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62
Bags/RaceGatesBag.cs
Normal file
62
Bags/RaceGatesBag.cs
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class RaceGateBag : Bag
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{
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public override bool IsArtifact { get { return false; } }
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public override string DefaultName
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{
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get { return "Race Gates Bag"; }
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}
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[Constructable]
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public RaceGateBag()
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{
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Hue = 0x0;
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DropItem( new AirElementalRaceGate() );
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DropItem( new AngelRaceGate() );
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DropItem( new DeamonRaceGate() );
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DropItem( new DrowRaceGate() );
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DropItem( new DwarvenRaceGate() );
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DropItem( new EarthElementalRaceGate() );
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DropItem( new ExampleRaceGate() );
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DropItem( new ElvenRaceGate() );
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DropItem( new FeyRaceGate() );
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DropItem( new GoblinRaceGate() );
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DropItem( new GremlinRaceGate() );
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DropItem( new HiryuRaceGate() );
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DropItem( new ImpRaceGate() );
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DropItem( new KirinRaceGate() );
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DropItem( new KitsuneRaceGate() );
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DropItem( new OrcRaceGate() );
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DropItem( new RaptorRaceGate() );
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DropItem( new RatmanRaceGate() );
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DropItem( new RidgebackRaceGate() );
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DropItem( new TreeEntRaceGate() );
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DropItem( new TrollRaceGate() );
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DropItem( new WolvenRaceGate() );
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}
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public RaceGateBag( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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