Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
104
Scripts/Items/Decorative/DecorativeStableSet/ChickenStatue.cs
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104
Scripts/Items/Decorative/DecorativeStableSet/ChickenStatue.cs
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@@ -0,0 +1,104 @@
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using System;
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using System.Collections.Generic;
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using Server.Gumps;
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using Server.Multis;
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using Server.ContextMenus;
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namespace Server.Items
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{
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[Flipable(0xA513, 0xA514)]
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public class ChickenStatue : Item, ISecurable
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{
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public override int LabelNumber { get { return 1126283; } } // chicken
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime NextResourceCount { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public SecureLevel Level { get; set; }
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[Constructable]
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public ChickenStatue()
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: base(0xA513)
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{
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LootType = LootType.Blessed;
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Weight = 1;
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NextResourceCount = DateTime.UtcNow + TimeSpan.FromDays(1);
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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SetSecureLevelEntry.AddTo(from, this, list);
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}
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public bool CheckAccessible(Mobile from, Item item)
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{
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if (from.AccessLevel >= AccessLevel.GameMaster)
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return true; // Staff can access anything
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BaseHouse house = BaseHouse.FindHouseAt(item);
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if (house == null)
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return false;
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switch (Level)
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{
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case SecureLevel.Owner: return house.IsOwner(from);
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case SecureLevel.CoOwners: return house.IsCoOwner(from);
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case SecureLevel.Friends: return house.IsFriend(from);
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case SecureLevel.Anyone: return true;
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case SecureLevel.Guild: return house.IsGuildMember(from);
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}
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return false;
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}
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public ChickenStatue(Serial serial)
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: base(serial)
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{
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}
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public override void OnDoubleClick(Mobile from)
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{
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var house = BaseHouse.FindHouseAt(this);
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if (house == null || !house.IsLockedDown(this))
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{
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from.SendLocalizedMessage(1114298); // This must be locked down in order to use it.
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}
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else if (from.InRange(GetWorldLocation(), 2) && CheckAccessible(from, this))
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{
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if (NextResourceCount > DateTime.UtcNow)
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{
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NextResourceCount = DateTime.UtcNow + TimeSpan.FromDays(1);
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from.AddToBackpack(new Eggs(2));
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}
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else
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{
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from.SendLocalizedMessage(1071539); // Sorry. You cannot receive another item at this time.
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}
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write((int)Level);
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writer.Write(NextResourceCount);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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Level = (SecureLevel)reader.ReadInt();
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NextResourceCount = reader.ReadDateTime();
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}
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}
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}
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45
Scripts/Items/Decorative/DecorativeStableSet/CowPie.cs
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45
Scripts/Items/Decorative/DecorativeStableSet/CowPie.cs
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@@ -0,0 +1,45 @@
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using System;
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namespace Server.Items
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{
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[Flipable(0xA489, 0xA48A)]
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public class CowPie : Item
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{
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public override int LabelNumber { get { return 1126237; } } // cow pie
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[Constructable]
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public CowPie()
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: base(0xA4E5)
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{
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Weight = 1;
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LootType = LootType.Blessed;
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}
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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if (IsLockedDown && (!m.Hidden || m.IsPlayer()) && Utility.InRange(m.Location, Location, 2) && !Utility.InRange(oldLocation, Location, 2))
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{
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Effects.PlaySound(Location, Map, 1064);
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}
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base.OnMovement(m, oldLocation);
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}
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public CowPie(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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105
Scripts/Items/Decorative/DecorativeStableSet/CowStatue.cs
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105
Scripts/Items/Decorative/DecorativeStableSet/CowStatue.cs
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@@ -0,0 +1,105 @@
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using System;
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using System.Collections.Generic;
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using Server.Gumps;
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using Server.Multis;
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using Server.ContextMenus;
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namespace Server.Items
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{
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[Furniture]
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[Flipable(0xA50F, 0xA510)]
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public class CowStatue : Item, ISecurable
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{
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public override int LabelNumber { get { return 1072494; } } // Cow
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime NextResourceCount { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public SecureLevel Level { get; set; }
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[Constructable]
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public CowStatue()
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: base(0xA50F)
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{
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LootType = LootType.Blessed;
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Weight = 1;
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NextResourceCount = DateTime.UtcNow + TimeSpan.FromDays(1);
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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SetSecureLevelEntry.AddTo(from, this, list);
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}
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public bool CheckAccessible(Mobile from, Item item)
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{
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if (from.AccessLevel >= AccessLevel.GameMaster)
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return true; // Staff can access anything
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BaseHouse house = BaseHouse.FindHouseAt(item);
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if (house == null)
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return false;
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switch (Level)
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{
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case SecureLevel.Owner: return house.IsOwner(from);
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case SecureLevel.CoOwners: return house.IsCoOwner(from);
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case SecureLevel.Friends: return house.IsFriend(from);
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case SecureLevel.Anyone: return true;
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case SecureLevel.Guild: return house.IsGuildMember(from);
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}
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return false;
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}
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public CowStatue(Serial serial)
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: base(serial)
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{
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}
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public override void OnDoubleClick(Mobile from)
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{
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var house = BaseHouse.FindHouseAt(this);
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if (house == null || !house.IsLockedDown(this))
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{
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from.SendLocalizedMessage(1114298); // This must be locked down in order to use it.
