Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
47
Scripts/Services/Party/AddPartyTarget.cs
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47
Scripts/Services/Party/AddPartyTarget.cs
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@@ -0,0 +1,47 @@
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using System;
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using Server.Targeting;
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namespace Server.Engines.PartySystem
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{
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public class AddPartyTarget : Target
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{
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public AddPartyTarget(Mobile from)
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: base(8, false, TargetFlags.None)
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{
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from.SendLocalizedMessage(1005454); // Who would you like to add to your party?
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile)
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{
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Mobile m = (Mobile)o;
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Party p = Party.Get(from);
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Party mp = Party.Get(m);
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if (from == m)
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from.SendLocalizedMessage(1005439); // You cannot add yourself to a party.
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else if (p != null && p.Leader != from)
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from.SendLocalizedMessage(1005453); // You may only add members to the party if you are the leader.
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else if (m.Party is Mobile)
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return;
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else if (p != null && (p.Members.Count + p.Candidates.Count) >= Party.Capacity)
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from.SendLocalizedMessage(1008095); // You may only have 10 in your party (this includes candidates).
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else if (!m.Player && m.Body.IsHuman)
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m.SayTo(from, 1005443); // Nay, I would rather stay here and watch a nail rust.
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else if (!m.Player)
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from.SendLocalizedMessage(1005444); // The creature ignores your offer.
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else if (mp != null && mp == p)
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from.SendLocalizedMessage(1005440); // This person is already in your party!
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else if (mp != null)
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from.SendLocalizedMessage(1005441); // This person is already in a party!
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else
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Party.Invite(from, m);
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}
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else
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{
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from.SendLocalizedMessage(1005442); // You may only add living things to your party!
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}
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}
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}
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}
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37
Scripts/Services/Party/DeclineTimer.cs
Normal file
37
Scripts/Services/Party/DeclineTimer.cs
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@@ -0,0 +1,37 @@
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using System;
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using System.Collections;
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namespace Server.Engines.PartySystem
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{
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public class DeclineTimer : Timer
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{
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private static readonly Hashtable m_Table = new Hashtable();
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private readonly Mobile m_Mobile;
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private readonly Mobile m_Leader;
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private DeclineTimer(Mobile m, Mobile leader)
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: base(TimeSpan.FromSeconds(30.0))
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{
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this.m_Mobile = m;
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this.m_Leader = leader;
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}
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public static void Start(Mobile m, Mobile leader)
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{
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DeclineTimer t = (DeclineTimer)m_Table[m];
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if (t != null)
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t.Stop();
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m_Table[m] = t = new DeclineTimer(m, leader);
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t.Start();
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}
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protected override void OnTick()
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{
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m_Table.Remove(this.m_Mobile);
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if (this.m_Mobile.Party == this.m_Leader && PartyCommands.Handler != null)
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PartyCommands.Handler.OnDecline(this.m_Mobile, this.m_Leader);
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}
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}
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}
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83
Scripts/Services/Party/Packets.cs
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83
Scripts/Services/Party/Packets.cs
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@@ -0,0 +1,83 @@
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using System;
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using Server.Network;
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namespace Server.Engines.PartySystem
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{
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public sealed class PartyEmptyList : Packet
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{
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public PartyEmptyList(Mobile m)
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: base(0xBF)
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{
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this.EnsureCapacity(7);
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this.m_Stream.Write((short)0x0006);
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this.m_Stream.Write((byte)0x02);
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this.m_Stream.Write((byte)0);
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this.m_Stream.Write((int)m.Serial);
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}
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}
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public sealed class PartyMemberList : Packet
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{
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public PartyMemberList(Party p)
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: base(0xBF)
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{
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this.EnsureCapacity(7 + p.Count * 4);
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this.m_Stream.Write((short)0x0006);
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this.m_Stream.Write((byte)0x01);
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this.m_Stream.Write((byte)p.Count);
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for (int i = 0; i < p.Count; ++i)
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this.m_Stream.Write((int)p[i].Mobile.Serial);
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}
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}
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public sealed class PartyRemoveMember : Packet
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{
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public PartyRemoveMember(Mobile removed, Party p)
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: base(0xBF)
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{
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this.EnsureCapacity(11 + p.Count * 4);
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this.m_Stream.Write((short)0x0006);
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this.m_Stream.Write((byte)0x02);
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this.m_Stream.Write((byte)p.Count);
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this.m_Stream.Write((int)removed.Serial);
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for (int i = 0; i < p.Count; ++i)
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this.m_Stream.Write((int)p[i].Mobile.Serial);
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}
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}
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public sealed class PartyTextMessage : Packet
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{
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public PartyTextMessage(bool toAll, Mobile from, string text)
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: base(0xBF)
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{
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if (text == null)
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text = "";
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this.EnsureCapacity(12 + text.Length * 2);
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this.m_Stream.Write((short)0x0006);
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this.m_Stream.Write((byte)(toAll ? 0x04 : 0x03));
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this.m_Stream.Write((int)from.Serial);
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this.m_Stream.WriteBigUniNull(text);
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}
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}
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public sealed class PartyInvitation : Packet
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{
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public PartyInvitation(Mobile leader)
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: base(0xBF)
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{
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this.EnsureCapacity(10);
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this.m_Stream.Write((short)0x0006);
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this.m_Stream.Write((byte)0x07);
