Files
abysmal-isle/Scripts/Items/Addons/SkullRug.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

442 lines
14 KiB
C#

using System;
using Server;
using Server.Engines.VeteranRewards;
using Server.Gumps;
using Server.Multis;
namespace Server.Items
{
[TypeAlias("Server.Items.SkullRugEastAddon", "Server.Items.SkullRugSouthAddon")]
public class SkullRugAddon : BaseAddon, IRewardItem
{
public override bool ForceShowProperties { get { return true; } }
private bool m_IsRewardItem;
private int m_ResourceCount;
[CommandProperty(AccessLevel.GameMaster)]
public bool IsRewardItem
{
get
{
return m_IsRewardItem;
}
set
{
m_IsRewardItem = value;
UpdateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int ResourceCount
{
get
{
return m_ResourceCount;
}
set
{
m_ResourceCount = value;
UpdateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public DateTime NextResourceCount { get; set; }
private static int[,] _EastLarge = new int[,]
{
{14495, -1, -3, 0}, {14494, 0, -3, 0}, {14493, 1, -3, 0}// 1 2 3
, {14496, 2, -3, 0}, {14486, 0, -1, 0}, {14487, -1, -1, 0}// 4 5 6
, {14480, 2, 1, 0}, {14471, 0, 3, 0}, {14474, 0, 2, 0}// 7 8 9
, {14481, 1, 0, 0}, {14479, -1, 1, 0}, {14488, 2, -1, 0}// 10 11 12
, {14476, 2, 2, 0}, {14473, 1, 2, 0}, {14485, 1, -1, 0}// 13 14 15
, {14491, -1, -2, 0}, {14492, 2, -2, 0}, {14470, 1, 3, 0}// 16 17 18
, {14475, -1, 2, 0}, {14490, 0, -2, 0}, {14484, 2, 0, 0}// 19 20 21
, {14472, -1, 3, 0}, {14478, 0, 1, 0}, {14469, 2, 3, 0}// 22 23 24
, {14477, 1, 1, 0}, {14489, 1, -2, 0}, {14483, -1, 0, 0}// 25 26 27
, {14482, 0, 0, 0}// 28
};
private static int[,] _SouthLarge =
{
{14456, 0, 2, 0}, {14455, 0, -1, 0}, {14441, -3, 2, 0}// 1 2 3
, {14451, -1, -1, 0}, {14466, 3, 0, 0}, {14442, -3, 1, 0}// 4 5 6
, {14445, -2, 1, 0}, {14468, 3, 2, 0}, {14453, 0, 1, 0}// 7 8 9
, {14444, -3, -1, 0}, {14460, 1, 2, 0}, {14467, 3, -1, 0}// 10 11 12
, {14461, 2, 1, 0}, {14462, 2, 0, 0}, {14459, 1, -1, 0}// 13 14 15
, {14447, -2, -1, 0}, {14450, -1, 0, 0}, {14454, 0, 0, 0}// 16 17 18
, {14452, -1, 2, 0}, {14448, -2, 2, 0}, {14446, -2, 0, 0}// 19 20 21
, {14449, -1, 1, 0}, {14463, 2, -1, 0}, {14458, 1, 0, 0}// 22 23 24
, {14464, 2, 2, 0}, {14465, 3, 1, 0}, {14457, 1, 1, 0}// 25 26 27
, {14443, -3, 0, 0}// 28
};
private static int[,] _EastSmall =
{
{18198, 1, 2, 0}, {18199, 0, 2, 0}, {18200, -1, 2, 0} // 1 2 3
, {18209, 1, 1, 0}, {18210, 0, 1, 0}, {18211, -1, 1, 0} // 4 5 6
, {18244, -1, -2, 0}, {18243, 0, -2, 0}, {18242, 1, -2, 0} // 7 8 9
, {18241, -1, -1, 0}, {18240, 0, -1, 0}, {18239, 1, -1, 0} // 10 11 12
, {18238, -1, 0, 0}, {18236, 1, 0, 0}, {18237, 0, 0, 0} // 13 14 15
};
private static int[,] _SouthSmall =
{
{18197, 1, 1, 0}, {18196, -2, 1, 0}, {18195, -1, 1, 0} // 1 2 3
, {18194, 2, 1, 0}, {18193, 0, 1, 0}, {18192, 1, 0, 0} // 4 5 6
, {18191, 0, -1, 0}, {18190, 2, -1, 0}, {18189, 1, -1, 0} // 7 8 9
, {18188, -1, -1, 0}, {18187, -1, 0, 0}, {18186, 2, 0, 0} // 10 11 12
, {18185, -2, -1, 0}, {18184, -2, 0, 0}, {18183, 0, 0, 0} // 13 14 15
};
public override BaseAddonDeed Deed
{
get
{
SkullRugAddonDeed deed = new SkullRugAddonDeed(RugType, m_ResourceCount, NextResourceCount);
deed.IsRewardItem = m_IsRewardItem;
return deed;
}
}
public RugType RugType { get; set; }
[Constructable]
public SkullRugAddon()
: this(RugType.EastLarge)
{
}
[Constructable]
public SkullRugAddon(RugType type)
: this(type, 0, DateTime.UtcNow)
{
}
[Constructable]
public SkullRugAddon(RugType type, int resCount, DateTime nextuse)
{
NextResourceCount = nextuse;
RugType = type;
ResourceCount = resCount;
int[,] list;
switch (type)
{
default:
case RugType.EastLarge: list = _EastLarge; break;
case RugType.SouthLarge: list = _SouthLarge; break;
case RugType.EastSmall: list = _EastSmall; break;
case RugType.SouthSmall: list = _SouthSmall; break;
}
for (int i = 0; i < list.Length / 4; i++)
AddComponent(new InternalAddonComponent(list[i, 0]), list[i, 1], list[i, 2], list[i, 3]);
}
public override void OnComponentUsed(AddonComponent component, Mobile from)
{
BaseHouse house = BaseHouse.FindHouseAt(from);
if (house != null && (house.IsOwner(from) || (house.LockDowns.ContainsKey(this) && house.LockDowns[this] == from)))
{
if (m_ResourceCount > 0)
{
Container cont = from.Backpack;
Map facet;
int level = Utility.RandomMinMax(1, 4);
int choose = Siege.SiegeShard ? Utility.RandomMinMax(1, 5) : Utility.Random(6);
switch (choose)
{
default:
case 0: facet = Map.Trammel; break;
case 1: facet = Map.Ilshenar; break;
case 2: facet = Map.Malas; break;
case 3: facet = Map.Felucca; break;
case 4: facet = Map.Tokuno; break;
case 5: facet = Map.TerMur; break;
}
TreasureMap map = new TreasureMap(level, facet);
if (cont == null || !cont.TryDropItem(from, map, false))
{
from.BankBox.DropItem(map);
from.SendLocalizedMessage(1072224); // An item has been placed in your bank box.
