69 lines
1.8 KiB
C#
69 lines
1.8 KiB
C#
//Created By Animalcrackers
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using System;
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using Server.Network;
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using Server.Items;
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using Server.Targeting;
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namespace Server.Items
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{
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public class xxxGaMeOvErxxx : HoodedShroudOfShadows
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{
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public override int ArtifactRarity{ get{ return 187; } }
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public override int InitMinHits{ get{ return 7; } }
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public override int InitMaxHits{ get{ return 7; } }
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public override int BaseColdResistance{ get{ return 5; } }
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public override int BaseEnergyResistance{ get{ return 5; } }
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public override int BasePhysicalResistance{ get{ return 5; } }
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public override int BasePoisonResistance{ get{ return 5; } }
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public override int BaseFireResistance{ get{ return 5; } }
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[Constructable]
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public xxxGaMeOvErxxx()
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{
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Name = "xxxGaMeOvErxxx";
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Hue = 1174;
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Attributes.AttackChance = 10;
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Attributes.BonusDex = 5;
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Attributes.BonusHits = 5;
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Attributes.BonusInt = 2;
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Attributes.BonusMana = 5;
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Attributes.BonusStam = 5;
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Attributes.CastRecovery = 8;
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Attributes.CastSpeed = 6;
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Attributes.DefendChance = 10;
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Attributes.EnhancePotions = 5;
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Attributes.LowerManaCost = 10;
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Attributes.LowerRegCost = 10;
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Attributes.Luck = 187;
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Attributes.NightSight = 1;
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Attributes.ReflectPhysical = 10;
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Attributes.RegenHits = 5;
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Attributes.RegenMana = 5;
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Attributes.RegenStam = 5;
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Attributes.SpellDamage = 25;
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Attributes.WeaponDamage = 20;
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Attributes.BonusMana = 5;
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LootType = LootType.Blessed;
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}
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public xxxGaMeOvErxxx( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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