43 lines
1.1 KiB
C#
43 lines
1.1 KiB
C#
using System;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class CultistsRitualTome : Spellbook
|
|
{
|
|
public override bool IsArtifact { get { return true; } }
|
|
public override int LabelNumber { get { return 1158717; } } // Cultist's Ritual Tome
|
|
|
|
[Constructable]
|
|
public CultistsRitualTome()
|
|
: base()
|
|
{
|
|
Hue = 2745;
|
|
LootType = LootType.Blessed;
|
|
|
|
Slayer = SlayerGroup.RandomSuperSlayerTOL();
|
|
//Caddellite Infused
|
|
Attributes.DefendChance = 5;
|
|
Attributes.SpellDamage = 25;
|
|
Attributes.CastRecovery = 2;
|
|
Attributes.LowerManaCost = 4;
|
|
}
|
|
|
|
public CultistsRitualTome(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|