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this.m_Stream.Write((int)leader.Serial);
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}
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}
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}
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535
Scripts/Services/Party/Party.cs
Normal file
535
Scripts/Services/Party/Party.cs
Normal file
@@ -0,0 +1,535 @@
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using System;
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using System.Collections.Generic;
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using Server.Commands;
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using Server.Factions;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Engines.PartySystem
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{
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public class Party : IParty
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{
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public const int Capacity = 10;
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private readonly Mobile m_Leader;
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private readonly List<PartyMemberInfo> m_Members;
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private readonly List<Mobile> m_Candidates;
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private readonly List<Mobile> m_Listeners;// staff listening
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public Party(Mobile leader)
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{
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m_Leader = leader;
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m_Members = new List<PartyMemberInfo>();
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m_Candidates = new List<Mobile>();
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m_Listeners = new List<Mobile>();
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m_Members.Add(new PartyMemberInfo(leader));
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}
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public int Count
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{
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get
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{
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return m_Members.Count;
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}
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}
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public bool Active
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{
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get
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{
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return m_Members.Count > 1;
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}
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}
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public Mobile Leader
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{
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get
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{
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return m_Leader;
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}
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}
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public List<PartyMemberInfo> Members
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{
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get
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{
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return m_Members;
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}
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}
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public List<Mobile> Candidates
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{
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get
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{
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return m_Candidates;
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}
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}
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public PartyMemberInfo this[int index]
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{
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get
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{
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return m_Members[index];
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}
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}
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public PartyMemberInfo this[Mobile m]
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{
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get
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{
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for (int i = 0; i < m_Members.Count; ++i)
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if (m_Members[i].Mobile == m)
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return m_Members[i];
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return null;
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}
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}
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public static void Initialize()
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{
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EventSink.Logout += new LogoutEventHandler(EventSink_Logout);
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EventSink.Login += new LoginEventHandler(EventSink_Login);
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EventSink.PlayerDeath += new PlayerDeathEventHandler(EventSink_PlayerDeath);
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CommandSystem.Register("ListenToParty", AccessLevel.GameMaster, new CommandEventHandler(ListenToParty_OnCommand));
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}
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public static void ListenToParty_OnCommand(CommandEventArgs e)
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{
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e.Mobile.BeginTarget(-1, false, TargetFlags.None, new TargetCallback(ListenToParty_OnTarget));
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e.Mobile.SendMessage("Target a partied player.");
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}
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public static void ListenToParty_OnTarget(Mobile from, object obj)
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{
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if (obj is Mobile)
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{
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Party p = Party.Get((Mobile)obj);
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if (p == null)
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{
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from.SendMessage("They are not in a party.");
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}
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else if (p.m_Listeners.Contains(from))
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{
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p.m_Listeners.Remove(from);
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from.SendMessage("You are no longer listening to that party.");
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}
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else
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{
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p.m_Listeners.Add(from);
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from.SendMessage("You are now listening to that party.");
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}
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}
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}
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public static void EventSink_PlayerDeath(PlayerDeathEventArgs e)
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{
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Mobile from = e.Mobile;
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Party p = Party.Get(from);
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if (p != null)
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{
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Mobile m = from.LastKiller;
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if (m == from)
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p.SendPublicMessage(from, "I killed myself !!");
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else if (m == null)
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p.SendPublicMessage(from, "I was killed !!");
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else
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p.SendPublicMessage(from, String.Format("I was killed by {0} !!", m.Name));
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}
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}
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public static void EventSink_Login(LoginEventArgs e)
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{
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Mobile from = e.Mobile;
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Party p = Party.Get(from);
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if (p != null)
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new RejoinTimer(from).Start();
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else
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from.Party = null;
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}
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public static void EventSink_Logout(LogoutEventArgs e)
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{
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Mobile from = e.Mobile;
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Party p = Party.Get(from);
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if (p != null)
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p.Remove(from);
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from.Party = null;
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}
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public static Party Get(Mobile m)
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{
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if (m == null)
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return null;
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return m.Party as Party;
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}
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public static void Invite(Mobile from, Mobile target)
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{
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Faction ourFaction = Faction.Find(from);
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Faction theirFaction = Faction.Find(target);
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if (ourFaction != null && theirFaction != null && ourFaction != theirFaction)
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{
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from.SendLocalizedMessage(1008088); // You cannot have players from opposing factions in the same party!
