|
}
|
|
|
|
public override int GetDeathSound()
|
|
{
|
|
return 850;
|
|
}
|
|
|
|
public override void OnDeath(Container c)
|
|
{
|
|
base.OnDeath(c);
|
|
|
|
if (Utility.RandomDouble() < 0.25)
|
|
{
|
|
c.DropItem(new SearedFireAntGoo());
|
|
}
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write(0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
var version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |