Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

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using System;
using Server.Items;
using Server.Spells;
using System.Collections.Generic;
namespace Server.Mobiles
{
public class BasePeerless : BaseCreature
{
private PeerlessAltar m_Altar;
[CommandProperty(AccessLevel.GameMaster)]
public PeerlessAltar Altar
{
get
{
return m_Altar;
}
set
{
m_Altar = value;
}
}
public override bool CanBeParagon { get { return false; } }
public virtual bool DropPrimer { get { return Core.TOL; } }
public virtual bool GiveMLSpecial { get { return true; } }
public override bool Unprovokable
{
get
{
return true;
}
}
public virtual double ChangeCombatant
{
get
{
return 0.3;
}
}
public BasePeerless(Serial serial)
: base(serial)
{
}
public override void OnThink()
{
base.OnThink();
if (HasFireRing && Combatant != null && Alive && Hits > 0.8 * HitsMax && m_NextFireRing > Core.TickCount && Utility.RandomDouble() < FireRingChance)
FireRing();
if (CanSpawnHelpers && Combatant != null && Alive && CanSpawnWave())
SpawnHelpers();
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
if (DropPrimer)
{
SkillMasteryPrimer primer = SkillMasteryPrimer.GetRandom();
List<DamageStore> rights = GetLootingRights();
if (rights.Count > 0)
{
Mobile m = rights[Utility.Random(rights.Count)].m_Mobile;
m.SendLocalizedMessage(1156209); // You have received a mastery primer!
if (m.Backpack == null || !m.Backpack.TryDropItem(m, primer, false))
m.BankBox.DropItem(primer);
}
else
{
c.DropItem(primer);
}
}
if (GivesMLMinorArtifact && 0.5 > Utility.RandomDouble())
{
MondainsLegacy.DropPeerlessMinor(c);
}
if (GiveMLSpecial)
{
if (Utility.RandomDouble() < 0.10)
c.DropItem(new HumanFeyLeggings());
if (Utility.RandomDouble() < 0.025)
c.DropItem(new CrimsonCincture());
if (0.05 > Utility.RandomDouble())
{
switch (Utility.Random(32))
{
case 0: c.DropItem(new AssassinChest()); break;
case 1: c.DropItem(new AssassinArms()); break;
case 2: c.DropItem(new AssassinLegs()); break;
case 3: c.DropItem(new AssassinGloves()); break;
case 4: c.DropItem(new DeathChest()); break;
case 5: c.DropItem(new DeathArms()); break;
case 6: c.DropItem(new DeathLegs()); break;
case 7: c.DropItem(new DeathBoneHelm()); break;
case 8: c.DropItem(new DeathGloves()); break;
case 9: c.DropItem(new MyrmidonArms()); break;
case 10: c.DropItem(new MyrmidonLegs()); break;
case 11: c.DropItem(new MyrmidonGorget()); break;
case 12: c.DropItem(new MyrmidonChest()); break;
case 13: c.DropItem(new LeafweaveGloves()); break;
case 14: c.DropItem(new LeafweaveLegs()); break;
case 15: c.DropItem(new LeafweavePauldrons()); break;
case 16: c.DropItem(new PaladinGloves()); break;
case 17: c.DropItem(new PaladinGorget()); break;
case 18: c.DropItem(new PaladinArms()); break;
case 19: c.DropItem(new PaladinLegs()); break;
case 20: c.DropItem(new PaladinHelm()); break;
case 21: c.DropItem(new PaladinChest()); break;
case 22: c.DropItem(new HunterArms()); break;
case 23: c.DropItem(new HunterGloves()); break;
case 24: c.DropItem(new HunterLegs()); break;
case 25: c.DropItem(new HunterChest()); break;
case 26: c.DropItem(new GreymistArms()); break;
case 27: c.DropItem(new GreymistGloves()); break;
case 28: c.DropItem(new GreymistLegs()); break;
case 29: c.DropItem(new MalekisHonor()); break;
case 30: c.DropItem(new Feathernock()); break;
case 31: c.DropItem(new Swiftflight()); break;
}
}
}
if (m_Altar != null)
m_Altar.OnPeerlessDeath();
}
public BasePeerless(AIType aiType, FightMode fightMode, int rangePerception, int rangeFight, double activeSpeed, double passiveSpeed)
: base(aiType, fightMode, rangePerception, rangeFight, activeSpeed, passiveSpeed)
{
m_NextFireRing = Core.TickCount + 10000;
m_CurrentWave = MaxHelpersWaves;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write((Item)m_Altar);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_Altar = reader.ReadItem() as PeerlessAltar;
}
#region Helpers
public virtual bool CanSpawnHelpers
{
get
{
return false;
}
}
public virtual int MaxHelpersWaves
{
get
{
return 0;
}
}
public virtual double SpawnHelpersChance
{
get
{
return 0.05;
}
}
private int m_CurrentWave;
public int CurrentWave
{
get
{
return m_CurrentWave;
}
set
{
m_CurrentWave = value;
}
}
public bool AllHelpersDead
{
get
{
if (m_Altar != null)
return m_Altar.AllHelpersDead();
return true;
}
}
public virtual bool CanSpawnWave()
{
if (MaxHelpersWaves > 0 && m_CurrentWave > 0)
{
double hits = (Hits / (double)HitsMax);
double waves = (m_CurrentWave / (double)(MaxHelpersWaves + 1));
if (hits < waves && Utility.RandomDouble() < SpawnHelpersChance)
{
m_CurrentWave -= 1;
return true;
}
}
return false;
}
public virtual void SpawnHelpers()
{
}
public void SpawnHelper(BaseCreature helper, int range)
{
SpawnHelper(helper, GetSpawnPosition(range));
}
public void SpawnHelper(BaseCreature helper, int x, int y, int z)
{
SpawnHelper(helper, new Point3D(x, y, z));
}
public void SpawnHelper(BaseCreature helper, Point3D location)
{
if (helper == null)
return;
helper.Home = location;
helper.RangeHome = 4;
if (m_Altar != null)
m_Altar.AddHelper(helper);
helper.MoveToWorld(location, Map);
}
#endregion
public virtual void PackResources(int amount)
{
for (int i = 0; i < amount; i ++)
switch ( Utility.Random(6) )
{
case 0:
PackItem(new Blight());
break;
case 1:
PackItem(new Scourge());
break;
case 2:
PackItem(new Taint());
break;
case 3:
PackItem(new Putrefaction());
break;
case 4:
PackItem(new Corruption());
break;
case 5:
PackItem(new Muculent());
break;
}
}
public virtual void PackItems(Item item, int amount)
{
for (int i = 0; i < amount; i ++)
PackItem(item);
}
public virtual void PackTalismans(int amount)
{
int count = Utility.Random(amount);
for (int i = 0; i < count; i ++)
PackItem(Loot.RandomTalisman());
}
#region Fire Ring
private static readonly int[] m_North = new int[]
{
-1, -1,
1, -1,
-1, 2,
1, 2
};
private static readonly int[] m_East = new int[]
{
-1, 0,
2, 0
};
public virtual bool HasFireRing
{
get
{
return false;
}
}
public virtual double FireRingChance
{
get
{
return 1.0;
}
}
private long m_NextFireRing = Core.TickCount;
public virtual void FireRing()
{
for (int i = 0; i < m_North.Length; i += 2)
{
Point3D p = Location;
p.X += m_North[i];
p.Y += m_North[i + 1];
IPoint3D po = p as IPoint3D;
SpellHelper.GetSurfaceTop(ref po);
Effects.SendLocationEffect(po, Map, 0x3E27, 50);
}
for (int i = 0; i < m_East.Length; i += 2)
{
Point3D p = Location;
p.X += m_East[i];
p.Y += m_East[i + 1];
IPoint3D po = p as IPoint3D;
SpellHelper.GetSurfaceTop(ref po);
Effects.SendLocationEffect(po, Map, 0x3E31, 50);
}
m_NextFireRing = Core.TickCount + 10000;
}
#endregion
}
}

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using System;
using Server.Items;
using Server.Network;
namespace Server.Gumps
{
public class ConfirmPartyGump : Gump
{
private MasterKey _Key;
public ConfirmPartyGump(MasterKey key)
: base(50, 50)
{
_Key = key;
Closable = true;
Disposable = true;
Dragable = true;
Resizable = false;
AddPage(0);
AddBackground(0, 0, 245, 145, 9250);
AddHtmlLocalized(21, 20, 203, 70, 1072525, false, false); // <CENTER>Are you sure you want to teleport <BR>your party to an unknown area?</CENTER>
AddButton(157, 101, 247, 248, 1, GumpButtonType.Reply, 0);