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target.SendLocalizedMessage(1008093); // The party cannot have members from opposing factions.
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return;
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}
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Party p = Party.Get(from);
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if (p == null)
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from.Party = p = new Party(from);
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if (!p.Candidates.Contains(target))
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p.Candidates.Add(target);
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// : You are invited to join the party. Type /accept to join or /decline to decline the offer.
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target.Send(new MessageLocalizedAffix(target.NetState, Serial.MinusOne, -1, MessageType.Label, 0x3B2, 3, 1008089, "", AffixType.Prepend | AffixType.System, from.Name, ""));
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from.SendLocalizedMessage(1008090); // You have invited them to join the party.
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target.Send(new PartyInvitation(from));
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target.Party = from;
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DeclineTimer.Start(target, from);
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}
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public void Add(Mobile m)
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{
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PartyMemberInfo mi = this[m];
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if (mi == null)
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{
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m_Members.Add(new PartyMemberInfo(m));
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m.Party = this;
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Packet memberList = Packet.Acquire(new PartyMemberList(this));
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Packet attrs = Packet.Acquire(new MobileAttributesN(m));
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for (int i = 0; i < m_Members.Count; ++i)
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{
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Mobile f = ((PartyMemberInfo)m_Members[i]).Mobile;
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f.Send(memberList);
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if (f != m)
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{
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f.Send(new MobileStatusCompact(m.CanBeRenamedBy(f), m));
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f.Send(attrs);
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if (f.NetState != null && f.NetState.IsEnhancedClient)
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Waypoints.Create(f, m, WaypointType.PartyMember);
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m.Send(new MobileStatusCompact(f.CanBeRenamedBy(m), f));
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m.Send(new MobileAttributesN(f));
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if (m.NetState != null && m.NetState.IsEnhancedClient)
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Waypoints.Create(m, f, WaypointType.PartyMember);
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}
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}
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Packet.Release(memberList);
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Packet.Release(attrs);
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}
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}
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public void OnAccept(Mobile from)
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{
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OnAccept(from, false);
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}
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public void OnAccept(Mobile from, bool force)
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{
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Faction ourFaction = Faction.Find(m_Leader);
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Faction theirFaction = Faction.Find(from);
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|
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if (!force && ourFaction != null && theirFaction != null && ourFaction != theirFaction)
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return;
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// : joined the party.
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SendToAll(new MessageLocalizedAffix(Serial.MinusOne, -1, MessageType.Label, 0x3B2, 3, 1008094, "", AffixType.Prepend | AffixType.System, from.Name, ""));
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from.SendLocalizedMessage(1005445); // You have been added to the party.
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m_Candidates.Remove(from);
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Add(from);
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}
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|
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public void OnDecline(Mobile from, Mobile leader)
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{
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// : Does not wish to join the party.
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leader.SendLocalizedMessage(1008091, false, from.Name);
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from.SendLocalizedMessage(1008092); // You notify them that you do not wish to join the party.
