Files
abysmal-isle/Scripts/Scripts-master/Items/Weapons/Champion.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

61 lines
2.7 KiB
C#

//Created by Script Creator
using System;
using Server;
namespace Server.Items
{
public class Champion : LargeBattleAxe
{
public override int ArtifactRarity{ get{ return 999; } }
public override int AosMinDamage{ get{ return 10; } }
public override int AosMaxDamage{ get{ return 25; } }
[Constructable]
public Champion()
{
Weight = 1;
Name = "Champion";
Hue = 1153;
WeaponAttributes.DurabilityBonus = 100;
WeaponAttributes.HitColdArea = 50;
WeaponAttributes.HitEnergyArea = 50;
WeaponAttributes.HitFireArea = 50;
WeaponAttributes.HitPhysicalArea = 50;
WeaponAttributes.HitPoisonArea = 50;
WeaponAttributes.SelfRepair = 10;
Attributes.AttackChance = 25;
Attributes.BonusDex = 5;
Attributes.BonusInt = 5;
Attributes.CastRecovery = 1;
Attributes.CastSpeed = 1;
Attributes.Luck = 500;
Attributes.ReflectPhysical = 25;
Attributes.SpellChanneling = 1;
LootType = LootType.Blessed;
}
public Champion( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}