Files
abysmal-isle/Scripts/Mobiles/Normal/DarknightCreeper.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

132 lines
3.1 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a darknight creeper corpse")]
public class DarknightCreeper : BaseCreature
{
[Constructable]
public DarknightCreeper()
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = NameList.RandomName("darknight creeper");
Body = 313;
BaseSoundID = 0xE0;
SetStr(301, 330);
SetDex(101, 110);
SetInt(301, 330);
SetHits(4000);
SetDamage(22, 26);
SetDamageType(ResistanceType.Physical, 85);
SetDamageType(ResistanceType.Poison, 15);
SetResistance(ResistanceType.Physical, 60);
SetResistance(ResistanceType.Fire, 60);
SetResistance(ResistanceType.Cold, 100);
SetResistance(ResistanceType.Poison, 90);
SetResistance(ResistanceType.Energy, 75);
SetSkill(SkillName.Wrestling, 90.1, 90.9);
SetSkill(SkillName.Tactics, 100.0);
SetSkill(SkillName.MagicResist, 90.1, 90.9);
SetSkill(SkillName.Poisoning, 120.0);
SetSkill(SkillName.DetectHidden, 100.0);
SetSkill(SkillName.Magery, 112.6, 120.0);
SetSkill(SkillName.EvalInt, 118.1, 120.0);
SetSkill(SkillName.Meditation, 150.0);
Fame = 22000;
Karma = -22000;
VirtualArmor = 34;
}
public DarknightCreeper(Serial serial)
: base(serial)
{
}
public override bool CanFlee { get { return false; } }
public override bool IgnoreYoungProtection
{
get
{
return Core.ML;
}
}
public override bool BardImmune
{
get
{
return !Core.SE;
}
}
public override bool Unprovokable
{
get
{
return Core.SE;
}
}
public override bool AreaPeaceImmune
{
get
{
return Core.SE;
}
}
public override bool BleedImmune
{
get
{
return true;
}
}
public override Poison PoisonImmune
{
get
{
return Poison.Lethal;
}
}
public override Poison HitPoison
{
get
{
return Poison.Lethal;
}
}
public override int TreasureMapLevel
{
get
{
return 1;
}
}
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}