Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

216 lines
6.7 KiB
C#

using System;
using System.Collections;
using System.Linq;
using Server.Network;
using Server.Spells;
using Server.Targeting;
namespace Server.Items
{
public class FireHorn : Item
{
[Constructable]
public FireHorn()
: base(0xFC7)
{
this.Hue = 0x466;
this.Weight = 1.0;
}
public FireHorn(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1060456;
}
}// fire horn
public override void OnDoubleClick(Mobile from)
{
if (this.CheckUse(from))
{
from.SendLocalizedMessage(1049620); // Select an area to incinerate.
from.Target = new InternalTarget(this);
}
}
public void Use(Mobile from, IPoint3D loc)
{
if (!this.CheckUse(from))
return;
from.BeginAction(typeof(FireHorn));
Timer.DelayCall(Core.AOS ? TimeSpan.FromSeconds(6.0) : TimeSpan.FromSeconds(12.0), new TimerStateCallback(EndAction), from);
int music = from.Skills[SkillName.Musicianship].Fixed;
int sucChance = 500 + (music - 775) * 2;
double dSucChance = ((double)sucChance) / 1000.0;
if (!from.CheckSkill(SkillName.Musicianship, dSucChance))
{
from.SendLocalizedMessage(1049618); // The horn emits a pathetic squeak.
from.PlaySound(0x18A);
return;
}
int sulfAsh = Core.AOS ? 4 : 15;
from.Backpack.ConsumeUpTo(typeof(SulfurousAsh), sulfAsh);
from.PlaySound(0x15F);
Effects.SendPacket(from, from.Map, new HuedEffect(EffectType.Moving, from.Serial, Serial.Zero, 0x36D4, from.Location, loc, 5, 0, false, true, 0, 0));
var targets = SpellHelper.AcquireIndirectTargets(from, loc, from.Map, 2).OfType<Mobile>().ToList();
var count = targets.Count;
bool playerVsPlayer = targets.Any(t => t.Player);
if (count > 0)
{
int prov = from.Skills[SkillName.Provocation].Fixed;
int disc = from.Skills[SkillName.Discordance].Fixed;
int peace = from.Skills[SkillName.Peacemaking].Fixed;
int minDamage, maxDamage;
if (Core.AOS)
{
int musicScaled = music + Math.Max(0, music - 900) * 2;
int provScaled = prov + Math.Max(0, prov - 900) * 2;
int discScaled = disc + Math.Max(0, disc - 900) * 2;
int peaceScaled = peace + Math.Max(0, peace - 900) * 2;
int weightAvg = (musicScaled + provScaled * 3 + discScaled * 3 + peaceScaled) / 80;
int avgDamage;
if (playerVsPlayer)
avgDamage = weightAvg / 3;
else
avgDamage = weightAvg / 2;
minDamage = (avgDamage * 9) / 10;
maxDamage = (avgDamage * 10) / 9;
}
else
{
int total = prov + disc / 5 + peace / 5;
if (playerVsPlayer)
total /= 3;
maxDamage = (total * 2) / 30;
minDamage = (maxDamage * 7) / 10;
}
double damage = Utility.RandomMinMax(minDamage, maxDamage);
if (Core.AOS && count > 1)
damage = (damage * 2) / count;
else if (!Core.AOS)
damage /= count;
foreach(var m in targets)
{
double toDeal = damage;
if (!Core.AOS && m.CheckSkill(SkillName.MagicResist, 0.0, 120.0))
{
toDeal *= 0.5;
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
from.DoHarmful(m);
SpellHelper.Damage(TimeSpan.Zero, m, from, toDeal, 0, 100, 0, 0, 0);
Effects.SendTargetEffect(m, 0x3709, 10, 30);
}
}
ColUtility.Free(targets);
double breakChance = Core.AOS ? 0.01 : 0.16;
if (Utility.RandomDouble() < breakChance)
{
from.SendLocalizedMessage(1049619); // The fire horn crumbles in your hands.
this.Delete();
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
private static void EndAction(object state)
{
Mobile m = (Mobile)state;
m.EndAction(typeof(FireHorn));
m.SendLocalizedMessage(1049621); // You catch your breath.
}
private bool CheckUse(Mobile from)
{
if (!this.IsAccessibleTo(from))
return false;
if (from.Map != this.Map || !from.InRange(this.GetWorldLocation(), 2))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
return false;
}
if (!from.CanBeginAction(typeof(FireHorn)))
{
from.SendLocalizedMessage(1049615); // You must take a moment to catch your breath.
return false;
}
int sulfAsh = Core.AOS ? 4 : 15;
if (from.Backpack == null || from.Backpack.GetAmount(typeof(SulfurousAsh)) < sulfAsh)
{
from.SendLocalizedMessage(1049617); // You do not have enough sulfurous ash.
return false;
}
return true;
}
private class InternalTarget : Target
{
private readonly FireHorn m_Horn;
public InternalTarget(FireHorn horn)
: base(Core.AOS ? 3 : 2, true, TargetFlags.Harmful)
{
this.m_Horn = horn;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (this.m_Horn.Deleted)
return;
IPoint3D loc;
if (targeted is Item)
loc = ((Item)targeted).GetWorldLocation();
else
loc = targeted as IPoint3D;
this.m_Horn.Use(from, loc);
}
}
}
}