Files
abysmal-isle/Scripts/Mobiles/Normal/DragonWolf.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

78 lines
2.1 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("a dragon wolf corpse")]
public class DragonWolf : BaseCreature
{
[Constructable]
public DragonWolf()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "a dragon wolf";
Body = 719;
BaseSoundID = 0x5ED;
SetStr(750, 850);
SetDex(60, 75);
SetInt(50, 55);
SetHits(800, 860);
SetDamage(20, 25);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 45, 55);
SetResistance(ResistanceType.Fire, 30, 40);
SetResistance(ResistanceType.Cold, 30, 40);
SetResistance(ResistanceType.Poison, 40, 50);
SetResistance(ResistanceType.Energy, 40, 50);
SetSkill(SkillName.Anatomy, 60.0, 70.0);
SetSkill(SkillName.MagicResist, 125.0, 140.0);
SetSkill(SkillName.Tactics, 95.0, 110.0);
SetSkill(SkillName.Wrestling, 90.0, 105.0);
SetSkill(SkillName.DetectHidden, 60.0);
Fame = 8500;
Karma = -8500;
Tamable = true;
ControlSlots = 4;
MinTameSkill = 102.0;
SetSpecialAbility(SpecialAbility.DragonBreath);
}
public DragonWolf(Serial serial)
: base(serial)
{
}
public override bool CanAngerOnTame { get { return true; } }
public override int Meat { get { return 4; } }
public override int Hides { get { return 25; } }
public override FoodType FavoriteFood { get { return FoodType.Meat; } }
public override void GenerateLoot()
{
AddLoot(LootPack.Average);
AddLoot(LootPack.Rich);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}