Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

171 lines
4.5 KiB
C#

using System;
using Server.Items;
namespace Server.Engines.Quests
{
public class ThePenIsMightierQuest : BaseQuest
{
public ThePenIsMightierQuest()
: base()
{
this.AddObjective(new ObtainObjective(typeof(RecallScroll), "recall scroll", 5, 0x1F4C));
this.AddReward(new BaseReward(typeof(RedLeatherBook), 1075545)); // a book bound in red leather
}
public override TimeSpan RestartDelay
{
get
{
return TimeSpan.FromMinutes(3);
}
}
/* The Pen is Mightier */
public override object Title
{
get
{
return 1075542;
}
}
/* Do you know anything about 'Inscription?' I've been trying to get my hands on some hand crafted Recall
scrolls for a while now, and I could really use some help. I don't have a scribe's pen, let alone a
spellbook with Recall in it, or blank scrolls, so there's no way I can do it on my own. How about you
though? I could trade you one of my old leather bound books for some. */
public override object Description
{
get
{
return 1075543;
}
}
/* Hmm, thought I had your interest there for a moment. It's not everyday you see a book made from real
daemon skin, after all! */
public override object Refuse
{
get
{
return 1075546;
}
}
/* Inscribing... yes, you'll need a scribe's pen, some reagents, some blank scroll, and of course your own
magery book. You might want to visit the magery shop if you're lacking some materials. */
public override object Uncomplete
{
get
{
return 1075547;
}
}
/* Ha! Finally! I've had a rune to the waterfalls near Justice Isle that I've been wanting to use for the
longest time, and now I can visit at last. Here's that book I promised you... glad to be rid of it, to be
honest. */
public override object Complete
{
get
{
return 1075548;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Lyle : MondainQuester
{
[Constructable]
public Lyle()
: base("Lyle", "the mage")
{
}
public Lyle(Serial serial)
: base(serial)
{
}
public override Type[] Quests
{
get
{
return new Type[]
{
typeof(ThePenIsMightierQuest)
};
}
}
public override void InitBody()
{
this.InitStats(100, 100, 25);
this.Female = false;
this.CantWalk = true;
this.Race = Race.Human;
this.Hue = 0x83F7;
this.HairItemID = 0x204A;
this.HairHue = 0x459;
}
public override void InitOutfit()
{
this.AddItem(new Backpack());
this.AddItem(new ThighBoots());
this.AddItem(new Robe(0x2FD));
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class RedLeatherBook : BaseBook
{
[Constructable]
public RedLeatherBook()
: base(0xFF2)
{
this.Hue = 0x485;
}
public RedLeatherBook(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}