AddButton(81, 100, 241, 248, 0, GumpButtonType.Reply, 0);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
Mobile from = sender.Mobile as Mobile;
switch (info.ButtonID)
{
case 0:
{
break;
}
case 1:
{
if (_Key == null || _Key.Altar == null)
return;
_Key.Altar.SendConfirmations(from);
_Key.Delete();
break;
}
}
}
}
public class ConfirmEntranceGump : Gump
{
private Timer _Accept;
private PeerlessAltar _Altar;
public ConfirmEntranceGump(PeerlessAltar altar, Mobile from)
: base(50, 50)
{
from.CloseGump(typeof(ConfirmEntranceGump));
_Altar = altar;
Closable = true;
Disposable = true;
Dragable = true;
Resizable = false;
AddPage(0);
AddBackground(0, 0, 245, 145, 9250);
AddHtmlLocalized(21, 20, 203, 70, 1072526, false, false); // <CENTER>Your party is teleporting to an unknown area.<BR>Do you wish to go?</CENTER>
AddButton(157, 101, 247, 248, 1, GumpButtonType.Reply, 0);
AddButton(81, 100, 241, 248, 0, GumpButtonType.Reply, 0);
_Accept = new AcceptConfirmPeerlessPartyTimer(from);
_Accept.Start();
}
public override void OnResponse(NetState sender, RelayInfo info)
{
Mobile from = sender.Mobile;
if (_Altar == null)
return;
int button = info.ButtonID;
switch (button)
{
case 0:
{
break;
}
case 1:
{
_Altar.Enter(from);
break;
}
}
}
}
public class AcceptConfirmPeerlessPartyTimer : Timer
{
private Mobile _From;
public AcceptConfirmPeerlessPartyTimer(Mobile from)
: base(TimeSpan.FromSeconds(60.0), TimeSpan.FromSeconds(60.0), 1)
{
_From = from;
}
protected override void OnTick()
{
_From.CloseGump(typeof(ConfirmEntranceGump));
Stop();
}
}
public class ConfirmExitGump : BaseConfirmGump
{
public override int LabelNumber { get { return 1075026; } } // Are you sure you wish to teleport?
private object _Altar;
public ConfirmExitGump(object altar) : base()
{
_Altar = altar;
}
public override void Confirm(Mobile from)
{
if (_Altar == null)
return;
if (_Altar is PeerlessAltar)
((PeerlessAltar)_Altar).Exit(from);
}
}
}

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using System;
using System.Linq;
using Server;
using Server.Engines.PartySystem;
using Server.Gumps;
namespace Server.Items
{
public class MasterKey : PeerlessKey
{
public override int LabelNumber { get { return 1074348; } } // master key
[CommandProperty(AccessLevel.GameMaster)]
public PeerlessAltar Altar { get; set; }
[Constructable]
public MasterKey(int itemID)
: base(itemID)
{
LootType = LootType.Blessed;
}
public MasterKey(Serial serial) : base(serial)
{
}
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
else
{
if (!CanOfferConfirmation(from) && Altar == null)
return;
//Altar.OnMasterKeyUse(from);
if (Altar.Peerless == null)
{
from.CloseGump(typeof(ConfirmPartyGump));
from.SendGump(new ConfirmPartyGump(this));
}
else
{
var p = Party.Get(from);
if (p != null)
{
foreach (var m in p.Members.Select(x => x.Mobile).Where(m => m.InRange(from.Location, 25)))
{
m.CloseGump(typeof(ConfirmEntranceGump));
m.SendGump(new ConfirmEntranceGump(Altar, m));
}
}
else
{
from.CloseGump(typeof(ConfirmEntranceGump));
from.SendGump(new ConfirmEntranceGump(Altar, from));
}
}
}
}
public override void OnAfterDelete()
{
if (Altar == null)
return;
Altar.MasterKeys.Remove(this);
if (Altar.MasterKeys.Count == 0 && Altar.Fighters.Count == 0)
Altar.FinishSequence();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write((Item)Altar);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
Altar = reader.ReadItem() as PeerlessAltar;
}
public virtual bool CanOfferConfirmation(Mobile from)
{
if (Altar != null && Altar.Fighters.Contains(from))
{
from.SendLocalizedMessage(1063296); // You may not use that teleporter at this time.
