Files
abysmal-isle/Scripts/Spells/Mysticism/SpellDefinitions/NetherCycloneSpell.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

147 lines
5.2 KiB
C#

using System;
using System.Collections.Generic;
using Server.Items;
using Server.Targeting;
namespace Server.Spells.Mysticism
{
public class NetherCycloneSpell : MysticSpell
{
public override SpellCircle Circle { get { return SpellCircle.Eighth; } }
public override DamageType SpellDamageType { get { return DamageType.SpellAOE; } }
private static SpellInfo m_Info = new SpellInfo(
"Nether Cyclone", "Grav Hur",
230,
9022,
Reagent.MandrakeRoot,
Reagent.Nightshade,
Reagent.SulfurousAsh,
Reagent.Bloodmoss
);
public NetherCycloneSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public override void OnCast()
{
Caster.Target = new InternalTarget(this);
}
public void OnTarget(IPoint3D p)
{
if (p != null && CheckSequence())
{
SpellHelper.Turn(Caster, p);
SpellHelper.GetSurfaceTop(ref p);
Map map = Caster.Map;
if (map != null)
{
Rectangle2D effectArea = new Rectangle2D(p.X - 3, p.Y - 3, 6, 6);
Effects.PlaySound(p, map, 0x64F);
for (int x = effectArea.X; x <= effectArea.X + effectArea.Width; x++)
{
for (int y = effectArea.Y; y <= effectArea.Y + effectArea.Height; y++)
{
if (x == effectArea.X && y == effectArea.Y ||
x >= effectArea.X + effectArea.Width - 1 && y >= effectArea.Y + effectArea.Height - 1 ||
y >= effectArea.Y + effectArea.Height - 1 && x == effectArea.X ||
y == effectArea.Y && x >= effectArea.X + effectArea.Width - 1)
continue;
IPoint3D pnt = new Point3D(x, y, p.Z);
SpellHelper.GetSurfaceTop(ref pnt);
Timer.DelayCall<Point3D>(TimeSpan.FromMilliseconds(Utility.RandomMinMax(100, 300)), point =>
{
Effects.SendLocationEffect(point, map, 0x375A, 8, 11, 0x49A, 0);
},
new Point3D(pnt));
}
}
foreach(var d in AcquireIndirectTargets(p, 3))
{
Server.Effects.SendTargetParticles(d, 0x374A, 1, 15, 9502, 97, 3, (EffectLayer)255, 0);
double damage = (((Caster.Skills[CastSkill].Value + (Caster.Skills[DamageSkill].Value / 2)) * .66) + Utility.RandomMinMax(1, 6));
SpellHelper.Damage(this, d, damage, 0, 0, 0, 0, 0, 100, 0);
if (d is Mobile)
{
Mobile m = d as Mobile;
double stamSap = (damage / 3);
double manaSap = (damage / 3);
double mod = m.Skills[SkillName.MagicResist].Value - ((Caster.Skills[CastSkill].Value + Caster.Skills[DamageSkill].Value) / 2);
if (mod > 0)
{
mod /= 100;
stamSap *= mod;
manaSap *= mod;
}
m.Stam -= (int)stamSap;
m.Mana -= (int)manaSap;
Timer.DelayCall(TimeSpan.FromSeconds(10), () =>
{
if (m.Alive)
{
m.Stam += (int)stamSap;
m.Mana += (int)manaSap;
}
});
}
Effects.SendLocationParticles(EffectItem.Create(d.Location, map, EffectItem.DefaultDuration), 0x37CC, 1, 40, 97, 3, 9917, 0);
}
}
}
FinishSequence();
}
public class InternalTarget : Target
{
public NetherCycloneSpell Owner { get; set; }
public InternalTarget(NetherCycloneSpell owner)
: this(owner, false)
{
}
public InternalTarget(NetherCycloneSpell owner, bool allowland)
: base(12, allowland, TargetFlags.None)
{
Owner = owner;
}
protected override void OnTarget(Mobile from, object o)
{
if (o == null)
return;
if (!from.CanSee(o))
from.SendLocalizedMessage(500237); // Target can not be seen.
else if(o is IPoint3D)
{
SpellHelper.Turn(from, o);
Owner.OnTarget((IPoint3D)o);
}
}
protected override void OnTargetFinish(Mobile from)
{
Owner.FinishSequence();
}
}
}
}