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m_Candidates.Remove(from);
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from.Send(new PartyEmptyList(from));
|
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|
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if (m_Candidates.Count == 0 && m_Members.Count <= 1)
|
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{
|
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for (int i = 0; i < m_Members.Count; ++i)
|
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{
|
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this[i].Mobile.Send(new PartyEmptyList(this[i].Mobile));
|
||||
this[i].Mobile.Party = null;
|
||||
}
|
||||
|
||||
m_Members.Clear();
|
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}
|
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}
|
||||
|
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public void Remove(Mobile m)
|
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{
|
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if (m == m_Leader)
|
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{
|
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Disband();
|
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}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < m_Members.Count; ++i)
|
||||
{
|
||||
Mobile mob = m_Members[i].Mobile;
|
||||
|
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if (mob == m)
|
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{
|
||||
m_Members.RemoveAt(i);
|
||||
|
||||
m.Party = null;
|
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m.Send(new PartyEmptyList(m));
|
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|
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m.SendLocalizedMessage(1005451); // You have been removed from the party.
|
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|
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SendToAll(new PartyRemoveMember(m, this));
|
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SendToAll(1005452); // A player has been removed from your party.
|
||||
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (mob != null && mob.NetState != null && mob.NetState.IsEnhancedClient)
|
||||
{
|
||||
Waypoints.Remove(mob, m);
|
||||
}
|
||||
|
||||
if (m.NetState != null && m.NetState.IsEnhancedClient)
|
||||
{
|
||||
Waypoints.Remove(m, mob);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (m_Members.Count == 1)
|
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{
|
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SendToAll(1005450); // The last person has left the party...
|
||||
Disband();
|
||||
}
|
||||
}
|
||||
|
||||
Server.Spells.SkillMasteries.SkillMasterySpell.OnPartyRemoved(m, m_Members == null || m_Members.Count == 0);
|
||||
}
|
||||
|
||||
public bool Contains(Mobile m)
|
||||
{
|
||||
return (this[m] != null);
|
||||
}
|
||||
|
||||
public void Disband()
|
||||
{
|
||||
SendToAll(1005449); // Your party has disbanded.
|
||||
|
||||
for (int i = 0; i < m_Members.Count; ++i)
|
||||
{
|
||||
this[i].Mobile.Send(new PartyEmptyList(this[i].Mobile));
|
||||
this[i].Mobile.Party = null;
|
||||
}
|
||||
|
||||
m_Members.Clear();
|
||||
}
|
||||
|
||||
public void SendToAll(int number)
|
||||
{
|
||||
SendToAll(number, "", 0x3B2);
|
||||
}
|
||||
|
||||
public void SendToAll(int number, string args)
|
||||
{
|
||||
SendToAll(number, args, 0x3B2);
|
||||
}
|
||||
|
||||
public void SendToAll(int number, string args, int hue)
|
||||
{
|
||||
SendToAll(new MessageLocalized(Serial.MinusOne, -1, MessageType.Regular, hue, 3, number, "System", args));
|
||||
}
|
||||
|
||||
public void SendPublicMessage(Mobile from, string text)
|
||||
{
|
||||
SendToAll(new PartyTextMessage(true, from, text));
