173 lines
4.8 KiB
C#
173 lines
4.8 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Gumps;
|
|
using Server.Network;
|
|
using Server.Items;
|
|
using Server.Mobiles;
|
|
using Server.Commands;
|
|
using Server.Prompts;
|
|
using Server.Targeting;
|
|
|
|
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class SuperSlayerDeeds : Item
|
|
{
|
|
|
|
[Constructable]
|
|
public SuperSlayerDeeds() : base( 0x14F0 )
|
|
{
|
|
Weight = 1.0;
|
|
LootType = LootType.Blessed;
|
|
Name = "Super Slayer Deeds Picker";
|
|
}
|
|
|
|
public override void OnDoubleClick( Mobile from )
|
|
{
|
|
if ( !IsChildOf( from.Backpack ) )
|
|
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
|
|
else
|
|
{
|
|
from.SendGump( new SuperSlayerDeedsGump( from ) );
|
|
this.Delete();
|
|
}
|
|
}
|
|
|
|
public SuperSlayerDeeds( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|
|
|
|
namespace Server.Gumps
|
|
{
|
|
public class SuperSlayerDeedsGump : Gump
|
|
{
|
|
public static void Initialize()
|
|
{
|
|
CommandSystem.Register( "SuperSlayerDeedsGump", AccessLevel.GameMaster, new CommandEventHandler( SuperSlayerDeedsGump_OnCommand ) );
|
|
}
|
|
|
|
private static void SuperSlayerDeedsGump_OnCommand( CommandEventArgs e )
|
|
{
|
|
e.Mobile.SendGump( new SuperSlayerDeedsGump( e.Mobile ) );
|
|
}
|
|
|
|
public SuperSlayerDeedsGump( Mobile Owner ) : base( 0,0 )
|
|
{
|
|
AddPage(0);
|
|
|
|
AddBackground(85, 30, 600, 500, 3500);
|
|
AddImage(136, 57, 10440); // Dragon - Left Side
|
|
AddImage(526, 58, 10441); // Dragon - Right Side
|
|
AddImage(199, 112, 5504); // UO Circle - Left
|
|
AddImage(480, 111, 5504); // UO Circle - Right
|
|
|
|
// AddHtml(270, 115, 200, 16, @"<CENTER><BASEFONT COLOR=YELLOW>Server Name Here If You Want</CENTER>", (bool)false, (bool)false);
|
|
AddHtml(270, 147, 200, 16, @"<CENTER><BASEFONT COLOR=YELLOW>Super Slayer Deeds</Center>", (bool)false, (bool)false);
|
|
|
|
AddPage(1);
|
|
|
|
AddLabel(246, 198, 4030, @"Arachnid Slayer");
|
|
AddButton(206, 194, 9721, 9724, 1, GumpButtonType.Reply, 0);
|
|
|
|
AddLabel(246, 238, 4030, @"Demon Slayer");
|
|
AddButton(206, 234, 9721, 9724, 2, GumpButtonType.Reply, 0);
|
|
|
|
AddLabel(246, 278, 4030, @"Elemental Slayer");
|
|
AddButton(206, 274, 9721, 9724, 3, GumpButtonType.Reply, 0);
|
|
|
|
AddLabel(246, 318, 4030, @"Fey Slayer");
|
|
AddButton(206, 314, 9721, 9724, 4, GumpButtonType.Reply, 0);
|
|
|
|
AddLabel(246, 358, 4030, @"Repond Slayer");
|
|
AddButton(206, 354, 9721, 9724, 5, GumpButtonType.Reply, 0);
|
|
|
|
AddLabel(246, 398, 4030, @"Reptile Slayer");
|
|
AddButton(206, 394, 9721, 9724, 6, GumpButtonType.Reply, 0);
|
|
|
|
AddLabel(246, 438, 4030, @"Undead Slayer");
|
|
AddButton(206, 434, 9721, 9724, 7, GumpButtonType.Reply, 0);
|
|
}
|
|
|
|
public override void OnResponse( NetState state, RelayInfo info )
|
|
{
|
|
Mobile from = state.Mobile;
|
|
|
|
switch ( info.ButtonID )
|
|
{
|
|
case 0:
|
|
{
|
|
//Cancel
|
|
from.SendMessage( "You decide not to choose a Dye Tub." );
|
|
SuperSlayerDeeds SuperSlayerDeeds = new SuperSlayerDeeds();
|
|
from.AddToBackpack( SuperSlayerDeeds );
|
|
}
|
|
break;
|
|
case 1:
|
|
{
|
|
ArachnidSlayerDeed ArachnidSlayerDeedX = new ArachnidSlayerDeed();
|
|
from.AddToBackpack( ArachnidSlayerDeedX );
|
|
from.SendMessage( "Your choice has been added to your backpack!" );
|
|
}
|
|
break;
|
|
case 2:
|
|
{
|
|
DemonSlayerDeed DemonSlayerDeedX = new DemonSlayerDeed();
|
|
from.AddToBackpack( DemonSlayerDeedX );
|
|
from.SendMessage( "Your choice has been added to your backpack!" );
|
|
}
|
|
break;
|
|
case 3:
|
|
{
|
|
ElementalSlayerDeed ElementalSlayerDeedX = new ElementalSlayerDeed();
|
|
from.AddToBackpack( ElementalSlayerDeedX );
|
|
from.SendMessage( "Your choice has been added to your backpack!" );
|
|
}
|
|
break;
|
|
case 4:
|
|
{
|
|
FeySlayerDeed FeySlayerDeedX = new FeySlayerDeed();
|
|
from.AddToBackpack( FeySlayerDeedX );
|
|
from.SendMessage( "Your choice has been added to your backpack!" );
|
|
}
|
|
break;
|
|
case 5:
|
|
{
|
|
RepondSlayerDeed RepondSlayerDeedX = new RepondSlayerDeed();
|
|
from.AddToBackpack( RepondSlayerDeedX );
|
|
from.SendMessage( "Your choice has been added to your backpack!" );
|
|
}
|
|
break;
|
|
case 6:
|
|
{
|
|
ReptileSlayerDeed ReptileSlayerDeedX = new ReptileSlayerDeed();
|
|
from.AddToBackpack( ReptileSlayerDeedX );
|
|
from.SendMessage( "Your choice has been added to your backpack!" );
|
|
}
|
|
break;
|
|
case 7:
|
|
{
|
|
UndeadSlayerDeed UndeadSlayerDeedX = new UndeadSlayerDeed();
|
|
from.AddToBackpack( UndeadSlayerDeedX );
|
|
from.SendMessage( "Your choice has been added to your backpack!" );
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
} |