Files
abysmal-isle/Scripts/Scripts-master/Items/Deeds/Slayer Deeds/Super Slayer Deeds.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

173 lines
4.8 KiB
C#

using System;
using Server;
using Server.Gumps;
using Server.Network;
using Server.Items;
using Server.Mobiles;
using Server.Commands;
using Server.Prompts;
using Server.Targeting;
namespace Server.Items
{
public class SuperSlayerDeeds : Item
{
[Constructable]
public SuperSlayerDeeds() : base( 0x14F0 )
{
Weight = 1.0;
LootType = LootType.Blessed;
Name = "Super Slayer Deeds Picker";
}
public override void OnDoubleClick( Mobile from )
{
if ( !IsChildOf( from.Backpack ) )
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
else
{
from.SendGump( new SuperSlayerDeedsGump( from ) );
this.Delete();
}
}
public SuperSlayerDeeds( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}
namespace Server.Gumps
{
public class SuperSlayerDeedsGump : Gump
{
public static void Initialize()
{
CommandSystem.Register( "SuperSlayerDeedsGump", AccessLevel.GameMaster, new CommandEventHandler( SuperSlayerDeedsGump_OnCommand ) );
}
private static void SuperSlayerDeedsGump_OnCommand( CommandEventArgs e )
{
e.Mobile.SendGump( new SuperSlayerDeedsGump( e.Mobile ) );
}
public SuperSlayerDeedsGump( Mobile Owner ) : base( 0,0 )
{
AddPage(0);
AddBackground(85, 30, 600, 500, 3500);
AddImage(136, 57, 10440); // Dragon - Left Side
AddImage(526, 58, 10441); // Dragon - Right Side
AddImage(199, 112, 5504); // UO Circle - Left
AddImage(480, 111, 5504); // UO Circle - Right
// AddHtml(270, 115, 200, 16, @"<CENTER><BASEFONT COLOR=YELLOW>Server Name Here If You Want</CENTER>", (bool)false, (bool)false);
AddHtml(270, 147, 200, 16, @"<CENTER><BASEFONT COLOR=YELLOW>Super Slayer Deeds</Center>", (bool)false, (bool)false);
AddPage(1);
AddLabel(246, 198, 4030, @"Arachnid Slayer");
AddButton(206, 194, 9721, 9724, 1, GumpButtonType.Reply, 0);
AddLabel(246, 238, 4030, @"Demon Slayer");
AddButton(206, 234, 9721, 9724, 2, GumpButtonType.Reply, 0);
AddLabel(246, 278, 4030, @"Elemental Slayer");
AddButton(206, 274, 9721, 9724, 3, GumpButtonType.Reply, 0);
AddLabel(246, 318, 4030, @"Fey Slayer");
AddButton(206, 314, 9721, 9724, 4, GumpButtonType.Reply, 0);
AddLabel(246, 358, 4030, @"Repond Slayer");
AddButton(206, 354, 9721, 9724, 5, GumpButtonType.Reply, 0);
AddLabel(246, 398, 4030, @"Reptile Slayer");
AddButton(206, 394, 9721, 9724, 6, GumpButtonType.Reply, 0);
AddLabel(246, 438, 4030, @"Undead Slayer");
AddButton(206, 434, 9721, 9724, 7, GumpButtonType.Reply, 0);
}
public override void OnResponse( NetState state, RelayInfo info )
{
Mobile from = state.Mobile;
switch ( info.ButtonID )
{
case 0:
{
//Cancel
from.SendMessage( "You decide not to choose a Dye Tub." );
SuperSlayerDeeds SuperSlayerDeeds = new SuperSlayerDeeds();
from.AddToBackpack( SuperSlayerDeeds );
}
break;
case 1:
{
ArachnidSlayerDeed ArachnidSlayerDeedX = new ArachnidSlayerDeed();
from.AddToBackpack( ArachnidSlayerDeedX );
from.SendMessage( "Your choice has been added to your backpack!" );
}
break;
case 2:
{
DemonSlayerDeed DemonSlayerDeedX = new DemonSlayerDeed();
from.AddToBackpack( DemonSlayerDeedX );
from.SendMessage( "Your choice has been added to your backpack!" );
}
break;
case 3:
{
ElementalSlayerDeed ElementalSlayerDeedX = new ElementalSlayerDeed();
from.AddToBackpack( ElementalSlayerDeedX );
from.SendMessage( "Your choice has been added to your backpack!" );
}
break;
case 4:
{
FeySlayerDeed FeySlayerDeedX = new FeySlayerDeed();
from.AddToBackpack( FeySlayerDeedX );
from.SendMessage( "Your choice has been added to your backpack!" );
}
break;
case 5:
{
RepondSlayerDeed RepondSlayerDeedX = new RepondSlayerDeed();
from.AddToBackpack( RepondSlayerDeedX );
from.SendMessage( "Your choice has been added to your backpack!" );
}
break;
case 6:
{
ReptileSlayerDeed ReptileSlayerDeedX = new ReptileSlayerDeed();
from.AddToBackpack( ReptileSlayerDeedX );
from.SendMessage( "Your choice has been added to your backpack!" );
}
break;
case 7:
{
UndeadSlayerDeed UndeadSlayerDeedX = new UndeadSlayerDeed();
from.AddToBackpack( UndeadSlayerDeedX );
from.SendMessage( "Your choice has been added to your backpack!" );
}
break;
}
}
}
}