|
||||
|
||||
for (int i = 0; i < m_Listeners.Count; ++i)
|
||||
{
|
||||
Mobile mob = m_Listeners[i];
|
||||
|
||||
if (mob.Party != this)
|
||||
m_Listeners[i].SendMessage("[{0}]: {1}", from.Name, text);
|
||||
}
|
||||
|
||||
SendToStaffMessage(from, "[Party]: {0}", text);
|
||||
}
|
||||
|
||||
public void SendPrivateMessage(Mobile from, Mobile to, string text)
|
||||
{
|
||||
to.Send(new PartyTextMessage(false, from, text));
|
||||
|
||||
for (int i = 0; i < m_Listeners.Count; ++i)
|
||||
{
|
||||
Mobile mob = m_Listeners[i];
|
||||
|
||||
if (mob.Party != this)
|
||||
m_Listeners[i].SendMessage("[{0}]->[{1}]: {2}", from.Name, to.Name, text);
|
||||
}
|
||||
|
||||
SendToStaffMessage(from, "[Party]->[{0}]: {1}", to.Name, text);
|
||||
}
|
||||
|
||||
public void SendToAll(Packet p)
|
||||
{
|
||||
p.Acquire();
|
||||
|
||||
for (int i = 0; i < m_Members.Count; ++i)
|
||||
m_Members[i].Mobile.Send(p);
|
||||
|
||||
if (p is MessageLocalized || p is MessageLocalizedAffix || p is UnicodeMessage || p is AsciiMessage)
|
||||
{
|
||||
for (int i = 0; i < m_Listeners.Count; ++i)
|
||||
{
|
||||
Mobile mob = m_Listeners[i];
|
||||
|
||||
if (mob.Party != this)
|
||||
mob.Send(p);
|
||||
}
|
||||
}
|
||||
|
||||
p.Release();
|
||||
}
|
||||
|
||||
public void OnStamChanged(Mobile m)
|
||||
{
|
||||
Packet p = null;
|
||||
|
||||
for (int i = 0; i < m_Members.Count; ++i)
|
||||
{
|
||||
Mobile c = m_Members[i].Mobile;
|
||||
|
||||
if (c != m && m.Map == c.Map && Utility.InUpdateRange(c, m) && c.CanSee(m))
|
||||
{
|
||||
if (p == null)
|
||||
p = Packet.Acquire(new MobileStamN(m));
|
||||
|
||||
c.Send(p);
|
||||
}
|
||||
}
|
||||
|
||||
Packet.Release(p);
|
||||
}
|
||||
|
||||
public void OnManaChanged(Mobile m)
|
||||
{
|
||||
Packet p = null;
|
||||
|
||||
for (int i = 0; i < m_Members.Count; ++i)
|
||||
{
|
||||
Mobile c = m_Members[i].Mobile;
|
||||
|
||||
if (c != m && m.Map == c.Map && Utility.InUpdateRange(c, m) && c.CanSee(m))
|
||||
{
|
||||
if (p == null)
|
||||
p = Packet.Acquire(new MobileManaN(m));
|
||||
|
||||
c.Send(p);
|
||||
}
|
||||
}
|
||||
|
||||
Packet.Release(p);
|
||||
}
|
||||
|
||||
public void OnStatsQuery(Mobile beholder, Mobile beheld)
|
||||
{
|
||||
if (beholder != beheld && Contains(beholder) && beholder.Map == beheld.Map && Utility.InUpdateRange(beholder, beheld))
|
||||
{
|
||||
if (!beholder.CanSee(beheld))
|
||||
beholder.Send(new MobileStatusCompact(beheld.CanBeRenamedBy(beholder), beheld));
|
||||
|
||||
beholder.Send(new MobileAttributesN(beheld));
|
||||
}
|
||||
}
|
||||
|
||||
private void SendToStaffMessage(Mobile from, string text)
|
||||
{
|
||||
Packet p = null;
|
||||
|
||||
foreach (NetState ns in from.GetClientsInRange(8))
|
||||
{
|
||||
Mobile mob = ns.Mobile;
|
||||
|
||||
if (mob != null && mob.AccessLevel >= AccessLevel.GameMaster && mob.AccessLevel > from.AccessLevel && mob.Party != this && !m_Listeners.Contains(mob))
|
||||
{
|
||||
if (p == null)
|
||||
p = Packet.Acquire(new UnicodeMessage(from.Serial, from.Body, MessageType.Regular, from.SpeechHue, 3, from.Language, from.Name, text));
|
||||
|
||||
ns.Send(p);
|
||||
}
|
||||
}
|
||||
|
||||
Packet.Release(p);
|
||||
}
|
||||
|
||||
private void SendToStaffMessage(Mobile from, string format, params object[] args)
|
||||
{
|
||||
SendToStaffMessage(from, String.Format(format, args));
|
||||
}
|
||||
|
||||
private class RejoinTimer : Timer
|
||||
{
|
||||
private readonly Mobile m_Mobile;
|
||||
public RejoinTimer(Mobile m)
|
||||
: base(TimeSpan.FromSeconds(1.0))
|
||||
{
|
||||
m_Mobile = m;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
Party p = Party.Get(m_Mobile);
|
||||
|
||||
if (p == null)
|
||||
return;
|
||||
|
||||
m_Mobile.SendLocalizedMessage(1005437); // You have rejoined the party.