return false;
}
return true;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using Server.Gumps;
using Server.Mobiles;
using Server.Network;
using Server.Engines.PartySystem;
namespace Server.Items
{
public class PeerlessKeyArray
{
public Type Key { get; set; }
public bool Active { get; set; }
}
public abstract class PeerlessAltar : Container
{
public override bool IsPublicContainer { get { return true; } }
public override bool IsDecoContainer { get { return false; } }
public virtual TimeSpan TimeToSlay { get { return TimeSpan.FromMinutes(90); } }
public virtual TimeSpan DelayAfterBossSlain { get { return TimeSpan.FromMinutes(15); } }
public abstract int KeyCount { get; }
public abstract MasterKey MasterKey { get; }
private List<PeerlessKeyArray> KeyValidation;
public abstract Type[] Keys { get; }
public abstract BasePeerless Boss { get; }
public abstract Rectangle2D[] BossBounds { get; }
[CommandProperty(AccessLevel.GameMaster)]
public BasePeerless Peerless { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Point3D BossLocation { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Point3D TeleportDest { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Point3D ExitDest { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public DateTime Deadline { get; set; }
[CommandProperty(AccessLevel.Counselor)]
public bool ResetPeerless
{
get { return false; }
set { if (value == true) FinishSequence(); }
}
[CommandProperty(AccessLevel.GameMaster)]
public int FighterCount
{
get { return Fighters != null ? Fighters.Count : 0; }
}
public List<Mobile> Fighters { get; set; }
public List<Item> MasterKeys { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Owner { get; set; }
/*public Mobile Summoner
{
get
{
if (Fighters == null || Fighters.Count == 0)
return null;
return Fighters[0];
}
}*/
public PeerlessAltar(int itemID)
: base(itemID)
{
Movable = false;
Fighters = new List<Mobile>();
MasterKeys = new List<Item>();
}
public PeerlessAltar(Serial serial)
: base(serial)
{
}
public override void OnDoubleClick(Mobile from)
{
if (from.AccessLevel > AccessLevel.Player)
base.OnDoubleClick(from);
}
public override bool CheckLift(Mobile from, Item item, ref LRReason reject)
{
if (from.AccessLevel > AccessLevel.Player)
return base.CheckLift(from, item, ref reject);
else
reject = LRReason.CannotLift;
return false;
}
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (Owner != null && Owner != from)
{
if (Peerless != null && Peerless.CheckAlive())
from.SendLocalizedMessage(1075213); // The master of this realm has already been summoned and is engaged in combat. Your opportunity will come after he has squashed the current batch of intruders!
else
from.SendLocalizedMessage(1072683, Owner.Name); // ~1_NAME~ has already activated the Prism, please wait...
return false;
}
if (IsKey(dropped) && MasterKeys.Count() == 0)
{
if (KeyValidation == null)
{
KeyValidation = new List<PeerlessKeyArray>();
Keys.ToList().ForEach(x => KeyValidation.Add(new PeerlessKeyArray { Key = x, Active = false }));
}
if (KeyValidation.Any(x => x.Active == true))
{
if (KeyValidation.Any(x => x.Key == dropped.GetType() && x.Active == false))
{
KeyValidation.Find(s => s.Key == dropped.GetType()).Active = true;
}
else
{
from.SendLocalizedMessage(1072682); // This is not the proper key.
return false;
}
}
else
{
Owner = from;
KeyStartTimer(from);
from.SendLocalizedMessage(1074575); // You have activated this object!
KeyValidation.Find(s => s.Key == dropped.GetType()).Active = true;
}
if (KeyValidation.Where(x => x.Active == true).Count() == Keys.Count())
{
KeyStopTimer();
from.SendLocalizedMessage(1072678); // You have awakened the master of this realm. You need to hurry to defeat it in time!
BeginSequence(from);
for (int k = 0; k < KeyCount; k++)
{
from.SendLocalizedMessage(1072680); // You have been given the key to the boss.