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}
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else if (from.InRange(GetWorldLocation(), 2) && CheckAccessible(from, this))
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{
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if (NextResourceCount > DateTime.UtcNow)
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{
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NextResourceCount = DateTime.UtcNow + TimeSpan.FromDays(1);
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from.AddToBackpack(new RawRibs(2));
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}
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else
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{
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from.SendLocalizedMessage(1071539); // Sorry. You cannot receive another item at this time.
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}
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write((int)Level);
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writer.Write(NextResourceCount);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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Level = (SecureLevel)reader.ReadInt();
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NextResourceCount = reader.ReadDateTime();
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}
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}
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}
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33
Scripts/Items/Decorative/DecorativeStableSet/Feedbag.cs
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33
Scripts/Items/Decorative/DecorativeStableSet/Feedbag.cs
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@@ -0,0 +1,33 @@
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using System;
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namespace Server.Items
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{
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[Furniture]
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[Flipable(0xA4E3, 0xA4E4)]
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public class Feedbag : BaseContainer
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{
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public override int LabelNumber { get { return 1126235; } } // feedbag
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public Feedbag()
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: base(0xA4E3)
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{
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}
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public Feedbag(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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35
Scripts/Items/Decorative/DecorativeStableSet/HorseStatue.cs
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35
Scripts/Items/Decorative/DecorativeStableSet/HorseStatue.cs
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@@ -0,0 +1,35 @@
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using System;
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namespace Server.Items
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{
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[FlipableAttribute(0xA511, 0xA512)]
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public class HorseStatue : MonsterStatuette
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{
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public override int LabelNumber { get { return 1018263; } } // horse
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[Constructable]
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public HorseStatue()
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: base(MonsterStatuetteType.Horse)
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{
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LootType = LootType.Blessed;
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Weight = 1.0;
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}
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public HorseStatue(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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107
Scripts/Items/Decorative/DecorativeStableSet/MetalTub.cs
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107
Scripts/Items/Decorative/DecorativeStableSet/MetalTub.cs
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@@ -0,0 +1,107 @@
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using System;
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using Server.Gumps;
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namespace Server.Items
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{
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public class MetalTubAddon : BaseAddon, IWaterSource
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{
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[Constructable]
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public MetalTubAddon(DirectionType type)
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{
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switch (type)
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{
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case DirectionType.South:
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AddComponent(new LocalizedAddonComponent(0xA4E0, 1126234), 0, 0, 0);
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break;
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case DirectionType.East:
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AddComponent(new LocalizedAddonComponent(0xA4E2, 1126234), 0, 0, 0);
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break;
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}
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}
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public int Quantity
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{
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get { return 500; }
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set { }
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}
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public MetalTubAddon(Serial serial)
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: base(serial)
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{
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}
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public override BaseAddonDeed Deed { get { return new MetalTubDeed(); } }
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class MetalTubDeed : BaseAddonDeed, IRewardOption
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{
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public override int LabelNumber { get { return 1126234; } } // metal tub
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public override BaseAddon Addon { get { return new MetalTubAddon(_Direction); } }
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private DirectionType _Direction;
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[Constructable]
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public MetalTubDeed()
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: base()
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{
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LootType = LootType.Blessed;
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}
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public MetalTubDeed(Serial serial)
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: base(serial)
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{
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}
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public void GetOptions(RewardOptionList list)
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{
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list.Add((int)DirectionType.South, 1075386); // South
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list.Add((int)DirectionType.East, 1075387); // East
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}
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public void OnOptionSelected(Mobile from, int choice)
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{
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_Direction = (DirectionType)choice;
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if (!Deleted)
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base.OnDoubleClick(from);
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump(typeof(AddonOptionGump));
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from.SendGump(new AddonOptionGump(this, 1154194)); // Choose a Facing:
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}
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else
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{
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from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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Reference in New Issue
Block a user