|
||||
m_Mobile.Send(new PartyMemberList(p));
|
||||
|
||||
Packet message = Packet.Acquire(new MessageLocalizedAffix(Serial.MinusOne, -1, MessageType.Label, 0x3B2, 3, 1008087, "", AffixType.Prepend | AffixType.System, m_Mobile.Name, ""));
|
||||
Packet attrs = Packet.Acquire(new MobileAttributesN(m_Mobile));
|
||||
|
||||
foreach (PartyMemberInfo mi in p.Members)
|
||||
{
|
||||
Mobile m = mi.Mobile;
|
||||
|
||||
if (m != m_Mobile)
|
||||
{
|
||||
m.Send(message);
|
||||
m.Send(new MobileStatusCompact(m_Mobile.CanBeRenamedBy(m), m_Mobile));
|
||||
m.Send(attrs);
|
||||
m_Mobile.Send(new MobileStatusCompact(m.CanBeRenamedBy(m_Mobile), m));
|
||||
m_Mobile.Send(new MobileAttributesN(m));
|
||||
|
||||
if(m_Mobile.NetState != null && m_Mobile.NetState.IsEnhancedClient)
|
||||
Waypoints.Create(m_Mobile, m, WaypointType.PartyMember);
|
||||
}
|
||||
}
|
||||
|
||||
Packet.Release(message);
|
||||
Packet.Release(attrs);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
121
Scripts/Services/Party/PartyCommands.cs
Normal file
121
Scripts/Services/Party/PartyCommands.cs
Normal file
@@ -0,0 +1,121 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Engines.PartySystem
|
||||
{
|
||||
public class PartyCommandHandlers : PartyCommands
|
||||
{
|
||||
public static void Initialize()
|
||||
{
|
||||
PartyCommands.Handler = new PartyCommandHandlers();
|
||||
}
|
||||
|
||||
public override void OnAdd(Mobile from)
|
||||
{
|
||||
Party p = Party.Get(from);
|
||||
|
||||
if (p != null && p.Leader != from)
|
||||
from.SendLocalizedMessage(1005453); // You may only add members to the party if you are the leader.
|
||||
else if (p != null && (p.Members.Count + p.Candidates.Count) >= Party.Capacity)
|
||||
from.SendLocalizedMessage(1008095); // You may only have 10 in your party (this includes candidates).
|
||||
else
|
||||
from.Target = new AddPartyTarget(from);
|
||||
}
|
||||
|
||||
public override void OnRemove(Mobile from, Mobile target)
|
||||
{
|
||||
Party p = Party.Get(from);
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
from.SendLocalizedMessage(3000211); // You are not in a party.
|
||||
return;
|
||||
}
|
||||
|
||||
if (p.Leader == from && target == null)
|
||||
{
|
||||
from.SendLocalizedMessage(1005455); // Who would you like to remove from your party?
|
||||
from.Target = new RemovePartyTarget();
|
||||
}
|
||||
else if ((p.Leader == from || from == target) && p.Contains(target))
|
||||
{
|
||||
p.Remove(target);
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnPrivateMessage(Mobile from, Mobile target, string text)
|
||||
{
|
||||
if (text.Length > 128 || (text = text.Trim()).Length == 0)
|
||||
return;
|
||||
|
||||
Party p = Party.Get(from);
|
||||
|
||||
if (p != null && p.Contains(target))
|
||||
p.SendPrivateMessage(from, target, text);
|
||||
else
|
||||
from.SendLocalizedMessage(3000211); // You are not in a party.
|
||||
}
|
||||
|
||||
public override void OnPublicMessage(Mobile from, string text)
|
||||
{
|
||||
if (text.Length > 128 || (text = text.Trim()).Length == 0)
|
||||
return;
|
||||
|
||||
Party p = Party.Get(from);
|
||||
|
||||
if (p != null)
|
||||
p.SendPublicMessage(from, text);
|
||||
else
|
||||
from.SendLocalizedMessage(3000211); // You are not in a party.
|
||||
}
|
||||
|
||||
public override void OnSetCanLoot(Mobile from, bool canLoot)
|
||||
{
|
||||
Party p = Party.Get(from);
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
from.SendLocalizedMessage(3000211); // You are not in a party.
|
||||
}
|
||||
else
|
||||
{
|
||||
PartyMemberInfo mi = p[from];
|
||||
|
||||
if (mi != null)
|
||||
{
|
||||
mi.CanLoot = canLoot;
|
||||
|
||||
if (canLoot)
|
||||
from.SendLocalizedMessage(1005447); // You have chosen to allow your party to loot your corpse.
