Files
abysmal-isle/Scripts/Items/Consumables/BaseHealPotion.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

79 lines
2.3 KiB
C#

using System;
using Server.Network;
namespace Server.Items
{
public abstract class BaseHealPotion : BasePotion
{
public BaseHealPotion(PotionEffect effect)
: base(0xF0C, effect)
{
}
public BaseHealPotion(Serial serial)
: base(serial)
{
}
public abstract int MinHeal { get; }
public abstract int MaxHeal { get; }
public abstract double Delay { get; }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public void DoHeal(Mobile from)
{
int min = Scale(from, this.MinHeal);
int max = Scale(from, this.MaxHeal);
from.Heal(Utility.RandomMinMax(min, max));
}
public override void Drink(Mobile from)
{
if (from.Hits < from.HitsMax)
{
if (from.Poisoned || MortalStrike.IsWounded(from))
{
from.LocalOverheadMessage(MessageType.Regular, 0x22, 1005000); // You can not heal yourself in your current state.
}
else
{
if (from.BeginAction(typeof(BaseHealPotion)))
{
DoHeal(from);
PlayDrinkEffect(from);
Consume();
Timer.DelayCall(TimeSpan.FromSeconds(this.Delay), new TimerStateCallback(ReleaseHealLock), from);
}
else
{
from.LocalOverheadMessage(MessageType.Regular, 0x22, 500235); // You must wait 10 seconds before using another healing potion.
}
}
}
else
{
from.SendLocalizedMessage(1049547); // You decide against drinking this potion, as you are already at full health.
}
}
private static void ReleaseHealLock(object state)
{
((Mobile)state).EndAction(typeof(BaseHealPotion));
}
}
}