192 lines
5.2 KiB
C#
192 lines
5.2 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Mobiles;
|
|
using Server.ContextMenus;
|
|
using Server.Engines.Points;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
|
|
namespace Server.Engines.CityLoyalty
|
|
{
|
|
[PropertyObject]
|
|
public class CityLoyaltyEntry : PointsEntry
|
|
{
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int Love { get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int Hate { get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int Neutrality { get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public CityTitle Titles { get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public bool IsCitizen { get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public City City { get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public string CustomTitle { get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public bool ShowGainMessage { get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public LoyaltyRating LoyaltyRating
|
|
{
|
|
get
|
|
{
|
|
return CityLoyaltySystem.GetCityInstance(City).GetLoyaltyRating(Player, this);
|
|
}
|
|
}
|
|
|
|
private bool _Utilizing;
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public bool UtilizingTradeDeal
|
|
{
|
|
get
|
|
{
|
|
return _Utilizing;
|
|
}
|
|
set
|
|
{
|
|
if (Player == null)
|
|
return;
|
|
|
|
if (!_Utilizing && value)
|
|
TradeDealExpires = DateTime.UtcNow + TimeSpan.FromHours(CityLoyaltySystem.TradeDealUtilizationPeriod);
|
|
|
|
if (_Utilizing && !value)
|
|
{
|
|
BuffInfo.RemoveBuff(Player, BuffIcon.CityTradeDeal);
|
|
|
|
CityLoyaltySystem.RemoveTradeDeal(Player);
|
|
|
|
if (Player.NetState != null)
|
|
{
|
|
Player.SendLocalizedMessage(1154074); // The benefit from your City's Trade Deal has expired! Visit the City Stone to reclaim it.
|
|
}
|
|
|
|
Player.Delta(MobileDelta.WeaponDamage);
|
|
}
|
|
|
|
_Utilizing = value;
|
|
}
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public DateTime TradeDealExpires { get; set; }
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public bool TradeDealExpired { get { return TradeDealExpires < DateTime.UtcNow; } }
|
|
|
|
public CityLoyaltyEntry(PlayerMobile pm, City city) : base(pm)
|
|
{
|
|
City = city;
|
|
ShowGainMessage = true;
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return String.Format("{0} {1}", City.ToString(), IsCitizen ? "[Citizen]" : String.Empty);
|
|
}
|
|
|
|
public void DeclareCitizenship()
|
|
{
|
|
IsCitizen = true;
|
|
AddTitle(CityTitle.Citizen);
|
|
}
|
|
|
|
public void RenounceCitizenship()
|
|
{
|
|
foreach (int i in Enum.GetValues(typeof(CityTitle)))
|
|
{
|
|
Player.RemoveRewardTitle(CityLoyaltySystem.GetTitleLocalization(Player, (CityTitle)i, City), true);
|
|
}
|
|
|
|
CustomTitle = null;
|
|
Player.RemoveRewardTitle(1154017, true);
|
|
|
|
IsCitizen = false;
|
|
Titles = CityTitle.None;
|
|
}
|
|
|
|
public virtual void AddTitle(CityTitle title)
|
|
{
|
|
if ((Titles & title) == 0)
|
|
{
|
|
int loc = CityLoyaltySystem.GetTitleLocalization(Player, title, City);
|
|
Player.AddRewardTitle(loc);
|
|
|
|
Titles |= title;
|
|
Player.SendLocalizedMessage(1073625, String.Format("#{0}", loc.ToString())); // The title "~1_TITLE~" has been bestowed upon you.
|
|
}
|
|
}
|
|
|
|
public void CheckTradeDeal()
|
|
{
|
|
if (TradeDealExpired)
|
|
{
|
|
UtilizingTradeDeal = false;
|
|
}
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write(1);
|
|
|
|
writer.Write(ShowGainMessage);
|
|
|
|
writer.Write(Love);
|
|
writer.Write(Hate);
|
|
writer.Write(Neutrality);
|
|
|
|
writer.Write((int)Titles);
|
|
writer.Write(TradeDealExpires);
|
|
writer.Write(_Utilizing);
|
|
writer.Write(CustomTitle);
|
|
|
|
writer.Write(IsCitizen);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
|
|
switch (version)
|
|
{
|
|
case 1:
|
|
ShowGainMessage = reader.ReadBool();
|
|
goto case 0;
|
|
case 0:
|
|
{
|
|
if (version == 0)
|
|
{
|
|
ShowGainMessage = true;
|
|
}
|
|
|
|
Love = reader.ReadInt();
|
|
Hate = reader.ReadInt();
|
|
Neutrality = reader.ReadInt();
|
|
|
|
Titles = (CityTitle)reader.ReadInt();
|
|
TradeDealExpires = reader.ReadDateTime();
|
|
_Utilizing = reader.ReadBool();
|
|
CustomTitle = reader.ReadString();
|
|
|
|
CheckTradeDeal();
|
|
IsCitizen = reader.ReadBool();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|