146 lines
3.0 KiB
Lua
146 lines
3.0 KiB
Lua
-- name = "Widgets switcher"
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-- description = "Turns screen widgets on and off when buttons are pressed"
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-- type = "widget"
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-- author = "Andrey Gavrilov"
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-- version = "3.1"
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prefs = require "prefs"
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local pos = 0
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local buttons,colors = {},{}
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function on_alarm()
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widgets = get_widgets()
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if not prefs.widgets then
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prefs.widgets = widgets.name
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end
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indexes = get_indexes(prefs.widgets, widgets.name)
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ui:show_buttons(get_buttons())
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end
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function on_long_click(idx)
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system:vibrate(10)
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pos = idx
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if idx > #prefs.widgets then
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return
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end
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ui:show_context_menu({{"angle-left",""},{"ban",""},{"angle-right",""},{widgets.icon[indexes[idx]],widgets.label[indexes[idx]]}})
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end
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function on_click(idx)
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system:vibrate(10)
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if idx > #prefs.widgets then
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on_settings()
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return
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end
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local widget = prefs.widgets[idx]
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if not aio:is_widget_added(widget) then
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aio:add_widget(widget, get_pos())
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aio:fold_widget(widget, false)
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else
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aio:remove_widget(widget)
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end
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on_alarm()
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end
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function on_dialog_action(data)
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if data == -1 then
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return
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end
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local tab = {}
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for i,v in ipairs(data) do
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tab[i] = widgets.name[v]
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end
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prefs.widgets = tab
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on_alarm()
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end
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function on_settings()
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dialogs:show_checkbox_dialog("Select widgets", widgets.label, indexes)
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end
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function get_indexes(tab1,tab2)
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local tab = {}
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for i1,v1 in ipairs(tab1) do
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for i2,v2 in ipairs(tab2) do
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if v1 == v2 then
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tab[i1] = i2
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break
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end
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end
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end
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return tab
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end
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function get_buttons()
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local enabled_color = "#1976d2"
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local disabled_color = aio:colors().button
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buttons,colors = {},{}
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for i,v in ipairs(indexes) do
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table.insert(buttons, "fa:" .. widgets.icon[v])
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table.insert(colors, widgets.enabled[v] and enabled_color or disabled_color)
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end
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return buttons,colors
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end
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function move(x)
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local tab = prefs.widgets
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if (pos*x == -1) or (pos*x == #tab) then
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return
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end
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local cur = tab[pos]
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tab[pos] = tab[pos+x]
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tab[pos+x] = cur
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prefs.widgets = tab
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on_alarm()
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end
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function remove()
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local tab = prefs.widgets
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table.remove(tab,pos)
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prefs.widgets = tab
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on_alarm()
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end
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function on_context_menu_click(menu_idx)
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if menu_idx == 1 then
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move(-1)
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elseif menu_idx == 2 then
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remove()
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elseif menu_idx == 3 then
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move(1)
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end
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end
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function on_widget_action(action, name)
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on_alarm()
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end
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function get_pos()
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local name = aio:self_name()
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local tab = aio:active_widgets()
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for _,v in ipairs(tab) do
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if v.name == name then
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return v.position+1
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end
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end
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return 4
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end
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function get_widgets()
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local tab = {}
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tab.icon = {}
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tab.name = {}
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tab.label = {}
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tab.enabled = {}
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for i,v in ipairs(aio:available_widgets()) do
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if v.type == "builtin" then
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table.insert(tab.icon, v.icon)
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table.insert(tab.name, v.name)
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table.insert(tab.label, v.label)
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table.insert(tab.enabled, v.enabled)
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end
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end
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return tab
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end
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