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62
Bags/RaceTilesBag.cs
Normal file
62
Bags/RaceTilesBag.cs
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class RaceTileBag : Bag
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{
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public override bool IsArtifact { get { return false; } }
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public override string DefaultName
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{
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get { return "Race Tiles Bag"; }
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}
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[Constructable]
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public RaceTileBag()
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{
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Hue = 0x0;
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DropItem( new AirElementalRaceTile() );
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DropItem( new AngelRaceTile() );
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DropItem( new DeamonRaceTile() );
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DropItem( new DrowRaceTile() );
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DropItem( new DwarvenRaceTile() );
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DropItem( new EarthElementalRaceTile() );
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DropItem( new ElvenRaceTile() );
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DropItem( new ExampleRaceTile() );
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DropItem( new FeyRaceTile() );
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DropItem( new GoblinRaceTile() );
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DropItem( new GremlinRaceTile() );
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DropItem( new HiryuRaceTile() );
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DropItem( new ImpRaceTile() );
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DropItem( new KirinRaceTile() );
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DropItem( new KitsuneRaceTile() );
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DropItem( new OrcRaceTile() );
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DropItem( new RaptorRaceTile() );
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DropItem( new RatmanRaceTile() );
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DropItem( new RidgebackRaceTile() );
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DropItem( new TreeEntRaceTile() );
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DropItem( new TrollRaceTile() );
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DropItem( new WolvenRaceTile() );
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}
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public RaceTileBag( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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