Files
abysmal-isle/Scripts/Mobiles/Normal/SkeletalLich.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

79 lines
1.9 KiB
C#

using System;
using Server;
using System.Collections;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a skeletal corpse" )]
public class SkeletalLich : BaseCreature
{
[Constructable]
public SkeletalLich() : base( AIType.AI_NecroMage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a skeletal lich";
Body = 309;
Hue = 1345;
BaseSoundID = 0x48D;
SetStr( 301, 350 );
SetDex( 75 );
SetInt( 151, 200 );
SetHits( 1200 );
SetStam( 150 );
SetMana( 0 );
SetDamage( 8, 10 );
SetDamageType( ResistanceType.Physical, 0 );
SetDamageType( ResistanceType.Cold, 50 );
SetDamageType( ResistanceType.Poison, 50 );
SetResistance( ResistanceType.Physical, 35, 45 );
SetResistance( ResistanceType.Fire, 20, 30 );
SetResistance( ResistanceType.Cold, 50, 70 );
SetResistance( ResistanceType.Poison, 40, 50 );
SetResistance( ResistanceType.Energy, 20, 30 );
SetSkill( SkillName.EvalInt, 127.2 );
SetSkill( SkillName.Magery, 127.2 );
SetSkill( SkillName.Necromancy, 100.0, 120.0 );
SetSkill( SkillName.MagicResist, 187.1 );
SetSkill( SkillName.Tactics, 91.7 );
SetSkill( SkillName.Wrestling, 98.5 );
Fame = 6000;
Karma = -6000;
VirtualArmor = 40;
SetWeaponAbility(WeaponAbility.Dismount);
}
public override void GenerateLoot()
{
AddLoot( LootPack.FilthyRich, 2 );
}
public override bool BleedImmune{ get{ return true; } }
public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
public override int TreasureMapLevel{ get{ return 1; } }
public SkeletalLich( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}