Files
abysmal-isle/Scripts/Scripts-master/Addons/EntertainmentCenterBAddon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

184 lines
4.4 KiB
C#

/////////////////////////////////////////////////
//
// Automatically generated by the
// AddonGenerator script by Arya
//
/////////////////////////////////////////////////
using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class EntertainmentCenterBAddon : BaseAddon
{
public override BaseAddonDeed Deed
{
get
{
return new EntertainmentCenterBAddonDeed();
}
}
[ Constructable ]
public EntertainmentCenterBAddon()
{
AddonComponent ac;
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 1, 11 );
ac = new AddonComponent( 1986 );
ac.Hue = 1051;
AddComponent( ac, 0, 2, 13 );
ac = new AddonComponent( 1984 );
ac.Hue = 1051;
AddComponent( ac, 0, -1, 12 );
ac = new AddonComponent( 1986 );
ac.Hue = 1051;
AddComponent( ac, 0, 2, 1 );
ac = new AddonComponent( 1981 );
ac.Hue = 1051;
AddComponent( ac, 0, 0, 1 );
ac = new AddonComponent( 3859 );
AddComponent( ac, 1, 1, 8 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 1, 6 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 1, 5 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 1, 7 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 1, 8 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 1, 4 );
ac = new AddonComponent( 3745 );
ac.Hue = 1150;
AddComponent( ac, 1, 1, 8 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 0, 4 );
ac = new AddonComponent( 5990 );
AddComponent( ac, 0, 0, 4 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 0, 3 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 0, 6 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 0, 5 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 1, 9 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 0, 7 );
ac = new AddonComponent( 3859 );
AddComponent( ac, 1, 1, 14 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 1, 10 );
ac = new AddonComponent( 3859 );
AddComponent( ac, 1, 1, 11 );
ac = new AddonComponent( 2888 );
AddComponent( ac, 0, 2, 17 );
ac = new AddonComponent( 2888 );
AddComponent( ac, 0, -1, 15 );
ac = new AddonComponent( 1984 );
ac.Hue = 1051;
AddComponent( ac, 0, -1, 6 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 0, 9 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 0, 8 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 0, 11 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 0, 10 );
ac = new AddonComponent( 1981 );
ac.Hue = 1051;
AddComponent( ac, 0, 1, 1 );
ac = new AddonComponent( 1984 );
ac.Hue = 1051;
AddComponent( ac, 0, -1, 0 );
ac = new AddonComponent( 1986 );
ac.Hue = 1051;
AddComponent( ac, 0, 2, 7 );
ac = new AddonComponent( 5990 );
ac.Hue = 1;
AddComponent( ac, 0, 1, 3 );
ac = new AddonComponent( 1981 );
ac.Hue = 1051;
AddComponent( ac, 0, 0, 13 );
ac = new AddonComponent( 1981 );
ac.Hue = 1051;
AddComponent( ac, 0, 1, 13 );
ac = new AddonComponent( 10874 );
AddComponent( ac, 0, 1, 10 );
ac = new AddonComponent( 3205 );
AddComponent( ac, 0, 2, 21 );
ac = new AddonComponent( 3205 );
AddComponent( ac, 0, -1, 19 );
}
public EntertainmentCenterBAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class EntertainmentCenterBAddonDeed : BaseAddonDeed
{
public override BaseAddon Addon
{
get
{
return new EntertainmentCenterBAddon();
}
}
[Constructable]
public EntertainmentCenterBAddonDeed()
{
Name = "EntertainmentCenterB";
}
public EntertainmentCenterBAddonDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}