MasterKey key = MasterKey;
if (key != null)
{
key.Altar = this;
key._Map = Map;
if (!from.AddToBackpack(key))
key.MoveToWorld(from.Location, from.Map);
MasterKeys.Add(key);
}
}
Timer.DelayCall(TimeSpan.FromSeconds(1), () => ClearContainer());
KeyValidation = null;
}
}
else
{
from.SendLocalizedMessage(1072682); // This is not the proper key.
return false;
}
return base.OnDragDrop(from, dropped);
}
public virtual bool IsKey(Item item)
{
if (Keys == null || item == null)
return false;
bool isKey = false;
// check if item is key
for (int i = 0; i < Keys.Length && !isKey; i++)
{
if (Keys[i].IsAssignableFrom(item.GetType()))
isKey = true;
}
// check if item is already in container
for (int i = 0; i < Items.Count && isKey; i++)
{
if (Items[i].GetType() == item.GetType())
return false;
}
return isKey;
}
private Timer m_KeyResetTimer;
public virtual void KeyStartTimer(Mobile from)
{
if (m_KeyResetTimer != null)
m_KeyResetTimer.Stop();
m_KeyResetTimer = Timer.DelayCall(TimeSpan.FromSeconds(30 * Keys.Count()), () =>
{
from.SendLocalizedMessage(1072679); // Your realm offering has reset. You will need to start over.
if (Owner != null)
{
Owner = null;
}
KeyValidation = null;
ClearContainer();
});
}
public virtual void KeyStopTimer()
{
if (m_KeyResetTimer != null)
m_KeyResetTimer.Stop();
m_KeyResetTimer = null;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)5); // version
writer.Write(Owner);
// version 4 remove pet table
// version 3 remove IsAvailable
// version 1
writer.Write((bool)(m_Helpers != null));
if (m_Helpers != null)
writer.WriteMobileList<BaseCreature>(m_Helpers);
// version 0
writer.Write(Peerless);
writer.Write(BossLocation);
writer.Write(TeleportDest);
writer.Write(ExitDest);
writer.Write(Deadline);
// serialize master keys
writer.WriteItemList(MasterKeys);
// serialize fighters
writer.WriteMobileList(Fighters);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 5:
{
Owner = reader.ReadMobile();
goto case 4;
}
case 4:
case 3:
if (version < 5)
{
reader.ReadBool();
}
goto case 2;
case 2:
case 1:
if (reader.ReadBool())
m_Helpers = reader.ReadStrongMobileList<BaseCreature>();
goto case 0;
case 0:
Peerless = reader.ReadMobile() as BasePeerless;
BossLocation = reader.ReadPoint3D();
TeleportDest = reader.ReadPoint3D();
ExitDest = reader.ReadPoint3D();
Deadline = reader.ReadDateTime();
MasterKeys = reader.ReadStrongItemList();
Fighters = reader.ReadStrongMobileList();
if (version < 4)
{
int count = reader.ReadInt();
for (int i = 0; i < count; i++)
{
reader.ReadMobile();
reader.ReadStrongMobileList();
}
}
if (version < 2)
reader.ReadBool();
if (Peerless == null && m_Helpers.Count > 0)
Timer.DelayCall(TimeSpan.FromSeconds(30), new TimerCallback(CleanupHelpers));
break;
}
if (Owner != null && Peerless == null)
{
FinishSequence();
}
}
public virtual void ClearContainer()
{
for (int i = Items.Count - 1; i >= 0; --i)
{
if (i < Items.Count)
Items[i].Delete();
}
}
public virtual void AddFighter(Mobile fighter)
{
if (!Fighters.Contains(fighter))
Fighters.Add(fighter);
}
public virtual void SendConfirmations(Mobile from)
{
Party party = Party.Get(from);
if (party != null)
{
foreach (var m in party.Members.Select(info => info.Mobile))
{
if (m.InRange(from.Location, 25) && CanEnter(m))
{
m.SendGump(new ConfirmEntranceGump(this, from));
}
}
}
else
{
from.SendGump(new ConfirmEntranceGump(this, from));
}
}
public virtual void BeginSequence(Mobile from)
{
SpawnBoss();
}
public virtual void SpawnBoss()
{
if (Peerless == null)
{
// spawn boss
Peerless = Boss;
if (Peerless == null)
return;
Peerless.Home = BossLocation;
Peerless.RangeHome = 12;
