62 lines
1.2 KiB
C#
62 lines
1.2 KiB
C#
using System;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class SpellweavingBook : Spellbook
|
|
{
|
|
[Constructable]
|
|
public SpellweavingBook()
|
|
: this((ulong)0)
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public SpellweavingBook(ulong content)
|
|
: base(content, 0x2D50)
|
|
{
|
|
this.Hue = 0x8A2;
|
|
|
|
this.Layer = Layer.OneHanded;
|
|
}
|
|
|
|
public SpellweavingBook(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override SpellbookType SpellbookType
|
|
{
|
|
get
|
|
{
|
|
return SpellbookType.Arcanist;
|
|
}
|
|
}
|
|
public override int BookOffset
|
|
{
|
|
get
|
|
{
|
|
return 600;
|
|
}
|
|
}
|
|
public override int BookCount
|
|
{
|
|
get
|
|
{
|
|
return 16;
|
|
}
|
|
}
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.WriteEncodedInt(0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadEncodedInt();
|
|
}
|
|
}
|
|
} |