Files
abysmal-isle/Scripts/Items/Artifacts/Equipment/Armor/RoyalZooLeatherArmor.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

544 lines
12 KiB
C#

using System;
namespace Server.Items
{
public class RoyalZooLeatherLegs : LeatherLegs
{
public override bool IsArtifact { get { return true; } }
[Constructable]
public RoyalZooLeatherLegs()
: base()
{
Hue = 0x109;
Attributes.BonusMana = 3;
Attributes.RegenStam = 3;
Attributes.ReflectPhysical = 10;
Attributes.LowerRegCost = 15;
}
public RoyalZooLeatherLegs(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1073222;
}
}// Leather Armor of the Britannia Royal Zoo
public override int BasePhysicalResistance
{
get
{
return 10;
}
}
public override int BaseFireResistance
{
get
{
return 10;
}
}
public override int BaseColdResistance
{
get
{
return 10;
}
}
public override int BasePoisonResistance
{
get
{
return 10;
}
}
public override int BaseEnergyResistance
{
get
{
return 10;
}
}
public override int InitMinHits
{
get
{
return 255;
}
}
public override int InitMaxHits
{
get
{
return 255;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class RoyalZooLeatherGloves : LeatherGloves
{
public override bool IsArtifact { get { return true; } }
[Constructable]
public RoyalZooLeatherGloves()
: base()
{
Hue = 0x109;
Attributes.BonusMana = 3;
Attributes.RegenStam = 3;
Attributes.ReflectPhysical = 10;
Attributes.LowerRegCost = 15;
}
public RoyalZooLeatherGloves(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1073222;
}
}// Leather Armor of the Britannia Royal Zoo
public override int BasePhysicalResistance
{
get
{
return 10;
}
}
public override int BaseFireResistance
{
get
{
return 10;
}
}
public override int BaseColdResistance
{
get
{
return 10;
}
}
public override int BasePoisonResistance
{
get
{
return 10;
}
}
public override int BaseEnergyResistance
{
get
{
return 10;
}
}
public override int InitMinHits
{
get
{
return 255;
}
}
public override int InitMaxHits
{
get
{
return 255;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class RoyalZooLeatherGorget : LeatherGorget
{
public override bool IsArtifact { get { return true; } }
[Constructable]
public RoyalZooLeatherGorget()
: base()
{
Hue = 0x109;
Attributes.BonusMana = 3;
Attributes.RegenStam = 3;
Attributes.ReflectPhysical = 10;
Attributes.LowerRegCost = 15;
}
public RoyalZooLeatherGorget(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1073222;
}
}// Leather Armor of the Britannia Royal Zoo
public override int BasePhysicalResistance
{
get
{
return 10;
}
}
public override int BaseFireResistance
{
get
{
return 10;
}
}
public override int BaseColdResistance
{
get
{
return 10;
}
}
public override int BasePoisonResistance
{
get
{
return 10;
}
}
public override int BaseEnergyResistance
{
get
{
return 10;
}
}
public override int InitMinHits
{
get
{
return 255;
}
}
public override int InitMaxHits
{
get
{
return 255;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class RoyalZooLeatherArms : LeatherArms
{
public override bool IsArtifact { get { return true; } }
[Constructable]
public RoyalZooLeatherArms()
: base()
{
Hue = 0x109;
Attributes.BonusMana = 3;
Attributes.RegenStam = 3;
Attributes.ReflectPhysical = 10;
Attributes.LowerRegCost = 15;
}
public RoyalZooLeatherArms(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1073222;
}
}// Leather Armor of the Britannia Royal Zoo
public override int BasePhysicalResistance
{
get
{
return 10;
}
}
public override int BaseFireResistance
{
get
{
return 10;
}
}
public override int BaseColdResistance
{
get
{
return 10;
}
}
public override int BasePoisonResistance
{
get
{
return 10;
}
}
public override int BaseEnergyResistance
{
get
{
return 10;
}
}
public override int InitMinHits
{
get
{
return 255;
}
}
public override int InitMaxHits
{
get
{
return 255;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class RoyalZooLeatherChest : LeatherChest
{
public override bool IsArtifact { get { return true; } }
[Constructable]
public RoyalZooLeatherChest()
: base()
{
Hue = 0x109;
Attributes.BonusMana = 3;
Attributes.RegenStam = 3;
Attributes.ReflectPhysical = 10;
Attributes.LowerRegCost = 15;
}
public RoyalZooLeatherChest(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1073222;
}
}// Leather Armor of the Britannia Royal Zoo
public override int BasePhysicalResistance
{
get
{
return 10;
}
}
public override int BaseFireResistance
{
get
{
return 10;
}
}
public override int BaseColdResistance
{
get
{
return 10;
}
}
public override int BasePoisonResistance
{
get
{
return 10;
}
}
public override int BaseEnergyResistance
{
get
{
return 10;
}
}
public override int InitMinHits
{
get
{
return 255;
}
}
public override int InitMaxHits
{
get
{
return 255;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class RoyalZooLeatherFemaleChest : FemaleLeatherChest
{
public override bool IsArtifact { get { return true; } }
[Constructable]
public RoyalZooLeatherFemaleChest()
: base()
{
Hue = 0x109;
Attributes.BonusMana = 3;
Attributes.RegenStam = 3;
Attributes.ReflectPhysical = 10;
Attributes.LowerRegCost = 15;
}
public RoyalZooLeatherFemaleChest(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1073222;
}
}// Leather Armor of the Britannia Royal Zoo
public override int BasePhysicalResistance
{
get
{
return 10;
}
}
public override int BaseFireResistance
{
get
{
return 10;
}
}
public override int BaseColdResistance
{
get
{
return 10;
}
}
public override int BasePoisonResistance
{
get
{
return 10;
}
}
public override int BaseEnergyResistance
{
get
{
return 10;
}
}
public override int InitMinHits
{
get
{
return 255;
}
}
public override int InitMaxHits
{
get
{
return 255;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}