Peerless.MoveToWorld(BossLocation, Map);
Peerless.Altar = this;
StartSlayTimer();
}
}
public void Enter(Mobile fighter)
{
if (CanEnter(fighter))
{
// teleport party member's pets
if (fighter is PlayerMobile)
{
foreach (var pet in ((PlayerMobile)fighter).AllFollowers.OfType<BaseCreature>().Where(pet => pet.Alive &&
pet.InRange(fighter.Location, 5) &&
!(pet is BaseMount &&
((BaseMount)pet).Rider != null) &&
CanEnter(pet)))
{
pet.FixedParticles(0x376A, 9, 32, 0x13AF, EffectLayer.Waist);
pet.PlaySound(0x1FE);
pet.MoveToWorld(TeleportDest, Map);
}
}
// teleport party member
fighter.FixedParticles(0x376A, 9, 32, 0x13AF, EffectLayer.Waist);
fighter.PlaySound(0x1FE);
fighter.MoveToWorld(TeleportDest, Map);
AddFighter(fighter);
}
}
public virtual bool CanEnter(Mobile fighter)
{
return true;
}
public virtual bool CanEnter(BaseCreature pet)
{
return true;
}
public virtual void FinishSequence()
{
StopTimers();
if (Owner != null)
{
Owner = null;
}
// delete peerless
if (Peerless != null)
{
if (Peerless.Corpse != null && !Peerless.Corpse.Deleted)
Peerless.Corpse.Delete();
if (!Peerless.Deleted)
Peerless.Delete();
}
// teleport party to exit if not already there
if (Fighters != null)
{
var fighters = new List<Mobile>(Fighters);
fighters.ForEach(x => Exit(x));
ColUtility.Free(fighters);
}
// delete master keys
if (MasterKeys != null)
{
var keys = new List<Item>(MasterKeys);
keys.ForEach(x => x.Delete());
ColUtility.Free(keys);
}
// delete any remaining helpers
CleanupHelpers();
// reset summoner, boss
Peerless = null;
Deadline = DateTime.MinValue;
ColUtility.Free(Fighters);
ColUtility.Free(MasterKeys);
}
public virtual void Exit(Mobile fighter)
{
if (fighter == null)
return;
// teleport fighter
if (fighter.NetState == null && MobileIsInBossArea(fighter.LogoutLocation))
{
fighter.LogoutMap = this is CitadelAltar ? Map.Tokuno : this.Map;
fighter.LogoutLocation = ExitDest;
}
else if (MobileIsInBossArea(fighter) && fighter.Map == this.Map)
{
fighter.FixedParticles(0x376A, 9, 32, 0x13AF, EffectLayer.Waist);
fighter.PlaySound(0x1FE);
if (this is CitadelAltar)
fighter.MoveToWorld(ExitDest, Map.Tokuno);
else
fighter.MoveToWorld(ExitDest, Map);
}
// teleport his pets
if (fighter is PlayerMobile)
{
foreach (var pet in ((PlayerMobile)fighter).AllFollowers.OfType<BaseCreature>().Where(pet => pet != null &&
(pet.Alive || pet.IsBonded) &&
pet.Map != Map.Internal &&
MobileIsInBossArea(pet)))
{
if (pet is BaseMount)
{
BaseMount mount = (BaseMount)pet;
if (mount.Rider != null && mount.Rider != fighter)
{
mount.Rider.FixedParticles(0x376A, 9, 32, 0x13AF, EffectLayer.Waist);
mount.Rider.PlaySound(0x1FE);
if (this is CitadelAltar)
mount.Rider.MoveToWorld(ExitDest, Map.Tokuno);
else
mount.Rider.MoveToWorld(ExitDest, Map);
continue;
}
else if (mount.Rider != null)
continue;
}
pet.FixedParticles(0x376A, 9, 32, 0x13AF, EffectLayer.Waist);
pet.PlaySound(0x1FE);
if (this is CitadelAltar)
pet.MoveToWorld(ExitDest, Map.Tokuno);
else
pet.MoveToWorld(ExitDest, Map);
}
}
Fighters.Remove(fighter);
fighter.SendLocalizedMessage(1072677); // You have been transported out of this room.
if (MasterKeys.Count == 0 && Fighters.Count == 0 && Owner != null)
{
StopTimers();
Owner = null;
if (Peerless != null)
{
if (Peerless.Corpse != null && !Peerless.Corpse.Deleted)
Peerless.Corpse.Delete();
if (!Peerless.Deleted)
Peerless.Delete();
}
CleanupHelpers();
// reset summoner, boss
Peerless = null;
Deadline = DateTime.MinValue;
}
}
public virtual void OnPeerlessDeath()
{
SendMessage(1072681); // The master of this realm has been slain! You may only stay here so long.
