Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
441
Scripts/Items/Addons/SkullRug.cs
Normal file
441
Scripts/Items/Addons/SkullRug.cs
Normal file
@@ -0,0 +1,441 @@
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using System;
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using Server;
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using Server.Engines.VeteranRewards;
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using Server.Gumps;
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using Server.Multis;
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namespace Server.Items
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{
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[TypeAlias("Server.Items.SkullRugEastAddon", "Server.Items.SkullRugSouthAddon")]
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public class SkullRugAddon : BaseAddon, IRewardItem
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{
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public override bool ForceShowProperties { get { return true; } }
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private bool m_IsRewardItem;
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private int m_ResourceCount;
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[CommandProperty(AccessLevel.GameMaster)]
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public bool IsRewardItem
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{
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get
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{
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return m_IsRewardItem;
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}
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set
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{
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m_IsRewardItem = value;
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UpdateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int ResourceCount
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{
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get
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{
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return m_ResourceCount;
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}
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set
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{
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m_ResourceCount = value;
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UpdateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime NextResourceCount { get; set; }
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private static int[,] _EastLarge = new int[,]
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{
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{14495, -1, -3, 0}, {14494, 0, -3, 0}, {14493, 1, -3, 0}// 1 2 3
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, {14496, 2, -3, 0}, {14486, 0, -1, 0}, {14487, -1, -1, 0}// 4 5 6
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, {14480, 2, 1, 0}, {14471, 0, 3, 0}, {14474, 0, 2, 0}// 7 8 9
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, {14481, 1, 0, 0}, {14479, -1, 1, 0}, {14488, 2, -1, 0}// 10 11 12
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, {14476, 2, 2, 0}, {14473, 1, 2, 0}, {14485, 1, -1, 0}// 13 14 15
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, {14491, -1, -2, 0}, {14492, 2, -2, 0}, {14470, 1, 3, 0}// 16 17 18
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, {14475, -1, 2, 0}, {14490, 0, -2, 0}, {14484, 2, 0, 0}// 19 20 21
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, {14472, -1, 3, 0}, {14478, 0, 1, 0}, {14469, 2, 3, 0}// 22 23 24
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, {14477, 1, 1, 0}, {14489, 1, -2, 0}, {14483, -1, 0, 0}// 25 26 27
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, {14482, 0, 0, 0}// 28
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};
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private static int[,] _SouthLarge =
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{
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{14456, 0, 2, 0}, {14455, 0, -1, 0}, {14441, -3, 2, 0}// 1 2 3
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, {14451, -1, -1, 0}, {14466, 3, 0, 0}, {14442, -3, 1, 0}// 4 5 6
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, {14445, -2, 1, 0}, {14468, 3, 2, 0}, {14453, 0, 1, 0}// 7 8 9
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, {14444, -3, -1, 0}, {14460, 1, 2, 0}, {14467, 3, -1, 0}// 10 11 12
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, {14461, 2, 1, 0}, {14462, 2, 0, 0}, {14459, 1, -1, 0}// 13 14 15
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, {14447, -2, -1, 0}, {14450, -1, 0, 0}, {14454, 0, 0, 0}// 16 17 18
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, {14452, -1, 2, 0}, {14448, -2, 2, 0}, {14446, -2, 0, 0}// 19 20 21
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, {14449, -1, 1, 0}, {14463, 2, -1, 0}, {14458, 1, 0, 0}// 22 23 24
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, {14464, 2, 2, 0}, {14465, 3, 1, 0}, {14457, 1, 1, 0}// 25 26 27
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, {14443, -3, 0, 0}// 28
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};
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private static int[,] _EastSmall =
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{
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{18198, 1, 2, 0}, {18199, 0, 2, 0}, {18200, -1, 2, 0} // 1 2 3
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, {18209, 1, 1, 0}, {18210, 0, 1, 0}, {18211, -1, 1, 0} // 4 5 6
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, {18244, -1, -2, 0}, {18243, 0, -2, 0}, {18242, 1, -2, 0} // 7 8 9
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, {18241, -1, -1, 0}, {18240, 0, -1, 0}, {18239, 1, -1, 0} // 10 11 12
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, {18238, -1, 0, 0}, {18236, 1, 0, 0}, {18237, 0, 0, 0} // 13 14 15
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};
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private static int[,] _SouthSmall =
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{
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{18197, 1, 1, 0}, {18196, -2, 1, 0}, {18195, -1, 1, 0} // 1 2 3
