Files
abysmal-isle/Scripts/Spells/Fourth/GreaterHeal.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

101 lines
3.0 KiB
C#

using System;
using Server.Mobiles;
using Server.Network;
using Server.Targeting;
namespace Server.Spells.Fourth
{
public class GreaterHealSpell : MagerySpell
{
private static readonly SpellInfo m_Info = new SpellInfo(
"Greater Heal", "In Vas Mani",
204,
9061,
Reagent.Garlic,
Reagent.Ginseng,
Reagent.MandrakeRoot,
Reagent.SpidersSilk);
public GreaterHealSpell(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle
{
get
{
return SpellCircle.Fourth;
}
}
public override void OnCast()
{
this.Caster.Target = new InternalTarget(this);
}
public void Target(Mobile m)
{
if (!this.Caster.CanSee(m))
{
this.Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (m is BaseCreature && ((BaseCreature)m).IsAnimatedDead)
{
this.Caster.SendLocalizedMessage(1061654); // You cannot heal that which is not alive.
}
else if (m.IsDeadBondedPet)
{
this.Caster.SendLocalizedMessage(1060177); // You cannot heal a creature that is already dead!
}
else if (m is IRepairableMobile)
{
this.Caster.LocalOverheadMessage(MessageType.Regular, 0x3B2, 500951); // You cannot heal that.
}
else if (m.Poisoned || Server.Items.MortalStrike.IsWounded(m))
{
this.Caster.LocalOverheadMessage(MessageType.Regular, 0x22, (this.Caster == m) ? 1005000 : 1010398);
}
else if (this.CheckBSequence(m))
{
SpellHelper.Turn(this.Caster, m);
// Algorithm: (40% of magery) + (1-10)
int toHeal = (int)(this.Caster.Skills[SkillName.Magery].Value * 0.4);
toHeal += Utility.Random(1, 10);
//m.Heal( toHeal, Caster );
SpellHelper.Heal(toHeal, m, this.Caster);
m.FixedParticles(0x376A, 9, 32, 5030, EffectLayer.Waist);
m.PlaySound(0x202);
}
this.FinishSequence();
}
public class InternalTarget : Target
{
private readonly GreaterHealSpell m_Owner;
public InternalTarget(GreaterHealSpell owner)
: base(Core.ML ? 10 : 12, false, TargetFlags.Beneficial)
{
this.m_Owner = owner;
}
protected override void OnTarget(Mobile from, object o)
{
if (o is Mobile)
{
this.m_Owner.Target((Mobile)o);
}
}
protected override void OnTargetFinish(Mobile from)
{
this.m_Owner.FinishSequence();
}
}
}
}