StopSlayTimer();
// delete master keys
ColUtility.SafeDelete(MasterKeys);
ColUtility.Free(MasterKeys);
m_DeadlineTimer = Timer.DelayCall(DelayAfterBossSlain, new TimerCallback(FinishSequence));
}
public virtual bool MobileIsInBossArea(Mobile check)
{
return MobileIsInBossArea(check.Location);
}
public virtual bool MobileIsInBossArea(Point3D loc)
{
if (BossBounds == null || BossBounds.Length == 0)
return true;
foreach (Rectangle2D rec in BossBounds)
{
if (rec.Contains(loc))
return true;
}
return false;
}
public virtual void SendMessage(int message)
{
Fighters.ForEach(x => x.SendLocalizedMessage(message));
}
public virtual void SendMessage(int message, object param)
{
Fighters.ForEach(x => x.SendLocalizedMessage(message, param.ToString()));
}
private Timer m_SlayTimer;
private Timer m_DeadlineTimer;
public virtual void StopTimers()
{
StopSlayTimer();
StopDeadlineTimer();
}
public virtual void StopDeadlineTimer()
{
if (m_DeadlineTimer != null)
m_DeadlineTimer.Stop();
m_DeadlineTimer = null;
if (Owner != null)
{
Owner = null;
}
}
public virtual void StopSlayTimer()
{
if (m_SlayTimer != null)
m_SlayTimer.Stop();
m_SlayTimer = null;
}
public virtual void StartSlayTimer()
{
if (m_SlayTimer != null)
m_SlayTimer.Stop();
if (TimeToSlay != TimeSpan.Zero)
Deadline = DateTime.UtcNow + TimeToSlay;
else
Deadline = DateTime.UtcNow + TimeSpan.FromHours(1);
m_SlayTimer = Timer.DelayCall(TimeSpan.FromMinutes(5), TimeSpan.FromMinutes(5), new TimerCallback(DeadlineCheck));
m_SlayTimer.Priority = TimerPriority.OneMinute;
}
public virtual void DeadlineCheck()
{
if (DateTime.UtcNow > Deadline)
{
SendMessage(1072258); // You failed to complete an objective in time!
FinishSequence();
return;
}
TimeSpan timeLeft = Deadline - DateTime.UtcNow;
if (timeLeft < TimeSpan.FromMinutes(30))
SendMessage(1075611, timeLeft.TotalSeconds);
Fighters.ForEach(x =>
{
if (x is PlayerMobile)
{
PlayerMobile player = (PlayerMobile)x;
if (player.NetState == null)
{
TimeSpan offline = DateTime.UtcNow - player.LastOnline;
if (offline > TimeSpan.FromMinutes(10))
Exit(player);
}
}
});
}
#region Helpers
private List<BaseCreature> m_Helpers = new List<BaseCreature>();
public List<BaseCreature> Helpers
{
get { return m_Helpers; }
}
public void AddHelper(BaseCreature helper)
{
if (helper != null && helper.Alive && !helper.Deleted)
m_Helpers.Add(helper);
}
public bool AllHelpersDead()
{
for (int i = 0; i < m_Helpers.Count; i++)
{
BaseCreature c = m_Helpers[i];
if (c.Alive)
return false;
}
return true;
}
public void CleanupHelpers()
{
for (int i = 0; i < m_Helpers.Count; i++)
{
BaseCreature c = m_Helpers[i];
if (c != null && c.Alive)
c.Delete();
}
m_Helpers.Clear();
}
#endregion
}
}

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using System;
namespace Server.Items
{
public class PeerlessKey : Item
{
private int m_Lifespan;
private Timer m_Timer;
private Map m_Map;
[CommandProperty(AccessLevel.GameMaster)]
public Map _Map
{
get { return m_Map; }
set
{
m_Map = value;
InvalidateProperties();
}
}
[Constructable]
public PeerlessKey(int itemID)
: base(itemID)
{
LootType = LootType.Blessed;
if (Lifespan > 0)
{
m_Lifespan = Lifespan;
StartTimer();
}
}
public PeerlessKey(Serial serial)
: base(serial)
{
}
public virtual int Lifespan { get { return 604800; } }
public virtual bool UseSeconds { get { return false; } }
