45 lines
986 B
C#
45 lines
986 B
C#
using System;
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using Server;
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namespace Server.Items
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{
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public class CrabHusk : BaseQuiver
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{
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[Constructable]
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public CrabHusk() : base(0x2FB7)
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{
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Hue = 1192;
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Name = "Crab's Husk {Grove Artifact}";
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//SetTitle = "[Heavenly Artifact]"; //*this is new edit, wanted to have it so if someone renames thier weapon the title will still be there
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Attributes.BonusStr = 5;
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Attributes.AttackChance = 10;
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Attributes.DefendChance = 10;
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Attributes.Luck = 100;
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Attributes.WeaponDamage = 15;
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WeightReduction = 25;
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}
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public CrabHusk( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if (Weight == 4.0)
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Weight = 5.0;
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}
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}
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} |