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, {18194, 2, 1, 0}, {18193, 0, 1, 0}, {18192, 1, 0, 0} // 4 5 6
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, {18191, 0, -1, 0}, {18190, 2, -1, 0}, {18189, 1, -1, 0} // 7 8 9
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, {18188, -1, -1, 0}, {18187, -1, 0, 0}, {18186, 2, 0, 0} // 10 11 12
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, {18185, -2, -1, 0}, {18184, -2, 0, 0}, {18183, 0, 0, 0} // 13 14 15
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};
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public override BaseAddonDeed Deed
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{
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get
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{
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SkullRugAddonDeed deed = new SkullRugAddonDeed(RugType, m_ResourceCount, NextResourceCount);
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deed.IsRewardItem = m_IsRewardItem;
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return deed;
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}
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}
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public RugType RugType { get; set; }
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[Constructable]
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public SkullRugAddon()
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: this(RugType.EastLarge)
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{
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}
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[Constructable]
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public SkullRugAddon(RugType type)
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: this(type, 0, DateTime.UtcNow)
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{
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}
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[Constructable]
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public SkullRugAddon(RugType type, int resCount, DateTime nextuse)
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{
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NextResourceCount = nextuse;
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RugType = type;
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ResourceCount = resCount;
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int[,] list;
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switch (type)
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{
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default:
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case RugType.EastLarge: list = _EastLarge; break;
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case RugType.SouthLarge: list = _SouthLarge; break;
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case RugType.EastSmall: list = _EastSmall; break;
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case RugType.SouthSmall: list = _SouthSmall; break;
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}
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for (int i = 0; i < list.Length / 4; i++)
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AddComponent(new InternalAddonComponent(list[i, 0]), list[i, 1], list[i, 2], list[i, 3]);
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}
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public override void OnComponentUsed(AddonComponent component, Mobile from)
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{
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BaseHouse house = BaseHouse.FindHouseAt(from);
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if (house != null && (house.IsOwner(from) || (house.LockDowns.ContainsKey(this) && house.LockDowns[this] == from)))
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{
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if (m_ResourceCount > 0)
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{
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Container cont = from.Backpack;
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Map facet;
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int level = Utility.RandomMinMax(1, 4);
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int choose = Siege.SiegeShard ? Utility.RandomMinMax(1, 5) : Utility.Random(6);
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switch (choose)
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{
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default:
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case 0: facet = Map.Trammel; break;
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case 1: facet = Map.Ilshenar; break;
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case 2: facet = Map.Malas; break;
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case 3: facet = Map.Felucca; break;
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case 4: facet = Map.Tokuno; break;
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case 5: facet = Map.TerMur; break;
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}
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TreasureMap map = new TreasureMap(level, facet);
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if (cont == null || !cont.TryDropItem(from, map, false))
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{
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from.BankBox.DropItem(map);
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from.SendLocalizedMessage(1072224); // An item has been placed in your bank box.
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}
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else
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from.SendLocalizedMessage(1072223); // An item has been placed in your backpack.
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ResourceCount--;
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NextResourceCount = DateTime.UtcNow + TimeSpan.FromDays(7);
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}
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}
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else
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{
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from.SendLocalizedMessage(502092); // You must be in your house to do this.