[CommandProperty(AccessLevel.GameMaster)]
public int TimeLeft
{
get { return m_Lifespan; }
set
{
m_Lifespan = value;
InvalidateProperties();
}
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (_Map != null)
{
if (_Map == Map.Felucca)
list.Add(1012001); // Felucca
else if (_Map == Map.Trammel)
list.Add(1012000); // Trammel
else if (_Map == Map.Ilshenar)
list.Add(1012002); // Ilshenar
else if (_Map == Map.Malas)
list.Add(1060643); // Malas
else if (_Map == Map.Tokuno)
list.Add(1063258); // Tokuno Islands
}
if (Lifespan > 0)
{
if (UseSeconds)
list.Add(1072517, m_Lifespan.ToString()); // Lifespan: ~1_val~ seconds
else
{
TimeSpan t = TimeSpan.FromSeconds(TimeLeft);
int weeks = (int)t.Days / 7;
int days = t.Days;
int hours = t.Hours;
int minutes = t.Minutes;
if (weeks > 1)
list.Add(1153092, (t.Days / 7).ToString()); // Lifespan: ~1_val~ weeks
else if (days > 1)
list.Add(1153091, t.Days.ToString()); // Lifespan: ~1_val~ days
else if (hours > 1)
list.Add(1153090, t.Hours.ToString()); // Lifespan: ~1_val~ hours
else if (minutes > 1)
list.Add(1153089, t.Minutes.ToString()); // Lifespan: ~1_val~ minutes
else
list.Add(1072517, t.Seconds.ToString()); // Lifespan: ~1_val~ seconds
}
}
}
public virtual void StartTimer()
{
if (m_Timer != null)
return;
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(10), new TimerCallback(Slice));
m_Timer.Priority = TimerPriority.OneSecond;
}
public virtual void StopTimer()
{
if (m_Timer != null)
m_Timer.Stop();
m_Timer = null;
}
public virtual void Slice()
{
m_Lifespan -= 10;
InvalidateProperties();
if (m_Lifespan <= 0)
Decay();
}
public virtual void Decay()
{
if (RootParent is Mobile)
{
Mobile parent = (Mobile)RootParent;
if (Name == null)
parent.SendLocalizedMessage(1072515, "#" + LabelNumber); // The ~1_name~ expired...
else
parent.SendLocalizedMessage(1072515, Name); // The ~1_name~ expired...
Effects.SendLocationParticles(EffectItem.Create(parent.Location, parent.Map, EffectItem.DefaultDuration), 0x3728, 8, 20, 5042);
Effects.PlaySound(parent.Location, parent.Map, 0x201);
}
else
{
Effects.SendLocationParticles(EffectItem.Create(Location, Map, EffectItem.DefaultDuration), 0x3728, 8, 20, 5042);
Effects.PlaySound(Location, Map, 0x201);
}
StopTimer();
Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1); // version
writer.Write(m_Map);
writer.Write((int)m_Lifespan);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
m_Map = reader.ReadMap();
goto case 0;
}
case 0:
{
m_Lifespan = reader.ReadInt();
break;
}
}
StartTimer();
}
}
}

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using System;
using Server.Gumps;
namespace Server.Items
{
public class PeerlessTeleporter : Teleporter
{
[Constructable]
public PeerlessTeleporter()
: this(null)
{
}
public PeerlessTeleporter(PeerlessAltar altar)
: base()
{
Altar = altar;
}
public PeerlessTeleporter(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public PeerlessAltar Altar { get; set; }
public override bool OnMoveOver(Mobile m)
{
if (m.Alive)
{
m.CloseGump(typeof(ConfirmExitGump));
m.SendGump(new ConfirmExitGump(Altar));
}
else if (Altar != null)
{
Altar.Exit(m);
return false;
}
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write((Item)Altar);
if (Altar != null && Altar.Map != Map)
Map = Altar.Map;
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
Altar = reader.ReadItem() as PeerlessAltar;
}
}
}