Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

158 lines
4.6 KiB
C#

using System;
using Server.Mobiles;
namespace Server.Engines.XmlSpawner2
{
public class XmlSpawnTime : XmlAttachment
{
private TimeSpan m_MinDelay = TimeSpan.MinValue;
private TimeSpan m_MaxDelay = TimeSpan.MinValue;
// a serial constructor is REQUIRED
public XmlSpawnTime(ASerial serial)
: base(serial)
{
}
[Attachable]
public XmlSpawnTime(double mindelay, double maxdelay)
{
this.MinDelay = TimeSpan.FromMinutes(mindelay);
this.MaxDelay = TimeSpan.FromMinutes(maxdelay);
}
[Attachable]
public XmlSpawnTime()
{
// min/maxdelay values will be taken from the spawner
}
[CommandProperty(AccessLevel.GameMaster)]
public TimeSpan MinDelay
{
get
{
XmlSpawner spawner = this.MySpawner;
// try to get the min/maxdelay based on spawner values if not specified on the attachment.
if (spawner != null && this.m_MinDelay < TimeSpan.Zero)
{
return spawner.MinDelay;
}
return this.m_MinDelay;
}
set
{
this.m_MinDelay = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public TimeSpan MaxDelay
{
get
{
XmlSpawner spawner = this.MySpawner;
// try to get the min/maxdelay based on spawner values if not specified on the attachment.
if (spawner != null && this.m_MaxDelay < TimeSpan.Zero)
{
return spawner.MaxDelay;
}
return this.m_MaxDelay;
}
set
{
this.m_MaxDelay = value;
}
}
public override bool HandlesOnKilled
{
get
{
return true;
}
}
private XmlSpawner MySpawner
{
get
{
// figure out the spawner that spawned the object
if (this.AttachedTo is Item)
{
return ((Item)this.AttachedTo).Spawner as XmlSpawner;
}
else if (this.AttachedTo is Mobile)
{
return ((Mobile)this.AttachedTo).Spawner as XmlSpawner;
}
return null;
}
}
// These are the various ways in which the message attachment can be constructed.
// These can be called via the [addatt interface, via scripts, via the spawner ATTACH keyword.
// Other overloads could be defined to handle other types of arguments
public static void ResetXmlSpawnTime(Mobile killed)
{
if (killed == null)
return;
// set the spawner's NextSpawn time based on min/maxdelay
XmlSpawner spawner = killed.Spawner as XmlSpawner;
if (spawner != null)
{
int mind = (int)spawner.MinDelay.TotalSeconds;
int maxd = (int)spawner.MaxDelay.TotalSeconds;
if (mind >= 0 && maxd >= 0)
{
spawner.NextSpawn = TimeSpan.FromSeconds(Utility.RandomMinMax(mind, maxd));
}
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
// version 0
writer.Write(this.m_MinDelay);
writer.Write(this.m_MaxDelay);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
this.m_MinDelay = reader.ReadTimeSpan();
this.m_MaxDelay = reader.ReadTimeSpan();
break;
}
}
public override void OnKilled(Mobile killed, Mobile killer)
{
base.OnKilled(killed, killer);
if (killed == null)
return;
// set the spawner's NextSpawn time based on min/maxdelay
XmlSpawner spawner = this.MySpawner;
int mind = (int)this.MinDelay.TotalSeconds;
int maxd = (int)this.MaxDelay.TotalSeconds;
if (spawner != null && mind >= 0 && maxd >= 0)
{
spawner.NextSpawn = TimeSpan.FromSeconds(Utility.RandomMinMax(mind, maxd));
}
}
}
}