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}
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}
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private class InternalAddonComponent : AddonComponent
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{
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public override int LabelNumber { get { return 1150120; } } // Skull Rug
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public InternalAddonComponent(int id)
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: base(id)
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{
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (Addon is SkullRugAddon)
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{
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list.Add(1150101, ((SkullRugAddon)Addon).ResourceCount.ToString()); // Treasure Maps: ~1_val~
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}
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}
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public InternalAddonComponent(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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private void TryGiveResourceCount()
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{
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if (NextResourceCount < DateTime.UtcNow)
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{
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ResourceCount = Math.Min(10, m_ResourceCount + 1);
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NextResourceCount = DateTime.UtcNow + TimeSpan.FromDays(7);
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}
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}
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public SkullRugAddon(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(3); // Version
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TryGiveResourceCount();
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writer.Write(m_ResourceCount);
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writer.Write((bool)m_IsRewardItem);
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writer.Write(NextResourceCount);
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writer.Write((int)RugType);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 3:
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m_ResourceCount = reader.ReadInt();
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goto case 2;
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case 2:
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m_IsRewardItem = reader.ReadBool();
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NextResourceCount = reader.ReadDateTime();
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RugType = (RugType)reader.ReadInt();
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break;
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case 1:
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NextResourceCount = reader.ReadDateTime();
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RugType = (RugType)reader.ReadInt();
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break;
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case 0:
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NextResourceCount = reader.ReadDateTime();
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break;
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}
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}
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}
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[TypeAlias("Server.Items.SkullRugSouthAddonDeed", "Server.Items.SkullRugEastAddonDeed")]
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public class SkullRugAddonDeed : BaseAddonDeed, IRewardOption, IRewardItem
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{
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public override BaseAddon Addon
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{
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get
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{
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SkullRugAddon addon = new SkullRugAddon(RugType, m_ResourceCount, NextResourceCount);
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addon.IsRewardItem = m_IsRewardItem;
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return addon;
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}
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}
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public override int LabelNumber
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{
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get
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{
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switch ((int)RugType)
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{
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default: return 1150046;
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case 0:
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case 2: return 1150047;
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}
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}
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}
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private DateTime NextResourceCount;
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private int m_ResourceCount;
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private bool m_IsRewardItem;
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[CommandProperty(AccessLevel.GameMaster)]
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public bool IsRewardItem
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{
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get
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{
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return m_IsRewardItem;
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}
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set
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{
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m_IsRewardItem = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int ResourceCount
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{
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get
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{
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return m_ResourceCount;
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}
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set
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{
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m_ResourceCount = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public RugType RugType { get; set; }
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[Constructable]
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public SkullRugAddonDeed()
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: this(RugType.EastLarge)
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{
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}
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[Constructable]
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public SkullRugAddonDeed(RugType type)
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: this(type, 0, DateTime.UtcNow)
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{
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}
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[Constructable]
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public SkullRugAddonDeed(RugType type, int resCount, DateTime nextuse)
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{
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RugType = type;
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NextResourceCount = nextuse;
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ResourceCount = resCount;
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LootType = LootType.Blessed;
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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from.CloseGump(typeof(RewardOptionGump));
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from.SendGump(new RewardOptionGump(this, 1076583)); // Please select your rug size
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}
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else
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from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
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}
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public void GetOptions(RewardOptionList list)
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{
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list.Add(1, "Skull Rug East 7x7");
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list.Add(2, "Skull Rug South 7x7");
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list.Add(3, "Skull Rug East 3x5");
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list.Add(4, "Skull Rug South 3x5");
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}
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public void OnOptionSelected(Mobile from, int choice)
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{
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RugType = (RugType)choice - 1;
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if (!Deleted && IsChildOf(from.Backpack))
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base.OnDoubleClick(from);
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (m_IsRewardItem)
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list.Add(1080457); // 10th Year Veteran Reward
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}
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public SkullRugAddonDeed(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(3); // Version
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writer.Write(m_ResourceCount);
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writer.Write((bool)m_IsRewardItem);
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writer.Write(NextResourceCount);
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writer.Write((int)RugType);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 3:
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m_ResourceCount = reader.ReadInt();
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goto case 2;
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case 2:
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m_IsRewardItem = reader.ReadBool();
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NextResourceCount = reader.ReadDateTime();
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RugType = (RugType)reader.ReadInt();
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break;
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case 1:
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NextResourceCount = reader.ReadDateTime();
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RugType = (RugType)reader.ReadInt();
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break;
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case 0:
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NextResourceCount = reader.ReadDateTime();
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break;
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}
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}
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}
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}
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Reference in New Issue
Block a user