///////////////////////////////////////////////// // // Automatically generated by the // AddonGenerator script by Arya // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class EntertainmentCenterBAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new EntertainmentCenterBAddonDeed(); } } [ Constructable ] public EntertainmentCenterBAddon() { AddonComponent ac; ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 1, 11 ); ac = new AddonComponent( 1986 ); ac.Hue = 1051; AddComponent( ac, 0, 2, 13 ); ac = new AddonComponent( 1984 ); ac.Hue = 1051; AddComponent( ac, 0, -1, 12 ); ac = new AddonComponent( 1986 ); ac.Hue = 1051; AddComponent( ac, 0, 2, 1 ); ac = new AddonComponent( 1981 ); ac.Hue = 1051; AddComponent( ac, 0, 0, 1 ); ac = new AddonComponent( 3859 ); AddComponent( ac, 1, 1, 8 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 1, 6 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 1, 5 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 1, 7 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 1, 8 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 1, 4 ); ac = new AddonComponent( 3745 ); ac.Hue = 1150; AddComponent( ac, 1, 1, 8 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 0, 4 ); ac = new AddonComponent( 5990 ); AddComponent( ac, 0, 0, 4 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 0, 3 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 0, 6 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 0, 5 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 1, 9 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 0, 7 ); ac = new AddonComponent( 3859 ); AddComponent( ac, 1, 1, 14 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 1, 10 ); ac = new AddonComponent( 3859 ); AddComponent( ac, 1, 1, 11 ); ac = new AddonComponent( 2888 ); AddComponent( ac, 0, 2, 17 ); ac = new AddonComponent( 2888 ); AddComponent( ac, 0, -1, 15 ); ac = new AddonComponent( 1984 ); ac.Hue = 1051; AddComponent( ac, 0, -1, 6 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 0, 9 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 0, 8 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 0, 11 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 0, 10 ); ac = new AddonComponent( 1981 ); ac.Hue = 1051; AddComponent( ac, 0, 1, 1 ); ac = new AddonComponent( 1984 ); ac.Hue = 1051; AddComponent( ac, 0, -1, 0 ); ac = new AddonComponent( 1986 ); ac.Hue = 1051; AddComponent( ac, 0, 2, 7 ); ac = new AddonComponent( 5990 ); ac.Hue = 1; AddComponent( ac, 0, 1, 3 ); ac = new AddonComponent( 1981 ); ac.Hue = 1051; AddComponent( ac, 0, 0, 13 ); ac = new AddonComponent( 1981 ); ac.Hue = 1051; AddComponent( ac, 0, 1, 13 ); ac = new AddonComponent( 10874 ); AddComponent( ac, 0, 1, 10 ); ac = new AddonComponent( 3205 ); AddComponent( ac, 0, 2, 21 ); ac = new AddonComponent( 3205 ); AddComponent( ac, 0, -1, 19 ); } public EntertainmentCenterBAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class EntertainmentCenterBAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new EntertainmentCenterBAddon(); } } [Constructable] public EntertainmentCenterBAddonDeed() { Name = "EntertainmentCenterB"; } public EntertainmentCenterBAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }