216 lines
6.7 KiB
C#
216 lines
6.7 KiB
C#
using System;
|
|
using System.Collections;
|
|
using System.Linq;
|
|
|
|
using Server.Network;
|
|
using Server.Spells;
|
|
using Server.Targeting;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class FireHorn : Item
|
|
{
|
|
[Constructable]
|
|
public FireHorn()
|
|
: base(0xFC7)
|
|
{
|
|
this.Hue = 0x466;
|
|
this.Weight = 1.0;
|
|
}
|
|
|
|
public FireHorn(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int LabelNumber
|
|
{
|
|
get
|
|
{
|
|
return 1060456;
|
|
}
|
|
}// fire horn
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
if (this.CheckUse(from))
|
|
{
|
|
from.SendLocalizedMessage(1049620); // Select an area to incinerate.
|
|
from.Target = new InternalTarget(this);
|
|
}
|
|
}
|
|
|
|
public void Use(Mobile from, IPoint3D loc)
|
|
{
|
|
if (!this.CheckUse(from))
|
|
return;
|
|
|
|
from.BeginAction(typeof(FireHorn));
|
|
Timer.DelayCall(Core.AOS ? TimeSpan.FromSeconds(6.0) : TimeSpan.FromSeconds(12.0), new TimerStateCallback(EndAction), from);
|
|
|
|
int music = from.Skills[SkillName.Musicianship].Fixed;
|
|
|
|
int sucChance = 500 + (music - 775) * 2;
|
|
double dSucChance = ((double)sucChance) / 1000.0;
|
|
|
|
if (!from.CheckSkill(SkillName.Musicianship, dSucChance))
|
|
{
|
|
from.SendLocalizedMessage(1049618); // The horn emits a pathetic squeak.
|
|
from.PlaySound(0x18A);
|
|
return;
|
|
}
|
|
|
|
int sulfAsh = Core.AOS ? 4 : 15;
|
|
from.Backpack.ConsumeUpTo(typeof(SulfurousAsh), sulfAsh);
|
|
|
|
from.PlaySound(0x15F);
|
|
Effects.SendPacket(from, from.Map, new HuedEffect(EffectType.Moving, from.Serial, Serial.Zero, 0x36D4, from.Location, loc, 5, 0, false, true, 0, 0));
|
|
|
|
var targets = SpellHelper.AcquireIndirectTargets(from, loc, from.Map, 2).OfType<Mobile>().ToList();
|
|
var count = targets.Count;
|
|
bool playerVsPlayer = targets.Any(t => t.Player);
|
|
|
|
if (count > 0)
|
|
{
|
|
int prov = from.Skills[SkillName.Provocation].Fixed;
|
|
int disc = from.Skills[SkillName.Discordance].Fixed;
|
|
int peace = from.Skills[SkillName.Peacemaking].Fixed;
|
|
|
|
int minDamage, maxDamage;
|
|
|
|
if (Core.AOS)
|
|
{
|
|
int musicScaled = music + Math.Max(0, music - 900) * 2;
|
|
int provScaled = prov + Math.Max(0, prov - 900) * 2;
|
|
int discScaled = disc + Math.Max(0, disc - 900) * 2;
|
|
int peaceScaled = peace + Math.Max(0, peace - 900) * 2;
|
|
|
|
int weightAvg = (musicScaled + provScaled * 3 + discScaled * 3 + peaceScaled) / 80;
|
|
|
|
int avgDamage;
|
|
if (playerVsPlayer)
|
|
avgDamage = weightAvg / 3;
|
|
else
|
|
avgDamage = weightAvg / 2;
|
|
|
|
minDamage = (avgDamage * 9) / 10;
|
|
maxDamage = (avgDamage * 10) / 9;
|
|
}
|
|
else
|
|
{
|
|
int total = prov + disc / 5 + peace / 5;
|
|
|
|
if (playerVsPlayer)
|
|
total /= 3;
|
|
|
|
maxDamage = (total * 2) / 30;
|
|
minDamage = (maxDamage * 7) / 10;
|
|
}
|
|
|
|
double damage = Utility.RandomMinMax(minDamage, maxDamage);
|
|
|
|
if (Core.AOS && count > 1)
|
|
damage = (damage * 2) / count;
|
|
else if (!Core.AOS)
|
|
damage /= count;
|
|
|
|
foreach(var m in targets)
|
|
{
|
|
double toDeal = damage;
|
|
|
|
if (!Core.AOS && m.CheckSkill(SkillName.MagicResist, 0.0, 120.0))
|
|
{
|
|
toDeal *= 0.5;
|
|
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
|
|
}
|
|
|
|
from.DoHarmful(m);
|
|
SpellHelper.Damage(TimeSpan.Zero, m, from, toDeal, 0, 100, 0, 0, 0);
|
|
|
|
Effects.SendTargetEffect(m, 0x3709, 10, 30);
|
|
}
|
|
}
|
|
|
|
ColUtility.Free(targets);
|
|
|
|
double breakChance = Core.AOS ? 0.01 : 0.16;
|
|
if (Utility.RandomDouble() < breakChance)
|
|
{
|
|
from.SendLocalizedMessage(1049619); // The fire horn crumbles in your hands.
|
|
this.Delete();
|
|
}
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.WriteEncodedInt(0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadEncodedInt();
|
|
}
|
|
|
|
private static void EndAction(object state)
|
|
{
|
|
Mobile m = (Mobile)state;
|
|
|
|
m.EndAction(typeof(FireHorn));
|
|
m.SendLocalizedMessage(1049621); // You catch your breath.
|
|
}
|
|
|
|
private bool CheckUse(Mobile from)
|
|
{
|
|
if (!this.IsAccessibleTo(from))
|
|
return false;
|
|
|
|
if (from.Map != this.Map || !from.InRange(this.GetWorldLocation(), 2))
|
|
{
|
|
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
|
|
return false;
|
|
}
|
|
|
|
if (!from.CanBeginAction(typeof(FireHorn)))
|
|
{
|
|
from.SendLocalizedMessage(1049615); // You must take a moment to catch your breath.
|
|
return false;
|
|
}
|
|
|
|
int sulfAsh = Core.AOS ? 4 : 15;
|
|
if (from.Backpack == null || from.Backpack.GetAmount(typeof(SulfurousAsh)) < sulfAsh)
|
|
{
|
|
from.SendLocalizedMessage(1049617); // You do not have enough sulfurous ash.
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private class InternalTarget : Target
|
|
{
|
|
private readonly FireHorn m_Horn;
|
|
public InternalTarget(FireHorn horn)
|
|
: base(Core.AOS ? 3 : 2, true, TargetFlags.Harmful)
|
|
{
|
|
this.m_Horn = horn;
|
|
}
|
|
|
|
protected override void OnTarget(Mobile from, object targeted)
|
|
{
|
|
if (this.m_Horn.Deleted)
|
|
return;
|
|
|
|
IPoint3D loc;
|
|
if (targeted is Item)
|
|
loc = ((Item)targeted).GetWorldLocation();
|
|
else
|
|
loc = targeted as IPoint3D;
|
|
|
|
this.m_Horn.Use(from, loc);
|
|
}
|
|
}
|
|
}
|
|
} |