Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
214
Scripts/Mobiles/Normal/Yamandon.cs
Normal file
214
Scripts/Mobiles/Normal/Yamandon.cs
Normal file
@@ -0,0 +1,214 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[TypeAlias("Server.Mobiles.Yamadon")]
|
||||
[CorpseName("a yamandon corpse")]
|
||||
public class Yamandon : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public Yamandon()
|
||||
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
Name = "a yamandon";
|
||||
Body = 249;
|
||||
|
||||
SetStr(786, 930);
|
||||
SetDex(251, 365);
|
||||
SetInt(101, 115);
|
||||
|
||||
SetHits(1601, 1800);
|
||||
|
||||
SetDamage(19, 35);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 70);
|
||||
SetDamageType(ResistanceType.Poison, 20);
|
||||
SetDamageType(ResistanceType.Energy, 10);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 65, 85);
|
||||
SetResistance(ResistanceType.Fire, 70, 90);
|
||||
SetResistance(ResistanceType.Cold, 50, 70);
|
||||
SetResistance(ResistanceType.Poison, 50, 70);
|
||||
SetResistance(ResistanceType.Energy, 50, 70);
|
||||
|
||||
SetSkill(SkillName.Anatomy, 115.1, 130.0);
|
||||
SetSkill(SkillName.MagicResist, 117.6, 132.5);
|
||||
SetSkill(SkillName.Poisoning, 120.1, 140.0);
|
||||
SetSkill(SkillName.Tactics, 117.1, 132.0);
|
||||
SetSkill(SkillName.Wrestling, 112.6, 132.5);
|
||||
|
||||
Fame = 22000;
|
||||
Karma = -22000;
|
||||
|
||||
if (Utility.RandomDouble() < .50)
|
||||
PackItem(Engines.Plants.Seed.RandomBonsaiSeed());
|
||||
|
||||
PackItem(new Eggs(2));
|
||||
|
||||
SetWeaponAbility(WeaponAbility.DoubleStrike);
|
||||
}
|
||||
|
||||
public Yamandon(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ReacquireOnMovement
|
||||
{
|
||||
get
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
public override Poison PoisonImmune
|
||||
{
|
||||
get
|
||||
{
|
||||
return Poison.Lethal;
|
||||
}
|
||||
}
|
||||
public override Poison HitPoison
|
||||
{
|
||||
get
|
||||
{
|
||||
return Utility.RandomBool() ? Poison.Deadly : Poison.Lethal;
|
||||
}
|
||||
}
|
||||
public override int TreasureMapLevel
|
||||
{
|
||||
get
|
||||
{
|
||||
return 5;
|
||||
}
|
||||
}
|
||||
public override int Hides
|
||||
{
|
||||
get
|
||||
{
|
||||
return 20;
|
||||
}
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot(LootPack.UltraRich);
|
||||
AddLoot(LootPack.FilthyRich, 2);
|
||||
AddLoot(LootPack.Gems, 6);
|
||||
}
|
||||
|
||||
public override void OnDamagedBySpell(Mobile attacker)
|
||||
{
|
||||
base.OnDamagedBySpell(attacker);
|
||||
|
||||
DoCounter(attacker);
|
||||
}
|
||||
|
||||
public override void OnGotMeleeAttack(Mobile attacker)
|
||||
{
|
||||
base.OnGotMeleeAttack(attacker);
|
||||
|
||||
DoCounter(attacker);
|
||||
}
|
||||
|
||||
public override int GetAttackSound()
|
||||
{
|
||||
return 1260;
|
||||
}
|
||||
|
||||
public override int GetAngerSound()
|
||||
{
|
||||
return 1262;
|
||||
}
|
||||
|
||||
public override int GetDeathSound()
|
||||
{
|
||||
return 1259; //Other Death sound is 1258... One for Yamadon, one for Serado?
|
||||
}
|
||||
|
||||
public override int GetHurtSound()
|
||||
{
|
||||
return 1263;
|
||||
}
|
||||
|
||||
public override int GetIdleSound()
|
||||
{
|
||||
return 1261;
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int)0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
private void DoCounter(Mobile attacker)
|
||||
{
|
||||
if (Map == null)
|
||||
return;
|
||||
|
||||
if (attacker is BaseCreature && ((BaseCreature)attacker).BardProvoked)
|
||||
return;
|
||||
|
||||
if (0.2 > Utility.RandomDouble())
|
||||
{
|
||||
/* Counterattack with Hit Poison Area
|
||||
* 20-25 damage, unresistable
|
||||
* Lethal poison, 100% of the time
|
||||
* Particle effect: Type: "2" From: "0x4061A107" To: "0x0" ItemId: "0x36BD" ItemIdName: "explosion" FromLocation: "(296 615, 17)" ToLocation: "(296 615, 17)" Speed: "1" Duration: "10" FixedDirection: "True" Explode: "False" Hue: "0xA6" RenderMode: "0x0" Effect: "0x1F78" ExplodeEffect: "0x1" ExplodeSound: "0x0" Serial: "0x4061A107" Layer: "255" Unknown: "0x0"
|
||||
* Doesn't work on provoked monsters
|
||||
*/
|
||||
Mobile target = null;
|
||||
|
||||
if (attacker is BaseCreature)
|
||||
{
|
||||
Mobile m = ((BaseCreature)attacker).GetMaster();
|
||||
|
||||
if (m != null)
|
||||
target = m;
|
||||
}
|
||||
|
||||
if (target == null || !target.InRange(this, 18))
|
||||
target = attacker;
|
||||
|
||||
Animate(10, 4, 1, true, false, 0);
|
||||
|
||||
ArrayList targets = new ArrayList();
|
||||
IPooledEnumerable eable = target.GetMobilesInRange(8);
|
||||
|
||||
foreach (Mobile m in eable)
|
||||
{
|
||||
if (m == this || !CanBeHarmful(m))
|
||||
continue;
|
||||
|
||||
if (m is BaseCreature && (((BaseCreature)m).Controlled || ((BaseCreature)m).Summoned || ((BaseCreature)m).Team != Team))
|
||||
targets.Add(m);
|
||||
else if (m.Player && m.Alive)
|
||||
targets.Add(m);
|
||||
}
|
||||
eable.Free();
|
||||
|
||||
for (int i = 0; i < targets.Count; ++i)
|
||||
{
|
||||
Mobile m = (Mobile)targets[i];
|
||||
|
||||
DoHarmful(m);
|
||||
|
||||
AOS.Damage(m, this, Utility.RandomMinMax(20, 25), true, 0, 0, 0, 100, 0);
|
||||
|
||||
m.FixedParticles(0x36BD, 1, 10, 0x1F78, 0xA6, 0, (EffectLayer)255);
|
||||
m.ApplyPoison(this, Poison.Lethal);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user