Files
abysmal-isle/Scripts/Items/Equipment/Clothing/Shirts.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

386 lines
8.1 KiB
C#

using System;
namespace Server.Items
{
public abstract class BaseShirt : BaseClothing
{
public BaseShirt(int itemID)
: this(itemID, 0)
{
}
public BaseShirt(int itemID, int hue)
: base(itemID, Layer.Shirt, hue)
{
}
public BaseShirt(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[FlipableAttribute(0x1efd, 0x1efe)]
public class FancyShirt : BaseShirt
{
[Constructable]
public FancyShirt()
: this(0)
{
}
[Constructable]
public FancyShirt(int hue)
: base(0x1EFD, hue)
{
this.Weight = 2.0;
}
public FancyShirt(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[FlipableAttribute(0x1517, 0x1518)]
public class Shirt : BaseShirt
{
[Constructable]
public Shirt()
: this(0)
{
}
[Constructable]
public Shirt(int hue)
: base(0x1517, hue)
{
this.Weight = 1.0;
}
public Shirt(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (this.Weight == 2.0)
this.Weight = 1.0;
}
}
[Flipable(0x2794, 0x27DF)]
public class ClothNinjaJacket : BaseShirt
{
[Constructable]
public ClothNinjaJacket()
: this(0)
{
}
[Constructable]
public ClothNinjaJacket(int hue)
: base(0x2794, hue)
{
this.Weight = 5.0;
this.Layer = Layer.InnerTorso;
}
public ClothNinjaJacket(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class ElvenShirt : BaseShirt
{
[Constructable]
public ElvenShirt()
: this(0)
{
}
[Constructable]
public ElvenShirt(int hue)
: base(0x3175, hue)
{
this.Weight = 2.0;
}
public ElvenShirt(Serial serial)
: base(serial)
{
}
public override Race RequiredRace
{
get
{
return Race.Elf;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class ElvenDarkShirt : BaseShirt
{
[Constructable]
public ElvenDarkShirt()
: this(0)
{
}
[Constructable]
public ElvenDarkShirt(int hue)
: base(0x3176, hue)
{
this.Weight = 2.0;
}
public ElvenDarkShirt(Serial serial)
: base(serial)
{
}
public override Race RequiredRace
{
get
{
return Race.Elf;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class GargishClothChest : BaseClothing
{
[Constructable]
public GargishClothChest()
: this(0)
{
}
[Constructable]
public GargishClothChest(int hue)
: base(0x0406, Layer.InnerTorso, hue)
{
this.Weight = 2.0;
}
public GargishClothChest(Serial serial)
: base(serial)
{
}
public override Race RequiredRace
{
get
{
return Race.Gargoyle;
}
}
public override bool CanBeWornByGargoyles
{
get
{
return true;
}
}
public override void OnAdded(object parent)
{
base.OnAdded(parent);
if (parent is Mobile)
{
if (((Mobile)parent).Female)
this.ItemID = 0x0405;
else
this.ItemID = 0x0406;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class FemaleGargishClothChest : BaseClothing
{
[Constructable]
public FemaleGargishClothChest()
: this(0)
{
}
[Constructable]
public FemaleGargishClothChest(int hue)
: base(0x0405, Layer.InnerTorso, hue)
{
this.Weight = 2.0;
}
public FemaleGargishClothChest(Serial serial)
: base(serial)
{
}
public override Race RequiredRace
{
get
{
return Race.Gargoyle;
}
}
public override bool CanBeWornByGargoyles
{
get
{
return true;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class MaleGargishClothChest : BaseClothing
{
[Constructable]
public MaleGargishClothChest()
: this(0)
{
}
[Constructable]
public MaleGargishClothChest(int hue)
: base(0x0406, Layer.InnerTorso, hue)
{
this.Weight = 2.0;
}
public MaleGargishClothChest(Serial serial)
: base(serial)
{
}
public override Race RequiredRace
{
get
{
return Race.Gargoyle;
}
}
public override bool CanBeWornByGargoyles
{
get
{
return true;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}