Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

86 lines
2.5 KiB
C#

using System;
using Server.Mobiles;
using Server.Items;
namespace Server.Engines.SorcerersDungeon
{
[CorpseName("a jack in the box corpse")]
public class JackInTheBox : BaseCreature
{
[Constructable]
public JackInTheBox()
: base(AIType.AI_NecroMage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "jack in the box";
Body = 1428;
SetStr(200, 300);
SetDex(150, 200);
SetInt(700, 800);
SetHits(8000);
SetDamage(21, 27);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 70, 80);
SetResistance(ResistanceType.Fire, 70, 80);
SetResistance(ResistanceType.Cold, 70, 80);
SetResistance(ResistanceType.Poison, 60, 70);
SetResistance(ResistanceType.Energy, 40, 50);
SetSkill(SkillName.Anatomy, 25);
SetSkill(SkillName.MagicResist, 120);
SetSkill(SkillName.Tactics, 100, 110);
SetSkill(SkillName.Wrestling, 130, 140);
SetSkill(SkillName.Parry, 20, 30);
SetSkill(SkillName.Magery, 120);
SetSkill(SkillName.EvalInt, 120);
SetSkill(SkillName.Necromancy, 120);
SetSkill(SkillName.SpiritSpeak, 120);
SetSkill(SkillName.Meditation, 120);
SetSkill(SkillName.Focus, 70, 80);
Fame = 12000;
Karma = -12000;
SetWeaponAbility(WeaponAbility.ArmorIgnore);
SetWeaponAbility(WeaponAbility.BleedAttack);
}
public JackInTheBox(Serial serial)
: base(serial)
{
}
public override bool AlwaysMurderer { get { return true; } }
public override Poison PoisonImmune { get { return Poison.Deadly; } }
public override int GetIdleSound() { return 0x218; }
public override int GetAngerSound() { return 0x26C; }
public override int GetDeathSound() { return 0x211; }
public override int GetAttackSound() { return 0x232; }
public override int GetHurtSound() { return 0x140; }
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}