}
else
from.SendLocalizedMessage(1072223); // An item has been placed in your backpack.
ResourceCount--;
NextResourceCount = DateTime.UtcNow + TimeSpan.FromDays(7);
}
}
else
{
from.SendLocalizedMessage(502092); // You must be in your house to do this.
}
}
private class InternalAddonComponent : AddonComponent
{
public override int LabelNumber { get { return 1150120; } } // Skull Rug
public InternalAddonComponent(int id)
: base(id)
{
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (Addon is SkullRugAddon)
{
list.Add(1150101, ((SkullRugAddon)Addon).ResourceCount.ToString()); // Treasure Maps: ~1_val~
}
}
public InternalAddonComponent(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
private void TryGiveResourceCount()
{
if (NextResourceCount < DateTime.UtcNow)
{
ResourceCount = Math.Min(10, m_ResourceCount + 1);
NextResourceCount = DateTime.UtcNow + TimeSpan.FromDays(7);
}
}
public SkullRugAddon(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(3); // Version
TryGiveResourceCount();
writer.Write(m_ResourceCount);
writer.Write((bool)m_IsRewardItem);
writer.Write(NextResourceCount);
writer.Write((int)RugType);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 3:
m_ResourceCount = reader.ReadInt();
goto case 2;
case 2:
m_IsRewardItem = reader.ReadBool();
NextResourceCount = reader.ReadDateTime();
RugType = (RugType)reader.ReadInt();
break;
case 1:
NextResourceCount = reader.ReadDateTime();
RugType = (RugType)reader.ReadInt();
break;
case 0:
NextResourceCount = reader.ReadDateTime();
break;
}
}
}
[TypeAlias("Server.Items.SkullRugSouthAddonDeed", "Server.Items.SkullRugEastAddonDeed")]
public class SkullRugAddonDeed : BaseAddonDeed, IRewardOption, IRewardItem
{
public override BaseAddon Addon
{
get
{
SkullRugAddon addon = new SkullRugAddon(RugType, m_ResourceCount, NextResourceCount);
addon.IsRewardItem = m_IsRewardItem;
return addon;
}
}
public override int LabelNumber
{
get
{
switch ((int)RugType)
{
default: return 1150046;
case 0:
case 2: return 1150047;
}
}
}
private DateTime NextResourceCount;
private int m_ResourceCount;
private bool m_IsRewardItem;
[CommandProperty(AccessLevel.GameMaster)]
public bool IsRewardItem
{
get
{
return m_IsRewardItem;
}
set
{
m_IsRewardItem = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int ResourceCount
{
get
{
return m_ResourceCount;
}
set
{
m_ResourceCount = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public RugType RugType { get; set; }
[Constructable]
public SkullRugAddonDeed()
: this(RugType.EastLarge)
{
}
[Constructable]
public SkullRugAddonDeed(RugType type)
: this(type, 0, DateTime.UtcNow)
{
}
[Constructable]
public SkullRugAddonDeed(RugType type, int resCount, DateTime nextuse)
{
RugType = type;
NextResourceCount = nextuse;
ResourceCount = resCount;
LootType = LootType.Blessed;
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.CloseGump(typeof(RewardOptionGump));
from.SendGump(new RewardOptionGump(this, 1076583)); // Please select your rug size
}
else
from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
}
public void GetOptions(RewardOptionList list)
{
list.Add(1, "Skull Rug East 7x7");
list.Add(2, "Skull Rug South 7x7");
list.Add(3, "Skull Rug East 3x5");
list.Add(4, "Skull Rug South 3x5");
}
public void OnOptionSelected(Mobile from, int choice)
{
RugType = (RugType)choice - 1;
if (!Deleted && IsChildOf(from.Backpack))
base.OnDoubleClick(from);
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (m_IsRewardItem)
list.Add(1080457); // 10th Year Veteran Reward
}
public SkullRugAddonDeed(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(3); // Version
writer.Write(m_ResourceCount);
writer.Write((bool)m_IsRewardItem);
writer.Write(NextResourceCount);
writer.Write((int)RugType);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 3:
m_ResourceCount = reader.ReadInt();
goto case 2;
case 2:
m_IsRewardItem = reader.ReadBool();
NextResourceCount = reader.ReadDateTime();
RugType = (RugType)reader.ReadInt();
break;
case 1:
NextResourceCount = reader.ReadDateTime();
RugType = (RugType)reader.ReadInt();
break;
case 0:
NextResourceCount = reader.ReadDateTime();
break;
}
}
}
}