Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
100
Scripts/Spells/Fourth/GreaterHeal.cs
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100
Scripts/Spells/Fourth/GreaterHeal.cs
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using System;
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using Server.Mobiles;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Spells.Fourth
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{
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public class GreaterHealSpell : MagerySpell
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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"Greater Heal", "In Vas Mani",
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204,
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9061,
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Reagent.Garlic,
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Reagent.Ginseng,
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Reagent.MandrakeRoot,
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Reagent.SpidersSilk);
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public GreaterHealSpell(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public override SpellCircle Circle
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{
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get
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{
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return SpellCircle.Fourth;
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}
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}
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public override void OnCast()
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{
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this.Caster.Target = new InternalTarget(this);
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}
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public void Target(Mobile m)
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{
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if (!this.Caster.CanSee(m))
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{
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this.Caster.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else if (m is BaseCreature && ((BaseCreature)m).IsAnimatedDead)
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{
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this.Caster.SendLocalizedMessage(1061654); // You cannot heal that which is not alive.
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}
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else if (m.IsDeadBondedPet)
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{
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this.Caster.SendLocalizedMessage(1060177); // You cannot heal a creature that is already dead!
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}
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else if (m is IRepairableMobile)
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{
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this.Caster.LocalOverheadMessage(MessageType.Regular, 0x3B2, 500951); // You cannot heal that.
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}
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else if (m.Poisoned || Server.Items.MortalStrike.IsWounded(m))
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{
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this.Caster.LocalOverheadMessage(MessageType.Regular, 0x22, (this.Caster == m) ? 1005000 : 1010398);
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}
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else if (this.CheckBSequence(m))
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{
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SpellHelper.Turn(this.Caster, m);
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// Algorithm: (40% of magery) + (1-10)
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int toHeal = (int)(this.Caster.Skills[SkillName.Magery].Value * 0.4);
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toHeal += Utility.Random(1, 10);
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//m.Heal( toHeal, Caster );
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SpellHelper.Heal(toHeal, m, this.Caster);
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m.FixedParticles(0x376A, 9, 32, 5030, EffectLayer.Waist);
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m.PlaySound(0x202);
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}
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this.FinishSequence();
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}
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public class InternalTarget : Target
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{
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private readonly GreaterHealSpell m_Owner;
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public InternalTarget(GreaterHealSpell owner)
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: base(Core.ML ? 10 : 12, false, TargetFlags.Beneficial)
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{
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this.m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile)
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{
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this.m_Owner.Target((Mobile)o);
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}
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}
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protected override void OnTargetFinish(Mobile from)
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{
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this.m_Owner.FinishSequence();
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}
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}
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}
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}
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