Files
abysmal-isle/Scripts/Mobiles/Normal/ClanSS.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

97 lines
2.3 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a clan scratch scrounger corpse")]
public class ClanSS : BaseCreature
{
[Constructable]
public ClanSS()
: base(AIType.AI_Archer, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "Clan Scratch Scrounger";
Body = 0x8E;
BaseSoundID = 437;
SetStr(97, 100);
SetDex(98, 100);
SetInt(45, 50);
SetHits(135);
SetDamage(4, 5);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 25, 30);
SetResistance(ResistanceType.Fire, 20, 25);
SetResistance(ResistanceType.Cold, 49, 55);
SetResistance(ResistanceType.Poison, 10, 20);
SetResistance(ResistanceType.Energy, 10, 20);
SetSkill(SkillName.Anatomy, 51.5, 55.5);
SetSkill(SkillName.MagicResist, 65.1, 90.0);
SetSkill(SkillName.Tactics, 59.1, 65.0);
SetSkill(SkillName.Wrestling, 72.5, 75.0);
Fame = 6500;
Karma = -6500;
VirtualArmor = 56;
AddItem(new Bow());
PackItem(new Arrow(Utility.RandomMinMax(50, 70)));
}
public ClanSS(Serial serial)
: base(serial)
{
}
public override bool CanRummageCorpses
{
get
{
return true;
}
}
public override int Hides
{
get
{
return 8;
}
}
public override HideType HideType
{
get
{
return HideType.Spined;
}
}
public override int TreasureMapLevel
{
get
{
return 2;
}
}
public override void GenerateLoot()
{
AddLoot(LootPack.Rich, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}