|
||||
else
|
||||
from.SendLocalizedMessage(1005448); // You have chosen to prevent your party from looting your corpse.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnAccept(Mobile from, Mobile sentLeader)
|
||||
{
|
||||
Mobile leader = from.Party as Mobile;
|
||||
from.Party = null;
|
||||
|
||||
Party p = Party.Get(leader);
|
||||
|
||||
if (leader == null || p == null || !p.Candidates.Contains(from))
|
||||
from.SendLocalizedMessage(3000222); // No one has invited you to be in a party.
|
||||
else if ((p.Members.Count + p.Candidates.Count) <= Party.Capacity)
|
||||
p.OnAccept(from);
|
||||
}
|
||||
|
||||
public override void OnDecline(Mobile from, Mobile sentLeader)
|
||||
{
|
||||
Mobile leader = from.Party as Mobile;
|
||||
from.Party = null;
|
||||
|
||||
Party p = Party.Get(leader);
|
||||
|
||||
if (leader == null || p == null || !p.Candidates.Contains(from))
|
||||
from.SendLocalizedMessage(3000222); // No one has invited you to be in a party.
|
||||
else
|
||||
p.OnDecline(from, leader);
|
||||
}
|
||||
}
|
||||
}
|
||||
34
Scripts/Services/Party/PartyMemberInfo.cs
Normal file
34
Scripts/Services/Party/PartyMemberInfo.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Engines.PartySystem
|
||||
{
|
||||
public class PartyMemberInfo
|
||||
{
|
||||
private readonly Mobile m_Mobile;
|
||||
private bool m_CanLoot;
|
||||
public PartyMemberInfo(Mobile m)
|
||||
{
|
||||
this.m_Mobile = m;
|
||||
this.m_CanLoot = !Core.ML;
|
||||
}
|
||||
|
||||
public Mobile Mobile
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.m_Mobile;
|
||||
}
|
||||
}
|
||||
public bool CanLoot
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.m_CanLoot;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.m_CanLoot = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
30
Scripts/Services/Party/RemoveFromParty.cs
Normal file
30
Scripts/Services/Party/RemoveFromParty.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using System;
|
||||
using Server.Engines.PartySystem;
|
||||
|
||||
namespace Server.ContextMenus
|
||||
{
|
||||
public class RemoveFromPartyEntry : ContextMenuEntry
|
||||
{
|
||||
private readonly Mobile m_From;
|
||||
private readonly Mobile m_Target;
|
||||
public RemoveFromPartyEntry(Mobile from, Mobile target)
|
||||
: base(0198, 12)
|
||||
{
|
||||
this.m_From = from;
|
||||
this.m_Target = target;
|
||||
}
|
||||
|
||||
public override void OnClick()
|
||||
{
|
||||
Party p = Party.Get(this.m_From);
|
||||
|
||||
if (p == null || p.Leader != this.m_From || !p.Contains(this.m_Target))
|
||||
return;
|
||||
|
||||
if (this.m_From == this.m_Target)
|
||||
this.m_From.SendLocalizedMessage(1005446); // You may only remove yourself from a party if you are not the leader.
|
||||
else
|
||||
p.Remove(this.m_Target);
|
||||
}
|
||||
}
|
||||
}
|
||||
30
Scripts/Services/Party/RemovePartyTarget.cs
Normal file
30
Scripts/Services/Party/RemovePartyTarget.cs
Normal file
@@ -0,0 +1,30 @@
|
||||
using System;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Engines.PartySystem
|
||||
{
|
||||
public class RemovePartyTarget : Target
|
||||
{
|
||||
public RemovePartyTarget()
|
||||
: base(8, false, TargetFlags.None)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnTarget(Mobile from, object o)
|
||||
{
|
||||
if (o is Mobile)
|
||||
{
|
||||
Mobile m = (Mobile)o;
|
||||
Party p = Party.Get(from);
|
||||
|
||||
if (p == null || p.Leader != from || !p.Contains(m))
|
||||
return;
|
||||
|
||||
if (from == m)
|
||||
from.SendLocalizedMessage(1005446); // You may only remove yourself from a party if you are not the leader.
|
||||
else
|
||||
p.Remove(m);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user