Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
191
Scripts/Services/City Loyalty System/CityLoyaltyEntry.cs
Normal file
191
Scripts/Services/City Loyalty System/CityLoyaltyEntry.cs
Normal file
@@ -0,0 +1,191 @@
|
||||
using System;
|
||||
using Server;
|
||||
using Server.Mobiles;
|
||||
using Server.ContextMenus;
|
||||
using Server.Engines.Points;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Server.Engines.CityLoyalty
|
||||
{
|
||||
[PropertyObject]
|
||||
public class CityLoyaltyEntry : PointsEntry
|
||||
{
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Love { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Hate { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Neutrality { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public CityTitle Titles { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool IsCitizen { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public City City { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public string CustomTitle { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool ShowGainMessage { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public LoyaltyRating LoyaltyRating
|
||||
{
|
||||
get
|
||||
{
|
||||
return CityLoyaltySystem.GetCityInstance(City).GetLoyaltyRating(Player, this);
|
||||
}
|
||||
}
|
||||
|
||||
private bool _Utilizing;
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool UtilizingTradeDeal
|
||||
{
|
||||
get
|
||||
{
|
||||
return _Utilizing;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (Player == null)
|
||||
return;
|
||||
|
||||
if (!_Utilizing && value)
|
||||
TradeDealExpires = DateTime.UtcNow + TimeSpan.FromHours(CityLoyaltySystem.TradeDealUtilizationPeriod);
|
||||
|
||||
if (_Utilizing && !value)
|
||||
{
|
||||
BuffInfo.RemoveBuff(Player, BuffIcon.CityTradeDeal);
|
||||
|
||||
CityLoyaltySystem.RemoveTradeDeal(Player);
|
||||
|
||||
if (Player.NetState != null)
|
||||
{
|
||||
Player.SendLocalizedMessage(1154074); // The benefit from your City's Trade Deal has expired! Visit the City Stone to reclaim it.
|
||||
}
|
||||
|
||||
Player.Delta(MobileDelta.WeaponDamage);
|
||||
}
|
||||
|
||||
_Utilizing = value;
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public DateTime TradeDealExpires { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool TradeDealExpired { get { return TradeDealExpires < DateTime.UtcNow; } }
|
||||
|
||||
public CityLoyaltyEntry(PlayerMobile pm, City city) : base(pm)
|
||||
{
|
||||
City = city;
|
||||
ShowGainMessage = true;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return String.Format("{0} {1}", City.ToString(), IsCitizen ? "[Citizen]" : String.Empty);
|
||||
}
|
||||
|
||||
public void DeclareCitizenship()
|
||||
{
|
||||
IsCitizen = true;
|
||||
AddTitle(CityTitle.Citizen);
|
||||
}
|
||||
|
||||
public void RenounceCitizenship()
|
||||
{
|
||||
foreach (int i in Enum.GetValues(typeof(CityTitle)))
|
||||
{
|
||||
Player.RemoveRewardTitle(CityLoyaltySystem.GetTitleLocalization(Player, (CityTitle)i, City), true);
|
||||
}
|
||||
|
||||
CustomTitle = null;
|
||||
Player.RemoveRewardTitle(1154017, true);
|
||||
|
||||
IsCitizen = false;
|
||||
Titles = CityTitle.None;
|
||||
}
|
||||
|
||||
public virtual void AddTitle(CityTitle title)
|
||||
{
|
||||
if ((Titles & title) == 0)
|
||||
{
|
||||
int loc = CityLoyaltySystem.GetTitleLocalization(Player, title, City);
|
||||
Player.AddRewardTitle(loc);
|
||||
|
||||
Titles |= title;
|
||||
Player.SendLocalizedMessage(1073625, String.Format("#{0}", loc.ToString())); // The title "~1_TITLE~" has been bestowed upon you.
|
||||
}
|
||||
}
|
||||
|
||||
public void CheckTradeDeal()
|
||||
{
|
||||
if (TradeDealExpired)
|
||||
{
|
||||
UtilizingTradeDeal = false;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(1);
|
||||
|
||||
writer.Write(ShowGainMessage);
|
||||
|
||||
writer.Write(Love);
|
||||
writer.Write(Hate);
|
||||
writer.Write(Neutrality);
|
||||
|
||||
writer.Write((int)Titles);
|
||||
writer.Write(TradeDealExpires);
|
||||
writer.Write(_Utilizing);
|
||||
writer.Write(CustomTitle);
|
||||
|
||||
writer.Write(IsCitizen);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
ShowGainMessage = reader.ReadBool();
|
||||
goto case 0;
|
||||
case 0:
|
||||
{
|
||||
if (version == 0)
|
||||
{
|
||||
ShowGainMessage = true;
|
||||
}
|
||||
|
||||
Love = reader.ReadInt();
|
||||
Hate = reader.ReadInt();
|
||||
Neutrality = reader.ReadInt();
|
||||
|
||||
Titles = (CityTitle)reader.ReadInt();
|
||||
TradeDealExpires = reader.ReadDateTime();
|
||||
_Utilizing = reader.ReadBool();
|
||||
CustomTitle = reader.ReadString();
|
||||
|
||||
CheckTradeDeal();
|
||||
IsCitizen = reader.ReadBool();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user