544 lines
12 KiB
C#
544 lines
12 KiB
C#
using System;
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namespace Server.Items
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{
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public class RoyalZooLeatherLegs : LeatherLegs
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{
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public override bool IsArtifact { get { return true; } }
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[Constructable]
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public RoyalZooLeatherLegs()
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: base()
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{
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Hue = 0x109;
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Attributes.BonusMana = 3;
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Attributes.RegenStam = 3;
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Attributes.ReflectPhysical = 10;
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Attributes.LowerRegCost = 15;
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}
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public RoyalZooLeatherLegs(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1073222;
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}
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}// Leather Armor of the Britannia Royal Zoo
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public override int BasePhysicalResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseFireResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseColdResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BasePoisonResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseEnergyResistance
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{
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get
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{
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return 10;
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}
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}
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public override int InitMinHits
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{
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get
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{
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return 255;
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}
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}
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public override int InitMaxHits
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{
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get
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{
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return 255;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class RoyalZooLeatherGloves : LeatherGloves
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{
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public override bool IsArtifact { get { return true; } }
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[Constructable]
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public RoyalZooLeatherGloves()
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: base()
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{
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Hue = 0x109;
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Attributes.BonusMana = 3;
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Attributes.RegenStam = 3;
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Attributes.ReflectPhysical = 10;
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Attributes.LowerRegCost = 15;
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}
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public RoyalZooLeatherGloves(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1073222;
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}
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}// Leather Armor of the Britannia Royal Zoo
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public override int BasePhysicalResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseFireResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseColdResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BasePoisonResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseEnergyResistance
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{
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get
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{
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return 10;
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}
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}
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public override int InitMinHits
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{
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get
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{
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return 255;
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}
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}
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public override int InitMaxHits
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{
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get
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{
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return 255;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class RoyalZooLeatherGorget : LeatherGorget
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{
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public override bool IsArtifact { get { return true; } }
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[Constructable]
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public RoyalZooLeatherGorget()
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: base()
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{
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Hue = 0x109;
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Attributes.BonusMana = 3;
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Attributes.RegenStam = 3;
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Attributes.ReflectPhysical = 10;
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Attributes.LowerRegCost = 15;
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}
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public RoyalZooLeatherGorget(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1073222;
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}
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}// Leather Armor of the Britannia Royal Zoo
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public override int BasePhysicalResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseFireResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseColdResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BasePoisonResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseEnergyResistance
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{
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get
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{
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return 10;
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}
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}
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public override int InitMinHits
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{
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get
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{
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return 255;
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}
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}
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public override int InitMaxHits
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{
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get
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{
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return 255;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class RoyalZooLeatherArms : LeatherArms
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{
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public override bool IsArtifact { get { return true; } }
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[Constructable]
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public RoyalZooLeatherArms()
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: base()
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{
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Hue = 0x109;
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Attributes.BonusMana = 3;
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Attributes.RegenStam = 3;
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Attributes.ReflectPhysical = 10;
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Attributes.LowerRegCost = 15;
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}
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public RoyalZooLeatherArms(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1073222;
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}
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}// Leather Armor of the Britannia Royal Zoo
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public override int BasePhysicalResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseFireResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseColdResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BasePoisonResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseEnergyResistance
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{
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get
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{
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return 10;
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}
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}
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public override int InitMinHits
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{
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get
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{
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return 255;
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}
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}
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public override int InitMaxHits
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{
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get
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{
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return 255;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class RoyalZooLeatherChest : LeatherChest
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{
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public override bool IsArtifact { get { return true; } }
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[Constructable]
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public RoyalZooLeatherChest()
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: base()
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{
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Hue = 0x109;
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Attributes.BonusMana = 3;
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Attributes.RegenStam = 3;
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Attributes.ReflectPhysical = 10;
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Attributes.LowerRegCost = 15;
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}
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public RoyalZooLeatherChest(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1073222;
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}
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}// Leather Armor of the Britannia Royal Zoo
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public override int BasePhysicalResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseFireResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseColdResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BasePoisonResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseEnergyResistance
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{
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get
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{
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return 10;
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}
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}
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public override int InitMinHits
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{
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get
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{
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return 255;
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}
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}
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public override int InitMaxHits
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{
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get
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{
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return 255;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class RoyalZooLeatherFemaleChest : FemaleLeatherChest
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{
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public override bool IsArtifact { get { return true; } }
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[Constructable]
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public RoyalZooLeatherFemaleChest()
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: base()
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{
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Hue = 0x109;
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Attributes.BonusMana = 3;
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Attributes.RegenStam = 3;
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Attributes.ReflectPhysical = 10;
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Attributes.LowerRegCost = 15;
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}
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public RoyalZooLeatherFemaleChest(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1073222;
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}
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}// Leather Armor of the Britannia Royal Zoo
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public override int BasePhysicalResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseFireResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseColdResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BasePoisonResistance
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{
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get
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{
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return 10;
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}
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}
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public override int BaseEnergyResistance
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{
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get
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{
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return 10;
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}
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}
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public override int InitMinHits
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{
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get
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{
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return 255;
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}
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}
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public override int InitMaxHits
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{
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get
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{
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return 255;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |