147 lines
5.2 KiB
C#
147 lines
5.2 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Items;
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using Server.Targeting;
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namespace Server.Spells.Mysticism
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{
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public class NetherCycloneSpell : MysticSpell
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{
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public override SpellCircle Circle { get { return SpellCircle.Eighth; } }
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public override DamageType SpellDamageType { get { return DamageType.SpellAOE; } }
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private static SpellInfo m_Info = new SpellInfo(
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"Nether Cyclone", "Grav Hur",
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230,
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9022,
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Reagent.MandrakeRoot,
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Reagent.Nightshade,
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Reagent.SulfurousAsh,
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Reagent.Bloodmoss
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);
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public NetherCycloneSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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}
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public void OnTarget(IPoint3D p)
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{
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if (p != null && CheckSequence())
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{
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SpellHelper.Turn(Caster, p);
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SpellHelper.GetSurfaceTop(ref p);
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Map map = Caster.Map;
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if (map != null)
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{
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Rectangle2D effectArea = new Rectangle2D(p.X - 3, p.Y - 3, 6, 6);
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Effects.PlaySound(p, map, 0x64F);
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for (int x = effectArea.X; x <= effectArea.X + effectArea.Width; x++)
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{
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for (int y = effectArea.Y; y <= effectArea.Y + effectArea.Height; y++)
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{
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if (x == effectArea.X && y == effectArea.Y ||
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x >= effectArea.X + effectArea.Width - 1 && y >= effectArea.Y + effectArea.Height - 1 ||
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y >= effectArea.Y + effectArea.Height - 1 && x == effectArea.X ||
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y == effectArea.Y && x >= effectArea.X + effectArea.Width - 1)
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continue;
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IPoint3D pnt = new Point3D(x, y, p.Z);
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SpellHelper.GetSurfaceTop(ref pnt);
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Timer.DelayCall<Point3D>(TimeSpan.FromMilliseconds(Utility.RandomMinMax(100, 300)), point =>
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{
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Effects.SendLocationEffect(point, map, 0x375A, 8, 11, 0x49A, 0);
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},
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new Point3D(pnt));
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}
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}
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foreach(var d in AcquireIndirectTargets(p, 3))
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{
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Server.Effects.SendTargetParticles(d, 0x374A, 1, 15, 9502, 97, 3, (EffectLayer)255, 0);
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double damage = (((Caster.Skills[CastSkill].Value + (Caster.Skills[DamageSkill].Value / 2)) * .66) + Utility.RandomMinMax(1, 6));
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SpellHelper.Damage(this, d, damage, 0, 0, 0, 0, 0, 100, 0);
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if (d is Mobile)
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{
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Mobile m = d as Mobile;
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double stamSap = (damage / 3);
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double manaSap = (damage / 3);
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double mod = m.Skills[SkillName.MagicResist].Value - ((Caster.Skills[CastSkill].Value + Caster.Skills[DamageSkill].Value) / 2);
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if (mod > 0)
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{
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mod /= 100;
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stamSap *= mod;
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manaSap *= mod;
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}
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m.Stam -= (int)stamSap;
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m.Mana -= (int)manaSap;
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Timer.DelayCall(TimeSpan.FromSeconds(10), () =>
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{
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if (m.Alive)
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{
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m.Stam += (int)stamSap;
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m.Mana += (int)manaSap;
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}
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});
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}
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Effects.SendLocationParticles(EffectItem.Create(d.Location, map, EffectItem.DefaultDuration), 0x37CC, 1, 40, 97, 3, 9917, 0);
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}
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}
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}
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FinishSequence();
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}
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public class InternalTarget : Target
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{
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public NetherCycloneSpell Owner { get; set; }
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public InternalTarget(NetherCycloneSpell owner)
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: this(owner, false)
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{
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}
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public InternalTarget(NetherCycloneSpell owner, bool allowland)
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: base(12, allowland, TargetFlags.None)
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{
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Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o == null)
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return;
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if (!from.CanSee(o))
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from.SendLocalizedMessage(500237); // Target can not be seen.
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else if(o is IPoint3D)
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{
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SpellHelper.Turn(from, o);
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Owner.OnTarget((IPoint3D)o);
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}
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}
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protected override void OnTargetFinish(Mobile from)
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{
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Owner.FinishSequence();
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}
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}
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}
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}
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